Player Matchup

Athena
Athena
CaptainGEB
Athena
Level 42
God Stats
1W - 2L
1,209 SR
Queue Stats
4W - 5L
1,391 Elo+
Party 1
Anubis
Anubis
GraySwagBuster
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,536 Elo+
Party 1
Ymir
Ymir
Herald2
Ymir
Level 36
God Stats
36W - 33L
1,558 SR
Queue Stats
180W - 178L
1,614 Elo+
Party 2
Mercury
Mercury
Pyroblazer4252
Mercury
Level 22
God Stats
49W - 40L
1,582 SR
Queue Stats
165W - 162L
1,504 Elo+
Solo
Danzaburou
Danzaburou
shoomking
Danzaburou
Level 15
God Stats
5W - 4L
1,604 SR
Queue Stats
15W - 10L
1,630 Elo+
Party 2
Team Averages
Level 24
1,491 SR
1,535 Elo+

VS

Team Averages
Level 32
1,692 SR
1,504 Elo+
Chang'e
Chang'e
B3an1e
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Camazotz
Camazotz
BigFootSlangingD
Camazotz
Level 21
God Stats
4W - 2L
1,814 SR
Queue Stats
284W - 250L
1,532 Elo+
Solo
Chernobog
Chernobog
Soakiii
Chernobog
Level 88
God Stats
10W - 3L
1,847 SR
Queue Stats
205W - 226L
1,560 Elo+
Party 3
Merlin
Merlin
SpaceChild15
Merlin
Level 25
God Stats
9W - 9L
1,661 SR
Queue Stats
113W - 139L
1,468 Elo+
Party 3
Achilles
Achilles
thorh4
Achilles
Level 25
God Stats
10W - 7L
1,640 SR
Queue Stats
698W - 719L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CaptainGEB
Athena
16
3 / 0 / 20
9,922
551
8,300
15,899
17,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 6 / 8
10,012
556
10,690
11,439
5,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Herald2
Ymir
16
10 / 1 / 13
11,548
642
10,770
15,801
15,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 3 / 6
10,866
604
10,564
9,322
3,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
shoomking
Danzaburou
15
8 / 0 / 9
9,941
552
9,579
7,940
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B3an1e
Chang'e
10
0 / 9 / 2
7,249
403
2,164
12,056
7,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 7 / 3
9,087
505
10,828
18,789
9,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Soakiii
Chernobog
12
1 / 8 / 4
7,535
419
9,333
13,835
4,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
14
3 / 7 / 2
9,155
509
11,478
11,439
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Achilles
thorh4
Achilles
12
0 / 9 / 0
7,244
402
2,423
12,956
13,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
40
Kills
10
10
Deaths
40
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
B3an1e
Chang'e
0
9
2
0.11
L
6
7
3
1.07
W
Athena
CaptainGEB
Athena
3
0
20
13
W
7
6
8
1.83
W
Ymir
Herald2
Ymir
10
1
13
16.5
W
12
3
6
5
L
Chernobog
Soakiii
Chernobog
1
8
4
0.38
L
Merlin
3
7
2
0.57
W
Danzaburou
shoomking
Danzaburou
8
0
9
12.5
L
Achilles
thorh4
Achilles
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,903
Damage
36,226
60,401
Taken
69,075
45,102
Mitigated
38,747
13,480
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
B3an1e
Chang'e
2,164
215
371
740
12,056
7,199
0
4,234
7,822
5,055
0
L
10,828
3,889
0
7,701
18,789
9,513
0
6,344
12,445
0
48,153
W
Athena
CaptainGEB
Athena
8,300
3,526
0
3,624
15,899
17,061
855
2,835
12,708
37,092
0
W
10,690
755
0
4,699
11,439
5,821
213
4,287
6,710
44,486
0
W
Ymir
Herald2
Ymir
10,770
2,734
0
2,866
15,801
15,766
1,049
2,604
13,091
41,677
0
W
10,564
6,828
0
0
9,322
3,358
1,029
1,920
7,273
0
58,106
L
Chernobog
Soakiii
Chernobog
9,333
5,355
0
1,724
13,835
4,386
0
7,940
5,895
0
50,457
L
Merlin
11,478
1,004
0
610
11,439
4,310
778
6,472
4,967
57,738
0
W
Danzaburou
shoomking
Danzaburou
9,579
4,642
0
2,291
7,940
3,096
5,765
1,262
6,652
0
45,080
L
Achilles
thorh4
Achilles
2,423
727
0
299
12,956
13,339
572
4,770
8,186
0
29,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,289
Gold Earned
40,270
408
Minions Killed
360
0
Camps Cleared
0
1,639,719
Distance Traveled
1,409,113
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,249
403
4
0
0
259,455
0
L
Camazotz
9,087
505
91
5
0
263,133
2
W
Athena
9,922
551
65
4
0
344,176
1
W
Anubis
10,012
556
96
5
0
299,117
2
W
Ymir
11,548
642
52
3
0
328,138
2
W
Mercury
10,866
604
108
6
0
363,126
4
L
Chernobog
7,535
419
88
5
0
311,291
4
L
Merlin
9,155
509
126
7
0
292,734
4
W
Danzaburou
9,941
552
87
5
0
305,162
4
L
Achilles
7,244
402
51
3
0
282,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role