Player Matchup

Hel
Hel
 
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dev_931
Danzaburou
Level 5
God Stats
3W - 6L
1,878 SR
Queue Stats
5W - 16L
1,489 Elo+
Party 2
Osiris
Osiris
JrMinion124
Osiris
Level 15
God Stats
3W - 4L
1,556 SR
Queue Stats
11W - 20L
1,286 Elo+
Party 2
Ratatoskr
Ratatoskr
Mario_Benguini
Ratatoskr
Level 66
God Stats
1W - 1L
1,737 SR
Queue Stats
320W - 362L
1,475 Elo+
Party 2
Janus
Janus
XxItsYaBoyGxX
Janus
Level 29
God Stats
9W - 11L
1,464 SR
Queue Stats
119W - 167L
1,362 Elo+
Party 2
Team Averages
Level 36
1,627 SR
1,422 Elo+

VS

Team Averages
Level 21
1,603 SR
1,455 Elo+
Cthulhu
Cthulhu
MaMa2A
Cthulhu
Level 27
God Stats
11W - 3L
1,590 SR
Queue Stats
28W - 21L
1,443 Elo+
Party 3
Skadi
Skadi
nitneroc1004
Skadi
Level 23
God Stats
6W - 2L
1,654 SR
Queue Stats
32W - 24L
1,426 Elo+
Party 3
Arachne
Arachne
stillfeelin
Arachne
Level 24
God Stats
30W - 6L
1,750 SR
Queue Stats
74W - 39L
1,542 Elo+
Party 1
Anhur
Anhur
yQazyl
Anhur
Level 23
God Stats
11W - 2L
1,853 SR
Queue Stats
69W - 52L
1,482 Elo+
Party 1
Scylla
Scylla
yobhctiw
Scylla
Level 9
God Stats
16W - 14L
1,167 SR
Queue Stats
52W - 48L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 9 / 5
7,225
452
6,263
15,147
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Dev_931
Danzaburou
10
2 / 5 / 4
6,881
430
4,843
9,124
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
3 / 6 / 0
8,956
560
3,376
8,644
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
Mario_Benguini
Ratatoskr
12
1 / 7 / 5
7,330
458
5,435
15,134
4,373
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 5 / 3
8,105
507
8,722
9,611
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaMa2A
Cthulhu
14
5 / 1 / 10
8,321
520
9,890
9,310
4,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 4 / 6
7,983
499
5,354
7,689
2,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Arachne
stillfeelin
Arachne
14
4 / 3 / 6
8,765
548
11,265
11,788
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
yQazyl
Anhur
15
10 / 2 / 9
9,762
610
11,649
10,951
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
yobhctiw
Scylla
15
8 / 2 / 4
9,176
574
7,943
6,776
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
12
Kills
32
32
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
9
5
0.5
L
Danzaburou
Dev_931
Danzaburou
2
5
4
0.8
L
Osiris
3
6
0
0.5
W
Cthulhu
MaMa2A
Cthulhu
5
1
10
10
L
Ratatoskr
Mario_Benguini
Ratatoskr
1
7
5
0.5
L
4
5
3
1.1
W
5
4
6
2
W
Arachne
stillfeelin
Arachne
4
3
6
2.33
W
Anhur
yQazyl
Anhur
10
2
9
7.25
W
Scylla
yobhctiw
Scylla
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
46,101
57,660
Taken
46,514
20,934
Mitigated
17,739
15,723
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,263
183
3,431
6,179
15,147
4,216
36
5,930
9,129
25,544
0
L
Danzaburou
Dev_931
Danzaburou
4,843
1,448
0
997
9,124
2,949
0
3,927
5,171
0
29,499
L
Osiris
3,376
1,200
0
33
8,644
6,519
1,054
0
8,644
0
33,535
W
Cthulhu
MaMa2A
Cthulhu
9,890
400
57
2,640
9,310
4,149
134
2,183
7,061
42,721
0
L
Ratatoskr
Mario_Benguini
Ratatoskr
5,435
545
171
4,435
15,134
4,373
0
3,264
11,796
0
30,952
L
8,722
548
0
477
9,611
2,877
0
4,254
5,087
34,997
0
W
5,354
2,461
0
1,100
7,689
2,341
2,312
3,955
3,572
0
36,585
W
Arachne
stillfeelin
Arachne
11,265
8,513
0
2,468
11,788
4,933
0
3,719
7,865
0
66,117
W
Anhur
yQazyl
Anhur
11,649
6,685
0
4,675
10,951
3,928
1,050
2,629
8,158
0
48,524
W
Scylla
yobhctiw
Scylla
7,943
189
0
781
6,776
2,388
1,076
1,749
4,873
46,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,497
Gold Earned
44,007
301
Minions Killed
424
0
Camps Cleared
0
1,463,372
Distance Traveled
1,520,794
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,225
452
41
3
0
315,398
1
L
Danzaburou
6,881
430
63
4
0
239,914
0
L
Osiris
8,956
560
79
5
0
299,456
0
W
Cthulhu
8,321
520
72
5
0
328,635
1
L
Ratatoskr
7,330
458
52
3
0
321,896
0
L
Janus
8,105
507
66
4
0
286,708
3
W
Skadi
7,983
499
69
4
0
289,055
0
W
Arachne
8,765
548
109
7
0
367,259
1
W
Anhur
9,762
610
78
5
0
262,270
2
W
Scylla
9,176
574
96
6
0
273,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role