Player Matchup

Thanatos
Thanatos
Gold II
EonsαΩ
Thanatos
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
GramPryme
Jormungandr
Silver II
Level 100
God Stats
6W - 8L
1,648 SR
Queue Stats
26W - 19L
1,230 MMR
Party 1
Tiamat
Tiamat
Gold IV
SamuelCoIt
Tiamat
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
TheArcangel24
Neith
Bronze III
Level 119
God Stats
1W - 0L
1,681 SR
Queue Stats
3W - 2L
1,450 MMR
Solo
Ra
Ra
Bronze III
nahuel1000
Ra
Bronze III
Level 68
God Stats
1W - 1L
1,311 SR
Queue Stats
17W - 13L
1,402 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,528 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,528 SR
1,479 MMR
Hercules
Hercules
Gold IV
GatunimReb0rn
Hercules
Gold IV
Level 67
God Stats
2W - 3L
1,638 SR
Queue Stats
99W - 109L
1,330 MMR
Solo
Chang'e
Chang'e
Silver I
ServaDoRayderex
Chang'e
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
SrCavalheiro
Skadi
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
TheGreedSeed
Ao Kuang
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
alternativinho
Scylla
Gold V
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EonsαΩ
Thanatos
6
1 / 0 / 2
3,618
724
1,739
3,199
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
GramPryme
Jormungandr
5
0 / 0 / 1
3,412
682
1,465
3,010
710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
SamuelCoIt
Tiamat
6
3 / 0 / 0
3,953
791
2,378
2,336
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,141
628
2,080
2,228
340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 1
4,015
803
590
1,763
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
JanusTsukuyomiDanzaburouAthena

VS

Bans
SetApolloGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GatunimReb0rn
Hercules
5
0 / 1 / 0
3,314
663
612
3,669
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,243
649
1,549
3,117
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
3,026
605
1,687
2,675
426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
TheGreedSeed
Ao Kuang
3
0 / 1 / 0
2,791
558
0
1,975
401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,085
617
464
1,397
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EonsαΩ
Thanatos
1
0
2
2
L
Hercules
GatunimReb0rn
Hercules
0
1
0
0
W
Jormungandr
GramPryme
Jormungandr
0
0
1
0.5
W
Tiamat
SamuelCoIt
Tiamat
3
0
0
3
L
0
2
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Ao Kuang
TheGreedSeed
Ao Kuang
0
1
0
0
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,252
Damage
4,312
12,536
Taken
12,833
3,289
Mitigated
3,328
8,501
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EonsαΩ
Thanatos
1,739
514
0
3,291
3,199
745
0
283
2,832
0
11,886
L
Hercules
GatunimReb0rn
Hercules
612
203
0
1,565
3,669
1,409
0
1,289
2,340
0
6,269
W
Jormungandr
GramPryme
Jormungandr
1,465
358
0
1,280
3,010
710
0
0
3,010
9,452
0
W
Tiamat
SamuelCoIt
Tiamat
2,378
191
0
1,604
2,336
980
0
1,034
1,154
12,407
0
L
1,549
164
0
901
3,117
800
108
1,717
1,192
12,257
0
L
1,687
526
0
1,377
2,675
426
0
490
2,185
0
13,905
W
2,080
632
0
1,478
2,228
340
160
0
2,228
0
9,814
L
Ao Kuang
TheGreedSeed
Ao Kuang
0
0
0
0
1,975
401
0
411
1,522
5,714
0
L
464
40
0
271
1,397
292
0
176
1,161
9,832
0
W
590
56
50
798
1,763
514
40
392
1,299
17,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,139
Gold Earned
15,459
149
Minions Killed
99
0
Camps Cleared
0
492,803
Distance Traveled
425,251
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,618
724
36
7
0
96,861
3
L
Hercules
3,314
663
11
2
0
94,045
2
W
Jormungandr
3,412
682
22
4
0
97,992
2
W
Tiamat
3,953
791
19
4
0
95,201
2
L
Chang'e
3,243
649
26
5
0
87,453
0
L
Skadi
3,026
605
27
5
0
89,852
1
W
Neith
3,141
628
22
4
0
95,980
2
L
Ao Kuang
2,791
558
15
3
0
68,193
1
L
Scylla
3,085
617
20
4
0
85,708
2
W
Ra
4,015
803
50
10
0
106,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role