Player Matchup

Cupid
Cupid
Eliith
Cupid
Level 45
God Stats
7W - 4L
1,889 SR
Queue Stats
85W - 36L
1,782 Elo+
Party 2
Ravana
Ravana
Jaaaayyyy
Ravana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
RaZnRaqe
Bellona
Level 111
God Stats
9W - 5L
1,627 SR
Queue Stats
169W - 155L
1,545 Elo+
Solo
Geb
Geb
TinyShoes
Geb
Level 64
God Stats
0W - 2L
1,434 SR
Queue Stats
20W - 11L
1,687 Elo+
Party 2
Nox
Nox
Tobmoh
Nox
Level 148
God Stats
9W - 13L
1,703 SR
Queue Stats
217W - 186L
1,636 Elo+
Party 2
Team Averages
Level 104
1,631 SR
1,630 Elo+

VS

Team Averages
Level 124
1,741 SR
1,763 Elo+
Ra
Ra
BluestoneP
Ra
Level 28
God Stats
11W - 2L
1,682 SR
Queue Stats
258W - 51L
1,837 Elo+
Party 1
Khepri
Khepri
Griffwin
Khepri
Level 159
God Stats
28W - 11L
1,873 SR
Queue Stats
544W - 269L
1,837 Elo+
Party 1
Serqet
Serqet
Jonesy0312
Serqet
Level 160
God Stats
30W - 17L
1,714 SR
Queue Stats
280W - 169L
1,813 Elo+
Party 1
Artemis
Artemis
TheEnvenom
Artemis
Level 159
God Stats
10W - 6L
1,719 SR
Queue Stats
506W - 168L
1,841 Elo+
Party 1
Ne Zha
Ne Zha
Zantako
Ne Zha
Level 116
God Stats
18W - 11L
1,718 SR
Queue Stats
765W - 739L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eliith
Cupid
15
1 / 3 / 1
10,165
484
9,180
10,831
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Jaaaayyyy
Ravana
15
3 / 6 / 1
9,794
466
5,874
13,180
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
RaZnRaqe
Bellona
16
1 / 7 / 1
10,190
485
8,219
26,329
23,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
1 / 5 / 1
7,971
380
4,729
17,699
11,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nox
Tobmoh
Nox
17
0 / 7 / 3
10,582
504
4,645
11,777
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 10
13,128
625
12,402
8,312
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
Griffwin
Khepri
15
0 / 2 / 8
11,031
525
3,274
14,864
14,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Jonesy0312
Serqet
20
15 / 1 / 5
14,215
677
16,891
11,534
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
TheEnvenom
Artemis
20
7 / 0 / 3
14,580
694
16,960
14,314
6,298
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Zantako
Ne Zha
20
3 / 2 / 9
13,247
631
13,663
14,730
11,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
28
28
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Cupid
Eliith
Cupid
1
3
1
0.5
W
Khepri
Griffwin
Khepri
0
2
8
2
L
Ravana
Jaaaayyyy
Ravana
3
6
1
0.58
W
Serqet
Jonesy0312
Serqet
15
1
5
17.5
L
Bellona
RaZnRaqe
Bellona
1
7
1
0.21
W
Artemis
TheEnvenom
Artemis
7
0
3
8.5
L
1
5
1
0.3
L
Nox
Tobmoh
Nox
0
7
3
0.21
W
Ne Zha
Zantako
Ne Zha
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,647
Damage
63,190
79,816
Taken
63,754
47,413
Mitigated
41,771
18,708
Healing
31,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,402
1,438
2,785
4,256
8,312
4,032
1,370
2,245
5,961
118,649
0
L
Cupid
Eliith
Cupid
9,180
3,866
111
4,078
10,831
2,924
0
1,631
9,200
0
70,118
W
Khepri
Griffwin
Khepri
3,274
560
0
4,133
14,864
14,718
26
3,680
11,088
10,411
0
L
Ravana
Jaaaayyyy
Ravana
5,874
1,012
0
3,368
13,180
5,063
0
951
11,666
0
52,747
W
Serqet
Jonesy0312
Serqet
16,891
3,949
0
5,146
11,534
5,140
56
1,628
9,824
0
86,466
L
Bellona
RaZnRaqe
Bellona
8,219
2,828
0
7,911
26,329
23,389
355
3,691
22,302
12,161
57,631
W
Artemis
TheEnvenom
Artemis
16,960
11,185
0
9,959
14,314
6,298
5,295
2,499
11,815
0
138,220
L
4,729
546
348
1,112
17,699
11,805
0
6,167
11,532
27,034
0
L
Nox
Tobmoh
Nox
4,645
519
0
1,780
11,777
4,232
0
3,236
7,717
70,134
0
W
Ne Zha
Zantako
Ne Zha
13,663
4,585
0
5,165
14,730
11,583
5,721
1,921
12,767
0
83,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
66,201
583
Minions Killed
718
0
Camps Cleared
0
1,971,677
Distance Traveled
2,116,899
41
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,128
625
211
10
0
446,368
7
L
Cupid
10,165
484
145
7
0
365,410
7
W
Khepri
11,031
525
15
1
0
349,510
3
L
Ravana
9,794
466
93
4
0
419,829
5
W
Serqet
14,215
677
133
6
0
519,508
3
L
Bellona
10,190
485
133
6
0
406,236
9
W
Artemis
14,580
694
204
10
0
369,686
4
L
Geb
7,971
380
34
2
0
401,876
10
L
Nox
10,582
504
178
8
0
378,326
10
W
Ne Zha
13,247
631
155
7
0
431,827
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role