Player Matchup

Sun Wukong
Sun Wukong
DeatH12341
Sun Wukong
Level 85
God Stats
1W - 3L
1,281 SR
Queue Stats
14W - 15L
1,326 Elo+
Party 4
Hades
Hades
Locascool
Hades
Level 40
God Stats
96W - 121L
1,435 SR
Queue Stats
104W - 146L
1,303 Elo+
Party 2
Gilgamesh
Gilgamesh
PreysCalling
Gilgamesh
Level 49
God Stats
6W - 4L
1,486 SR
Queue Stats
162W - 213L
1,309 Elo+
Party 2
Fenrir
Fenrir
TheZandiil
Fenrir
Level 123
God Stats
11W - 6L
1,762 SR
Queue Stats
416W - 285L
1,464 Elo+
Party 4
Ah Puch
Ah Puch
hyperwolf14
Ah Puch
Level 67
God Stats
11W - 7L
1,617 SR
Queue Stats
108W - 96L
1,504 Elo+
Party 4
Team Averages
Level 73
1,516 SR
1,381 Elo+

VS

Team Averages
Level 48
1,457 SR
1,289 Elo+
Tiamat
Tiamat
Doom-Guy2016
Tiamat
Level 54
God Stats
15W - 31L
1,197 SR
Queue Stats
289W - 379L
1,320 Elo+
Party 1
Cernunnos
Cernunnos
Nexleur
Cernunnos
Level 44
God Stats
3W - 3L
1,383 SR
Queue Stats
44W - 66L
1,277 Elo+
Party 3
Yemoja
Yemoja
Pa-Nda_Leo
Yemoja
Level 41
God Stats
3W - 5L
1,512 SR
Queue Stats
46W - 74L
1,257 Elo+
Party 3
Set
Set
SpeedyBestBigMac
Set
Level 67
God Stats
14W - 10L
1,464 SR
Queue Stats
317W - 397L
1,322 Elo+
Party 1
Nike
Nike
natsu_dragnirlen
Nike
Level 34
God Stats
0W - 2L
1,729 SR
Queue Stats
39W - 64L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeatH12341
Sun Wukong
20
15 / 3 / 9
21,911
609
38,494
38,364
33,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Locascool
Hades
20
6 / 7 / 18
17,928
498
38,219
38,974
26,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
PreysCalling
Gilgamesh
20
9 / 5 / 18
18,181
505
23,211
32,977
39,444
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
TheZandiil
Fenrir
20
20 / 5 / 8
21,384
594
34,401
43,108
24,253
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
hyperwolf14
Ah Puch
20
9 / 5 / 11
18,317
509
28,136
25,689
9,667
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
1 / 17 / 6
14,481
402
15,823
34,334
20,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Nexleur
Cernunnos
20
8 / 15 / 5
16,589
461
33,039
34,788
16,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Pa-Nda_Leo
Yemoja
20
2 / 8 / 10
14,686
408
17,924
40,516
50,965
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
14 / 11 / 5
19,400
539
48,434
51,165
50,964
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
0 / 8 / 5
15,753
438
13,589
41,967
39,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
56
59
Kills
25
25
Deaths
59
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeatH12341
Sun Wukong
15
3
9
6.5
L
Tiamat
1
17
6
0.24
W
Hades
Locascool
Hades
6
7
18
2.14
L
Cernunnos
Nexleur
Cernunnos
8
15
5
0.7
L
Yemoja
Pa-Nda_Leo
Yemoja
2
8
10
0.88
W
Gilgamesh
PreysCalling
Gilgamesh
9
5
18
3.6
L
14
11
5
1.5
W
Fenrir
TheZandiil
Fenrir
20
5
8
4.8
W
Ah Puch
hyperwolf14
Ah Puch
9
5
11
2.9
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,461
Damage
128,809
179,112
Taken
202,770
133,640
Mitigated
178,782
90,106
Healing
47,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeatH12341
Sun Wukong
38,494
9,578
0
17,625
38,364
33,716
825
4,811
32,741
0
178,228
L
Tiamat
15,823
1,343
0
5,182
34,334
20,655
607
10,828
23,419
85,563
0
W
Hades
Locascool
Hades
38,219
2,765
1,503
19,607
38,974
26,560
4,745
9,173
29,401
122,847
0
L
Cernunnos
Nexleur
Cernunnos
33,039
18,035
378
1,784
34,788
16,687
686
12,374
22,114
0
138,999
L
Yemoja
Pa-Nda_Leo
Yemoja
17,924
4,200
8,151
4,373
40,516
50,965
570
22,345
17,911
61,300
0
W
Gilgamesh
PreysCalling
Gilgamesh
23,211
5,728
1,530
9,814
32,977
39,444
1,694
8,142
24,705
0
99,806
L
48,434
23,430
0
14,337
51,165
50,964
0
12,755
38,285
0
159,560
W
Fenrir
TheZandiil
Fenrir
34,401
21,703
0
26,684
43,108
24,253
3,561
5,069
37,491
0
184,130
W
Ah Puch
hyperwolf14
Ah Puch
28,136
1,736
187
13,156
25,689
9,667
2,135
8,435
16,356
118,467
0
L
13,589
2,122
0
13,331
41,967
39,511
0
8,053
33,864
18,857
100,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,721
Gold Earned
80,909
874
Minions Killed
743
0
Camps Cleared
0
3,243,249
Distance Traveled
2,728,214
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
21,911
609
244
7
0
712,298
5
L
Tiamat
14,481
402
155
4
0
504,283
0
W
Hades
17,928
498
163
5
0
573,634
1
L
Cernunnos
16,589
461
185
5
0
503,216
0
L
Yemoja
14,686
408
68
2
0
541,671
3
W
Gilgamesh
18,181
505
113
3
0
685,566
1
L
Set
19,400
539
150
4
0
618,297
2
W
Fenrir
21,384
594
187
5
0
656,838
2
W
Ah Puch
18,317
509
167
5
0
614,913
0
L
Nike
15,753
438
185
5
0
560,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role