Player Matchup

Chernobog
Chernobog
CrabMan0418
Chernobog
Level 28
God Stats
2W - 2L
1,366 SR
Queue Stats
12W - 10L
1,497 Elo+
Party 2
Ymir
Ymir
GodDamnMojo
Ymir
Level 41
God Stats
0W - 3L
1,239 SR
Queue Stats
3W - 8L
1,277 Elo+
Party 2
Gilgamesh
Gilgamesh
LienSin
Gilgamesh
Level 45
God Stats
87W - 62L
1,472 SR
Queue Stats
302W - 308L
1,420 Elo+
Solo
Bakasura
Bakasura
ObjbOleCraig
Bakasura
Level 21
God Stats
17W - 19L
1,493 SR
Queue Stats
98W - 97L
1,359 Elo+
Party 1
Hades
Hades
WreckDaBully
Hades
Level 85
God Stats
17W - 10L
1,600 SR
Queue Stats
163W - 148L
1,387 Elo+
Party 1
Team Averages
Level 44
1,434 SR
1,388 Elo+

VS

Team Averages
Level 63
1,502 SR
1,490 Elo+
Tiamat
Tiamat
Crusader-Carter
Tiamat
Level 49
God Stats
25W - 11L
1,645 SR
Queue Stats
47W - 32L
1,488 Elo+
Party 4
Geb
Geb
Hroovitnir
Geb
Level 101
God Stats
1W - 2L
1,366 SR
Queue Stats
134W - 123L
1,488 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kianoa123
Tsukuyomi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 89L
1,473 Elo+
Party 4
Gilgamesh
Gilgamesh
StFrosch
Gilgamesh
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 54L
1,500 Elo+
Party 3
Neith
Neith
VooseLagina69
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrabMan0418
Chernobog
16
1 / 4 / 5
10,000
455
9,495
15,039
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 4
8,698
395
6,091
18,744
11,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
LienSin
Gilgamesh
15
1 / 11 / 2
9,795
445
12,976
23,628
22,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ObjbOleCraig
Bakasura
18
5 / 5 / 4
10,997
500
7,841
18,882
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 3 / 4
11,862
539
18,965
20,326
9,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 5
13,044
593
19,571
14,254
12,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 14
11,014
501
6,551
19,990
24,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Kianoa123
Tsukuyomi
19
9 / 3 / 9
12,378
563
20,535
18,268
9,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
StFrosch
Gilgamesh
19
9 / 3 / 4
13,242
602
16,273
18,487
21,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 3 / 3
11,128
506
12,144
11,024
5,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
14
Kills
30
30
Deaths
14
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CrabMan0418
Chernobog
1
4
5
0.88
W
7
2
5
4.75
L
1
7
4
0.43
W
1
3
14
2.67
W
Tsukuyomi
Kianoa123
Tsukuyomi
9
3
9
4.5
L
Gilgamesh
LienSin
Gilgamesh
1
11
2
0.18
L
Bakasura
ObjbOleCraig
Bakasura
5
5
4
1.4
W
Gilgamesh
StFrosch
Gilgamesh
9
3
4
3.67
W
4
3
3
1.83
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,368
Damage
75,074
96,619
Taken
82,023
56,605
Mitigated
72,672
23,542
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CrabMan0418
Chernobog
9,495
4,426
160
3,897
15,039
5,301
1,686
4,066
10,909
0
65,037
W
19,571
1,895
0
5,312
14,254
12,649
1,468
7,898
6,356
92,192
0
L
6,091
365
840
1,515
18,744
11,341
185
6,049
12,424
22,364
0
W
6,551
1,569
1,854
3,932
19,990
24,793
1,129
6,626
13,098
29,739
0
W
Tsukuyomi
Kianoa123
Tsukuyomi
20,535
3,753
0
6,393
18,268
9,042
947
4,951
12,807
0
81,811
L
Gilgamesh
LienSin
Gilgamesh
12,976
3,346
361
1,889
23,628
22,585
122
3,449
20,080
0
58,524
L
Bakasura
ObjbOleCraig
Bakasura
7,841
5,311
0
3,361
18,882
7,634
1,140
4,508
14,303
0
59,173
W
Gilgamesh
StFrosch
Gilgamesh
16,273
5,373
0
2,814
18,487
21,144
2,432
2,402
15,875
540
70,512
W
12,144
7,817
0
3,429
11,024
5,044
5,561
3,179
7,845
0
65,084
L
18,965
422
1,404
10,115
20,326
9,744
596
7,693
12,424
79,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,352
Gold Earned
60,806
571
Minions Killed
557
0
Camps Cleared
0
1,968,429
Distance Traveled
2,070,732
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,000
455
121
6
0
388,338
3
W
Tiamat
13,044
593
166
8
0
434,200
3
L
Ymir
8,698
395
35
2
0
378,393
4
W
Geb
11,014
501
37
2
0
389,153
5
W
Tsukuyomi
12,378
563
103
5
0
491,302
2
L
Gilgamesh
9,795
445
102
5
0
380,745
0
L
Bakasura
10,997
500
129
6
0
434,331
3
W
Gilgamesh
13,242
602
125
6
0
415,329
5
W
Neith
11,128
506
126
6
0
340,748
0
L
Hades
11,862
539
184
8
0
386,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role