Player Matchup

Nemesis
Nemesis
AtreusRaverus
Nemesis
Level 18
God Stats
4W - 4L
1,511 SR
Queue Stats
19W - 15L
1,469 Elo+
Solo
Bacchus
Bacchus
Drinate
Bacchus
Level 29
God Stats
1W - 3L
1,314 SR
Queue Stats
195W - 252L
1,418 Elo+
Solo
Loki
Loki
SalvatoreYi
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,503 Elo+
Solo
Artemis
Artemis
Sheremyxxx
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,523 Elo+
Solo
Persephone
Persephone
Łiłÿpú
Persephone
Level 16
God Stats
14W - 18L
1,607 SR
Queue Stats
39W - 48L
1,481 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,479 Elo+

VS

Team Averages
Level 31
1,428 SR
1,685 Elo+
Medusa
Medusa
CelestialIncel
Medusa
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,692 Elo+
Party 1
Thoth
Thoth
Contradction
Thoth
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 120L
1,588 Elo+
Party 1
Ymir
Ymir
FinessedFox
Ymir
Level 28
God Stats
12W - 9L
1,315 SR
Queue Stats
426W - 368L
1,675 Elo+
Solo
Khepri
Khepri
TreyKhe
Khepri
Level 54
God Stats
1W - 0L
1,237 SR
Queue Stats
130W - 105L
1,777 Elo+
Party 1
Nemesis
Nemesis
opVizard
Nemesis
Level 18
God Stats
7W - 5L
1,588 SR
Queue Stats
119W - 113L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 2 / 2
5,148
515
1,717
6,243
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Drinate
Bacchus
6
0 / 2 / 3
4,296
430
2,298
4,657
2,504
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 1 / 0
5,085
509
3,463
5,142
1,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Sheremyxxx
Artemis
8
0 / 1 / 1
4,703
470
1,969
2,443
723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Łiłÿpú
Persephone
9
3 / 4 / 1
5,484
548
4,183
5,087
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,586
559
1,766
2,813
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,220
522
2,451
5,981
1,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 1 / 3
5,649
565
4,221
5,151
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
TreyKhe
Khepri
7
2 / 1 / 2
5,024
502
1,494
4,373
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
opVizard
Nemesis
8
2 / 0 / 4
5,194
519
3,501
4,834
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
10
10
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
2
2
1
W
1
0
1
1.5
W
1
4
1
0.38
L
Bacchus
Drinate
Bacchus
0
2
3
0.75
W
4
1
3
5.5
L
2
1
0
2
L
Artemis
Sheremyxxx
Artemis
0
1
1
0.5
W
Khepri
TreyKhe
Khepri
2
1
2
3
W
Nemesis
opVizard
Nemesis
2
0
4
4
L
Persephone
Łiłÿpú
Persephone
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,630
Damage
13,433
23,572
Taken
23,152
7,862
Mitigated
8,962
4,864
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,717
966
0
2,278
6,243
1,679
0
1,061
5,182
0
22,226
W
1,766
700
0
1,067
2,813
969
916
478
2,335
0
29,894
W
2,451
225
0
2,202
5,981
1,753
26
2,565
3,416
24,728
0
L
Bacchus
Drinate
Bacchus
2,298
46
0
1,232
4,657
2,504
0
1,762
2,895
6,001
0
W
4,221
415
0
2,090
5,151
2,575
156
162
4,989
22,874
0
L
3,463
421
0
771
5,142
1,499
0
1,818
3,324
0
18,930
L
Artemis
Sheremyxxx
Artemis
1,969
1,337
0
0
2,443
723
916
810
1,633
0
14,224
W
Khepri
TreyKhe
Khepri
1,494
274
0
1,455
4,373
2,214
0
2,239
2,134
12,844
0
W
Nemesis
opVizard
Nemesis
3,501
1,732
0
855
4,834
1,451
113
1,037
3,797
0
12,050
L
Persephone
Łiłÿpú
Persephone
4,183
208
0
583
5,087
1,457
0
2,714
2,371
24,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,716
Gold Earned
26,673
177
Minions Killed
204
0
Camps Cleared
0
904,129
Distance Traveled
916,791
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,148
515
58
6
0
209,976
3
W
Medusa
5,586
559
66
7
0
174,912
3
W
Thoth
5,220
522
50
5
0
182,261
3
L
Bacchus
4,296
430
9
1
0
209,100
5
W
Ymir
5,649
565
51
5
0
186,420
2
L
Loki
5,085
509
38
4
0
178,647
3
L
Artemis
4,703
470
27
3
0
143,166
0
W
Khepri
5,024
502
14
1
0
194,715
3
W
Nemesis
5,194
519
23
2
0
178,483
2
L
Persephone
5,484
548
45
5
0
163,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role