Player Matchup

Nox
Nox
GrimReaperds
Nox
Level 149
God Stats
2W - 4L
1,511 SR
Queue Stats
256W - 292L
1,467 Elo+
Party 2
Vamana
Vamana
SSKLoneWolf
Vamana
Level 81
God Stats
3W - 2L
1,183 SR
Queue Stats
395W - 381L
1,515 Elo+
Party 2
Discordia
Discordia
itz_Goodson
Discordia
Level 139
God Stats
10W - 2L
1,692 SR
Queue Stats
299W - 302L
1,499 Elo+
Solo
Ah Puch
Ah Puch
johnjy
Ah Puch
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
monviper
Sol
Level 125
God Stats
2W - 2L
1,798 SR
Queue Stats
149W - 174L
1,425 Elo+
Party 2
Team Averages
Level 112
1,537 SR
1,481 Elo+

VS

Team Averages
Level 119
1,502 SR
1,421 Elo+
Merlin
Merlin
Dbz-san22
Merlin
Level 106
God Stats
6W - 11L
1,519 SR
Queue Stats
163W - 194L
1,527 Elo+
Solo
Cerberus
Cerberus
Hennygal
Cerberus
Level 100
God Stats
1W - 2L
1,351 SR
Queue Stats
86W - 75L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
Plustan
Heimdallr
Level 148
God Stats
4W - 4L
1,487 SR
Queue Stats
211W - 173L
1,495 Elo+
Party 1
He Bo
He Bo
XxCHOUJI16xX
He Bo
Level 146
God Stats
0W - 4L
1,651 SR
Queue Stats
243W - 243L
1,420 Elo+
Solo
King Arthur
King Arthur
khekhe17
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 457L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 16
12,623
842
8,716
9,657
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
18
4 / 5 / 17
11,208
747
13,131
18,885
15,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
itz_Goodson
Discordia
20
8 / 4 / 14
12,641
843
22,527
11,962
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
johnjy
Ah Puch
16
5 / 3 / 11
10,732
715
6,878
10,607
4,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 4 / 8
11,218
748
15,832
11,130
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dbz-san22
Merlin
20
8 / 5 / 6
12,109
807
14,715
14,526
6,731
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Hennygal
Cerberus
16
1 / 6 / 10
10,189
679
6,690
19,116
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Plustan
Heimdallr
19
5 / 3 / 10
11,359
757
12,566
11,387
4,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 8 / 9
10,428
695
9,689
14,133
5,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
khekhe17
King Arthur
15
0 / 7 / 7
9,272
618
6,965
17,901
20,449
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
59
29
Kills
17
18
Deaths
29
66
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dbz-san22
Merlin
8
5
6
2.2
W
5
2
16
6.5
L
Cerberus
Hennygal
Cerberus
1
6
10
1
L
Heimdallr
Plustan
Heimdallr
5
3
10
3.33
W
Vamana
4
5
17
2.5
L
3
8
9
0.94
W
Discordia
itz_Goodson
Discordia
8
4
14
3.75
W
Ah Puch
johnjy
Ah Puch
5
3
11
3.5
L
King Arthur
khekhe17
King Arthur
0
7
7
0.5
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,084
Damage
50,625
62,241
Taken
77,063
33,393
Mitigated
59,368
24,171
Healing
24,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dbz-san22
Merlin
14,715
316
917
3,133
14,526
6,731
935
11,801
2,725
44,492
0
W
8,716
339
1,394
2,444
9,657
3,701
1,171
5,832
3,825
23,789
0
L
Cerberus
Hennygal
Cerberus
6,690
58
3,123
5,293
19,116
21,556
179
13,736
5,380
14,369
0
L
Heimdallr
Plustan
Heimdallr
12,566
3,881
3,094
2,836
11,387
4,887
989
8,654
2,733
0
27,159
W
Vamana
13,131
4,950
2,822
5,688
18,885
15,925
657
9,386
9,499
0
22,321
L
9,689
229
1,635
1,527
14,133
5,745
156
10,258
3,875
18,783
0
W
Discordia
itz_Goodson
Discordia
22,527
848
3,000
2,896
11,962
5,232
1,582
4,852
7,110
39,843
0
W
Ah Puch
johnjy
Ah Puch
6,878
825
136
2,110
10,607
4,310
562
5,465
5,142
26,396
0
L
King Arthur
khekhe17
King Arthur
6,965
134
1,683
1,625
17,901
20,449
68
9,504
8,397
0
13,448
W
15,832
3,701
851
2,830
11,130
4,225
2,551
5,559
5,571
38,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,422
Gold Earned
53,357
163
Minions Killed
171
0
Camps Cleared
0
1,406,045
Distance Traveled
1,219,730
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,109
807
72
5
0
205,989
0
W
Nox
12,623
842
35
2
0
286,154
1
L
Cerberus
10,189
679
16
1
0
266,859
0
L
Heimdallr
11,359
757
53
4
0
254,255
2
W
Vamana
11,208
747
9
1
0
316,927
0
L
He Bo
10,428
695
22
1
0
220,353
0
W
Discordia
12,641
843
35
2
0
280,110
0
W
Ah Puch
10,732
715
37
2
0
258,001
8
L
King Arthur
9,272
618
8
1
0
272,274
0
W
Sol
11,218
748
47
3
0
264,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role