Player Matchup

Guan Yu
Guan Yu
ArthurMain
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,824 Elo+
Party 3
Chiron
Chiron
BuryThеLight
Chiron
Level 34
God Stats
2W - 0L
1,846 SR
Queue Stats
22W - 3L
1,835 Elo+
Party 3
Ares
Ares
Horeezon
Ares
Level 15
God Stats
6W - 1L
1,867 SR
Queue Stats
9W - 1L
1,824 Elo+
Party 3
Fenrir
Fenrir
Mantikorа
Fenrir
Level 158
God Stats
1W - 0L
1,583 SR
Queue Stats
12W - 6L
1,722 Elo+
Party 3
Ra
Ra
Sleepwalker21
Ra
Level 160
God Stats
4W - 5L
1,786 SR
Queue Stats
87W - 77L
1,651 Elo+
Party 3
Team Averages
Level 79
1,716 SR
1,771 Elo+

VS

Team Averages
Level 53
1,456 SR
1,447 Elo+
Yemoja
Yemoja
DurkaJerk
Yemoja
Level 40
God Stats
1W - 2L
1,243 SR
Queue Stats
237W - 261L
1,509 Elo+
Party 1
Thanatos
Thanatos
MarmotaTTV
Thanatos
Level 18
God Stats
2W - 5L
1,485 SR
Queue Stats
98W - 97L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
MrDice
Kukulkan
Level 147
God Stats
2W - 1L
1,705 SR
Queue Stats
28W - 11L
1,409 Elo+
Party 2
Apollo
Apollo
PralineALaMode
Apollo
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
520W - 678L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
QuiteW0lf
Amaterasu
Level 29
God Stats
0W - 1L
1,347 SR
Queue Stats
28W - 32L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArthurMain
Guan Yu
13
4 / 2 / 1
7,365
614
5,646
10,767
7,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 2 / 4
7,996
666
8,837
9,232
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
10
3 / 3 / 6
6,907
576
5,919
11,980
6,067
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Mantikorа
Fenrir
12
6 / 0 / 5
7,740
645
6,418
6,186
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 5
8,372
698
4,819
5,606
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DurkaJerk
Yemoja
10
1 / 4 / 3
6,164
514
6,522
10,475
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
MarmotaTTV
Thanatos
9
0 / 5 / 4
5,580
465
4,636
9,149
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MrDice
Kukulkan
11
2 / 5 / 0
6,543
545
4,932
6,494
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 6 / 1
6,097
508
3,944
9,337
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
QuiteW0lf
Amaterasu
11
1 / 3 / 0
5,676
473
3,799
7,860
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
23
Kills
8
8
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArthurMain
Guan Yu
4
2
1
2.25
W
6
2
4
4
L
Yemoja
DurkaJerk
Yemoja
1
4
3
0.63
W
Ares
3
3
6
2
W
Fenrir
Mantikorа
Fenrir
6
0
5
8.5
L
Thanatos
MarmotaTTV
Thanatos
0
5
4
0.4
L
Kukulkan
MrDice
Kukulkan
2
5
0
0.4
L
4
6
1
0.75
L
Amaterasu
QuiteW0lf
Amaterasu
1
3
0
0.33
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
23,833
43,771
Taken
43,315
21,222
Mitigated
17,963
17,258
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArthurMain
Guan Yu
5,646
994
571
5,106
10,767
7,565
655
1,190
9,515
0
41,955
W
8,837
5,276
390
5,154
9,232
3,012
200
3,560
5,672
0
47,399
L
Yemoja
DurkaJerk
Yemoja
6,522
1,026
67
1,559
10,475
6,582
0
3,371
7,048
27,433
0
W
Ares
5,919
498
0
2,566
11,980
6,067
246
3,233
8,715
12,057
0
W
Fenrir
Mantikorа
Fenrir
6,418
2,126
0
1,256
6,186
2,547
0
1,497
4,625
0
35,884
L
Thanatos
MarmotaTTV
Thanatos
4,636
1,533
0
5,262
9,149
2,338
0
2,080
7,025
0
24,032
L
Kukulkan
MrDice
Kukulkan
4,932
1,027
0
110
6,494
2,386
0
2,550
3,806
39,999
0
L
3,944
2,012
0
1,574
9,337
2,686
0
2,066
7,247
0
17,130
L
Amaterasu
QuiteW0lf
Amaterasu
3,799
1,686
0
1,675
7,860
3,971
0
409
7,451
0
22,791
W
4,819
856
315
1,900
5,606
2,031
450
1,708
3,790
58,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,380
Gold Earned
30,060
378
Minions Killed
274
0
Camps Cleared
0
1,217,010
Distance Traveled
1,139,470
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,365
614
80
7
0
262,687
0
W
Chiron
7,996
666
92
8
0
210,137
1
L
Yemoja
6,164
514
43
4
0
211,992
2
W
Ares
6,907
576
12
1
0
237,819
0
W
Fenrir
7,740
645
68
6
0
258,771
0
L
Thanatos
5,580
465
54
5
0
272,298
0
L
Kukulkan
6,543
545
85
7
0
203,234
4
L
Apollo
6,097
508
45
4
0
204,417
2
L
Amaterasu
5,676
473
47
4
0
247,529
1
W
Ra
8,372
698
126
11
0
247,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role