Player Matchup

Thor
Thor
AllMighτ
Thor
Level 160
God Stats
13W - 13L
1,620 SR
Queue Stats
361W - 231L
1,638 Elo+
Party 2
Eset
Eset
Fοxy
Eset
Level 144
God Stats
2W - 0L
1,736 SR
Queue Stats
209W - 110L
1,709 Elo+
Party 2
Danzaburou
Danzaburou
GΑMBLE
Danzaburou
Level 160
God Stats
26W - 13L
1,652 SR
Queue Stats
354W - 288L
1,684 Elo+
Party 2
Khepri
Khepri
Maharaj
Khepri
Level 149
God Stats
7W - 2L
1,490 SR
Queue Stats
205W - 107L
1,699 Elo+
Party 2
Geb
Geb
ShizaStuffer
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 12L
2,003 Elo+
Party 2
Team Averages
Level 126
1,600 SR
1,746 Elo+

VS

Team Averages
Level 59
1,557 SR
1,658 Elo+
Heimdallr
Heimdallr
EricShadowBlood
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,975 Elo+
Solo
Janus
Janus
InfiniteSnipes
Janus
Level 36
God Stats
3W - 1L
1,783 SR
Queue Stats
127W - 26L
1,677 Elo+
Solo
Tyr
Tyr
SerratedSocksTV
Tyr
Level 105
God Stats
18W - 54L
1,302 SR
Queue Stats
682W - 641L
1,554 Elo+
Party 1
Bastet
Bastet
Tranchedebacon
Bastet
Level 34
God Stats
2W - 3L
1,671 SR
Queue Stats
122W - 118L
1,563 Elo+
Solo
Sylvanus
Sylvanus
theiame
Sylvanus
Level 76
God Stats
10W - 14L
1,530 SR
Queue Stats
242W - 228L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
14 / 0 / 2
9,219
659
12,371
8,964
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Fοxy
Eset
13
2 / 0 / 3
7,939
567
2,818
5,600
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
GΑMBLE
Danzaburou
15
3 / 0 / 0
8,838
631
8,465
9,982
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Maharaj
Khepri
10
0 / 4 / 13
6,889
492
2,998
10,742
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 11
7,850
561
9,055
10,530
7,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EricShadowBlood
Heimdallr
12
0 / 1 / 2
7,223
516
6,615
8,691
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
6,936
495
5,655
6,791
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 2
5,785
413
6,018
12,318
4,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
2 / 5 / 1
6,293
450
4,097
9,701
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
theiame
Sylvanus
8
0 / 6 / 2
5,958
426
3,958
10,906
3,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
5
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
14
0
2
15
L
Heimdallr
EricShadowBlood
Heimdallr
0
1
2
1
W
Eset
Fοxy
Eset
2
0
3
3.5
W
Danzaburou
GΑMBLE
Danzaburou
3
0
0
3
L
3
3
0
1
W
Khepri
Maharaj
Khepri
0
4
13
1.63
L
0
4
2
0.25
W
0
1
11
5.5
L
2
5
1
0.5
L
Sylvanus
theiame
Sylvanus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,707
Damage
26,343
45,818
Taken
48,407
23,851
Mitigated
15,919
21,437
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,371
4,183
0
3,856
8,964
3,713
126
2,662
6,160
0
59,082
L
Heimdallr
EricShadowBlood
Heimdallr
6,615
3,612
0
2,386
8,691
2,698
0
654
8,037
0
45,920
W
Eset
Fοxy
Eset
2,818
59
909
1,547
5,600
1,950
0
1,710
3,744
58,131
0
W
Danzaburou
GΑMBLE
Danzaburou
8,465
3,702
0
7,054
9,982
3,535
212
365
9,617
0
73,850
L
5,655
944
0
937
6,791
1,830
0
2,307
4,402
41,994
0
W
Khepri
Maharaj
Khepri
2,998
212
0
2,616
10,742
6,997
0
2,720
7,938
15,246
0
L
6,018
918
0
4,145
12,318
4,685
0
5,305
7,013
0
25,509
W
9,055
1,895
0
5,455
10,530
7,656
0
1,700
8,746
50,078
0
L
4,097
1,816
0
1,824
9,701
2,780
0
3,104
6,515
0
26,124
L
Sylvanus
theiame
Sylvanus
3,958
1,722
388
1,833
10,906
3,926
0
3,311
7,569
12,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
32,195
500
Minions Killed
309
0
Camps Cleared
0
1,425,298
Distance Traveled
1,280,928
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,219
659
115
8
0
288,562
2
L
Heimdallr
7,223
516
106
8
0
264,182
5
W
Eset
7,939
567
133
10
0
280,703
8
W
Danzaburou
8,838
631
136
10
0
275,225
5
L
Janus
6,936
495
95
7
0
256,186
3
W
Khepri
6,889
492
31
2
0
303,380
1
L
Tyr
5,785
413
41
3
0
267,850
3
W
Geb
7,850
561
85
6
0
277,428
0
L
Bastet
6,293
450
58
4
0
263,862
2
L
Sylvanus
5,958
426
9
1
0
228,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role