Player Matchup

Zeus
Zeus
Aгmatrix
Zeus
Level 151
God Stats
88W - 20L
1,940 SR
Queue Stats
370W - 154L
1,926 Elo+
Party 1
Fenrir
Fenrir
MentaIi
Fenrir
Level 97
God Stats
231W - 106L
1,888 SR
Queue Stats
305W - 170L
1,772 Elo+
Party 1
Sun Wukong
Sun Wukong
Noobkiller85
Sun Wukong
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,673 Elo+
Party 1
Nox
Nox
Orphéâ
Nox
Level 29
God Stats
1W - 0L
1,706 SR
Queue Stats
140W - 45L
1,880 Elo+
Party 1
Fafnir
Fafnir
Spigsoual
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,707 SR
1,750 Elo+

VS

Team Averages
Level 57
1,511 SR
1,461 Elo+
Tiamat
Tiamat
Kalgor666
Tiamat
Level 33
God Stats
25W - 30L
1,549 SR
Queue Stats
120W - 148L
1,322 Elo+
Solo
Hercules
Hercules
Kozov
Hercules
Level 59
God Stats
12W - 7L
1,376 SR
Queue Stats
58W - 40L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
SimbaSims
Cernunnos
Level 108
God Stats
6W - 5L
1,709 SR
Queue Stats
128W - 102L
1,553 Elo+
Party 2
Thor
Thor
juggernogg5000
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,511 Elo+
Party 2
Bellona
Bellona
mexicanhombres96
Bellona
Level 24
God Stats
1W - 2L
1,422 SR
Queue Stats
2W - 6L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
5 / 2 / 1
6,382
580
7,560
5,038
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
MentaIi
Fenrir
11
6 / 0 / 2
6,854
623
4,847
7,724
2,896
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Noobkiller85
Sun Wukong
13
2 / 0 / 2
7,208
655
3,939
5,870
2,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 6
7,008
637
6,725
3,826
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Spigsoual
Fafnir
9
0 / 1 / 6
5,931
539
2,020
6,081
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kalgor666
Tiamat
8
0 / 5 / 0
4,919
447
1,793
7,027
4,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Kozov
Hercules
8
0 / 3 / 1
4,465
406
2,902
8,102
2,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
SimbaSims
Cernunnos
9
2 / 2 / 1
5,367
488
5,848
7,519
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 4 / 0
4,740
431
1,245
7,867
2,123
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
4,470
406
1,990
6,458
3,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
2
1
2.75
L
Tiamat
Kalgor666
Tiamat
0
5
0
0
L
Hercules
Kozov
Hercules
0
3
1
0.17
W
Fenrir
MentaIi
Fenrir
6
0
2
7
W
Sun Wukong
Noobkiller85
Sun Wukong
2
0
2
3
W
3
0
6
6
L
Cernunnos
SimbaSims
Cernunnos
2
2
1
1.25
W
Fafnir
Spigsoual
Fafnir
0
1
6
3
L
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
13,778
28,539
Taken
36,973
13,367
Mitigated
15,329
10,482
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,560
1,794
0
2,362
5,038
1,100
152
0
5,038
44,981
0
L
Tiamat
Kalgor666
Tiamat
1,793
431
0
428
7,027
4,977
873
3,948
2,832
20,403
0
L
Hercules
Kozov
Hercules
2,902
1,248
167
2,602
8,102
2,646
0
4,736
3,316
0
12,625
W
Fenrir
MentaIi
Fenrir
4,847
1,655
0
2,486
7,724
2,896
0
18
7,706
0
40,492
W
Sun Wukong
Noobkiller85
Sun Wukong
3,939
975
0
2,955
5,870
2,555
188
361
5,509
0
43,680
W
6,725
471
0
911
3,826
1,449
448
1,402
2,424
40,575
0
L
Cernunnos
SimbaSims
Cernunnos
5,848
3,207
0
2,107
7,519
2,332
0
4,999
2,448
0
28,943
W
Fafnir
Spigsoual
Fafnir
2,020
551
0
1,768
6,081
5,367
0
12
6,069
5,708
0
L
1,245
145
0
1,170
7,867
2,123
0
2,154
5,679
0
18,627
L
1,990
755
0
1,184
6,458
3,251
0
65
6,393
0
14,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
23,961
356
Minions Killed
199
0
Camps Cleared
0
1,039,562
Distance Traveled
996,342
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,382
580
77
7
0
169,408
0
L
Tiamat
4,919
447
49
4
0
189,121
1
L
Hercules
4,465
406
21
2
0
224,349
3
W
Fenrir
6,854
623
75
7
0
226,797
4
W
Sun Wukong
7,208
655
105
10
0
210,487
2
W
Nox
7,008
637
92
8
0
214,171
2
L
Cernunnos
5,367
488
55
5
0
185,770
1
W
Fafnir
5,931
539
7
1
0
218,699
5
L
Thor
4,740
431
44
4
0
196,871
1
L
Bellona
4,470
406
30
3
0
200,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role