Player Matchup

Yemoja
Yemoja
HiImRussingan
Yemoja
Level 11
God Stats
2W - 1L
1,875 SR
Queue Stats
26W - 19L
1,874 Elo+
Party 1
Chaac
Chaac
Kitos23
Chaac
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
95W - 81L
1,498 Elo+
Solo
Hachiman
Hachiman
Lanshot
Hachiman
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 73L
1,613 Elo+
Party 1
Hel
Hel
franciscogalan
Hel
Level 9
God Stats
5W - 6L
1,500 SR
Queue Stats
105W - 119L
1,234 Elo+
Party 3
Thor
Thor
sarnap
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,234 Elo+
Party 3
Team Averages
Level 41
1,575 SR
1,490 Elo+

VS

Team Averages
Level 36
1,430 SR
1,506 Elo+
Danzaburou
Danzaburou
CampHalfBlood7
Danzaburou
Level 14
God Stats
1W - 1L
1,249 SR
Queue Stats
55W - 22L
1,638 Elo+
Party 2
Mercury
Mercury
MacacuPreto2020
Mercury
Level 109
God Stats
9W - 17L
1,322 SR
Queue Stats
697W - 657L
1,542 Elo+
Party 2
Fenrir
Fenrir
Piper_Mclean7
Fenrir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 22L
1,372 Elo+
Party 2
Ganesha
Ganesha
Yentero
Ganesha
Level 29
God Stats
1W - 0L
1,790 SR
Queue Stats
30W - 23L
1,588 Elo+
Solo
Kukulkan
Kukulkan
nnanddo
Kukulkan
Level 25
God Stats
3W - 2L
1,290 SR
Queue Stats
124W - 130L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,130
466
2,129
3,206
696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Kitos23
Chaac
10
0 / 3 / 0
5,466
497
4,067
9,127
4,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lanshot
Hachiman
8
0 / 3 / 0
4,978
453
5,545
7,987
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 0
6,542
595
4,528
7,827
2,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
sarnap
Thor
5
0 / 4 / 0
4,282
389
1,191
5,820
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CampHalfBlood7
Danzaburou
11
3 / 0 / 1
6,446
586
4,548
7,422
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 3
6,824
620
4,205
6,387
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 0 / 0
6,631
603
7,111
6,925
4,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
Yentero
Ganesha
9
0 / 0 / 3
5,602
509
3,726
4,920
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
nnanddo
Kukulkan
9
1 / 3 / 1
5,239
476
3,087
4,999
1,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
14
14
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CampHalfBlood7
Danzaburou
3
0
1
3.5
L
0
1
0
0
L
Chaac
Kitos23
Chaac
0
3
0
0
L
Hachiman
Lanshot
Hachiman
0
3
0
0
W
5
0
3
6.5
W
5
0
0
5
W
Ganesha
Yentero
Ganesha
0
0
3
1.5
L
3
3
0
1
W
Kukulkan
nnanddo
Kukulkan
1
3
1
0.5
L
Thor
sarnap
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
22,677
33,967
Taken
30,653
11,644
Mitigated
13,028
10,746
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CampHalfBlood7
Danzaburou
4,548
931
0
5,034
7,422
2,361
136
936
6,486
0
46,326
L
2,129
383
1,456
166
3,206
696
0
1,395
1,811
10,684
0
L
Chaac
Kitos23
Chaac
4,067
735
0
3,127
9,127
4,654
0
0
9,127
0
27,447
L
Hachiman
Lanshot
Hachiman
5,545
2,649
0
1,995
7,987
1,841
0
1,922
6,065
0
30,537
W
4,205
1,991
0
4,077
6,387
2,178
29
987
5,400
0
41,959
W
7,111
2,232
0
3,544
6,925
4,582
0
0
6,925
0
34,540
W
Ganesha
Yentero
Ganesha
3,726
257
0
3,015
4,920
2,265
0
1,153
3,767
10,591
0
L
4,528
754
0
3,033
7,827
2,804
44
2,819
4,874
37,487
0
W
Kukulkan
nnanddo
Kukulkan
3,087
364
0
1,305
4,999
1,642
157
3,581
1,418
21,718
0
L
Thor
sarnap
Thor
1,191
240
0
969
5,820
1,649
0
505
5,277
0
10,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
30,742
260
Minions Killed
317
0
Camps Cleared
0
956,590
Distance Traveled
1,113,308
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,446
586
115
10
0
192,045
2
L
Yemoja
5,130
466
23
2
0
178,436
3
L
Chaac
5,466
497
56
5
0
212,677
2
L
Hachiman
4,978
453
63
6
0
181,159
1
W
Mercury
6,824
620
92
8
0
256,520
1
W
Fenrir
6,631
603
69
6
0
222,707
2
W
Ganesha
5,602
509
1
0
0
244,396
5
L
Hel
6,542
595
81
7
0
191,223
2
W
Kukulkan
5,239
476
40
4
0
197,640
2
L
Thor
4,282
389
37
3
0
193,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role