Player Matchup

Danzaburou
Danzaburou
HexF4
Danzaburou
Level 29
God Stats
12W - 4L
1,844 SR
Queue Stats
67W - 42L
1,560 Elo+
Party 1
Cupid
Cupid
JimmehMaster
Cupid
Level 121
God Stats
1W - 1L
1,433 SR
Queue Stats
165W - 153L
1,614 Elo+
Party 1
Hercules
Hercules
KelvenOptimus
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,493 Elo+
Party 1
He Bo
He Bo
Redmatt2411
He Bo
Level 149
God Stats
1W - 0L
1,730 SR
Queue Stats
47W - 42L
1,539 Elo+
Party 1
Khepri
Khepri
TheFlamingSponge
Khepri
Level 135
God Stats
2W - 0L
1,701 SR
Queue Stats
182W - 161L
1,624 Elo+
Party 1
Team Averages
Level 111
1,641 SR
1,566 Elo+

VS

Team Averages
Level 99
1,516 SR
1,542 Elo+
Guan Yu
Guan Yu
CosmeFulanito01
Guan Yu
Level 113
God Stats
0W - 3L
1,645 SR
Queue Stats
17W - 23L
1,445 Elo+
Party 2
Chronos
Chronos
E1SINIESTRO
Chronos
Level 159
God Stats
0W - 1L
1,242 SR
Queue Stats
62W - 55L
1,656 Elo+
Party 2
Merlin
Merlin
Lokob-uso
Merlin
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 40L
1,509 Elo+
Solo
Thor
Thor
MasterLeo117
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
zay941
Izanami
Level 43
God Stats
1W - 2L
1,694 SR
Queue Stats
2W - 3L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HexF4
Danzaburou
13
1 / 1 / 4
7,467
747
1,452
7,803
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 2 / 6
9,093
909
6,819
6,517
3,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
KelvenOptimus
Hercules
14
4 / 1 / 7
8,041
804
8,856
11,493
6,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 0 / 6
8,735
874
12,795
5,322
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 9
8,000
800
6,796
8,988
5,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,051
605
2,677
10,118
6,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
E1SINIESTRO
Chronos
13
1 / 4 / 3
6,967
697
7,635
11,115
3,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Lokob-uso
Merlin
13
0 / 2 / 1
6,512
651
9,302
5,778
2,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 3
7,407
741
6,109
9,603
4,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
zay941
Izanami
14
1 / 1 / 3
7,477
748
6,142
7,433
2,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
5
5
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Chronos
E1SINIESTRO
Chronos
1
4
3
0.63
W
Danzaburou
HexF4
Danzaburou
1
1
4
3
W
7
2
6
5
W
Hercules
KelvenOptimus
Hercules
4
1
7
7.5
L
Merlin
Lokob-uso
Merlin
0
2
1
0.25
L
2
5
3
0.7
W
5
0
6
8
W
1
1
9
5.5
L
Izanami
zay941
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
31,865
40,123
Taken
44,047
20,687
Mitigated
19,354
10,987
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,677
552
448
1,040
10,118
6,200
0
4,826
5,292
0
5,458
L
Chronos
E1SINIESTRO
Chronos
7,635
2,074
0
1,975
11,115
3,679
0
5,874
5,241
29,143
0
W
Danzaburou
HexF4
Danzaburou
1,452
165
0
922
7,803
2,984
969
3,014
4,789
0
23,498
W
6,819
3,117
2,474
1,957
6,517
3,498
282
4,706
1,811
935
16,960
W
Hercules
KelvenOptimus
Hercules
8,856
3,280
0
3,028
11,493
6,492
0
3,369
8,124
0
19,209
L
Merlin
Lokob-uso
Merlin
9,302
614
0
1,561
5,778
2,313
0
2,597
3,002
33,440
0
L
6,109
1,552
0
250
9,603
4,181
0
3,603
6,000
0
17,943
W
12,795
355
0
851
5,322
1,781
1
2,236
3,086
33,806
0
W
6,796
338
0
1,755
8,988
5,932
196
3,839
5,149
19,910
0
L
Izanami
zay941
Izanami
6,142
2,910
0
423
7,433
2,981
0
3,494
3,939
0
31,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
34,414
214
Minions Killed
227
7
Camps Cleared
10
942,380
Distance Traveled
864,253
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,051
605
12
1
0
169,408
0
L
Chronos
6,967
697
65
7
3
173,425
4
W
Danzaburou
7,467
747
65
7
1
185,882
1
W
Cupid
9,093
909
36
4
0
173,021
3
W
Hercules
8,041
804
25
3
2
199,932
0
L
Merlin
6,512
651
52
5
7
172,045
0
L
Thor
7,407
741
30
3
0
163,996
1
W
He Bo
8,735
874
64
6
4
197,369
0
W
Khepri
8,000
800
24
2
0
186,176
0
L
Izanami
7,477
748
68
7
0
185,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role