Player Matchup

Vulcan
Vulcan
ElTifonAbreu13
Vulcan
Level 63
God Stats
5W - 3L
1,673 SR
Queue Stats
49W - 69L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
JLanz-i
Cthulhu
Level 105
God Stats
11W - 12L
1,480 SR
Queue Stats
196W - 204L
1,430 Elo+
Party 2
Apollo
Apollo
Jorgirius
Apollo
Level 27
God Stats
8W - 16L
1,445 SR
Queue Stats
138W - 157L
1,413 Elo+
Party 2
Ratatoskr
Ratatoskr
chucky_k-po
Ratatoskr
Level 106
God Stats
4W - 5L
1,630 SR
Queue Stats
124W - 135L
1,472 Elo+
Party 2
Loki
Loki
liltabarek11
Loki
Level 38
God Stats
17W - 19L
1,386 SR
Queue Stats
521W - 548L
1,373 Elo+
Solo
Team Averages
Level 68
1,523 SR
1,415 Elo+

VS

Team Averages
Level 57
1,623 SR
1,404 Elo+
Bakasura
Bakasura
Dontae Loops
Bakasura
Level 122
God Stats
3W - 0L
1,889 SR
Queue Stats
85W - 76L
1,444 Elo+
Party 1
Bacchus
Bacchus
Elemental_Zion
Bacchus
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
236W - 213L
1,318 Elo+
Solo
Ymir
Ymir
WastedRon
Ymir
Level 44
God Stats
21W - 13L
1,513 SR
Queue Stats
206W - 185L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Xcalaber02
Kukulkan
Level 49
God Stats
5W - 4L
1,381 SR
Queue Stats
90W - 96L
1,420 Elo+
Solo
Cernunnos
Cernunnos
ol Bands lo
Cernunnos
Level 29
God Stats
7W - 2L
1,834 SR
Queue Stats
40W - 45L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,293
461
10,130
8,103
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JLanz-i
Cthulhu
12
3 / 4 / 5
8,516
473
8,780
16,624
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Jorgirius
Apollo
13
1 / 3 / 4
8,508
473
5,615
9,747
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
chucky_k-po
Ratatoskr
16
2 / 6 / 3
9,755
542
7,123
14,148
5,109
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 7 / 3
8,542
475
6,435
11,094
4,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dontae Loops
Bakasura
16
5 / 1 / 5
9,544
530
10,711
12,910
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

14
0 / 2 / 10
8,367
465
6,181
12,116
11,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
15
5 / 2 / 6
10,610
589
7,023
10,795
6,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Xcalaber02
Kukulkan
16
8 / 3 / 1
9,799
544
11,846
9,284
3,649
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
ol Bands lo
Cernunnos
14
6 / 4 / 0
8,618
479
6,793
10,857
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
24
24
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dontae Loops
Bakasura
5
1
5
7.5
L
2
4
2
0.75
W
0
2
10
2.5
L
Cthulhu
JLanz-i
Cthulhu
3
4
5
1.38
L
Apollo
Jorgirius
Apollo
1
3
4
1
W
Ymir
5
2
6
4
W
Kukulkan
Xcalaber02
Kukulkan
8
3
1
2.83
L
Ratatoskr
chucky_k-po
Ratatoskr
2
6
3
0.58
L
4
7
3
0.79
W
Cernunnos
ol Bands lo
Cernunnos
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,083
Damage
42,554
59,716
Taken
55,962
30,229
Mitigated
32,099
7,341
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dontae Loops
Bakasura
10,711
7,178
0
5,768
12,910
6,339
0
3,331
9,443
0
63,709
L
10,130
2,475
0
1,131
8,103
3,250
84
4,622
3,411
46,484
0
W
6,181
862
0
1,494
12,116
11,567
399
3,949
8,033
24,525
0
L
Cthulhu
JLanz-i
Cthulhu
8,780
516
0
1,553
16,624
14,141
0
8,203
8,185
29,866
0
L
Apollo
Jorgirius
Apollo
5,615
3,094
0
2,964
9,747
3,300
1,152
4,508
5,117
0
44,946
W
Ymir
7,023
1,642
0
1,489
10,795
6,222
234
2,221
8,484
38,160
0
W
Kukulkan
Xcalaber02
Kukulkan
11,846
800
765
2,977
9,284
3,649
0
4,609
4,451
58,328
0
L
Ratatoskr
chucky_k-po
Ratatoskr
7,123
1,972
0
734
14,148
5,109
602
3,014
9,749
0
78,369
L
6,435
677
0
959
11,094
4,429
1,007
4,703
6,211
0
35,372
W
Cernunnos
ol Bands lo
Cernunnos
6,793
2,736
0
1,124
10,857
4,322
0
4,146
6,641
0
44,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,614
Gold Earned
46,938
421
Minions Killed
426
0
Camps Cleared
0
1,637,201
Distance Traveled
1,771,168
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,544
530
121
7
0
399,603
2
L
Vulcan
8,293
461
91
5
0
355,368
3
W
Bacchus
8,367
465
32
2
0
374,506
0
L
Cthulhu
8,516
473
40
2
0
337,761
3
L
Apollo
8,508
473
89
5
0
280,144
0
W
Ymir
10,610
589
71
4
0
336,233
3
W
Kukulkan
9,799
544
107
6
0
357,506
2
L
Ratatoskr
9,755
542
148
8
0
339,887
1
L
Loki
8,542
475
53
3
0
324,041
0
W
Cernunnos
8,618
479
95
5
0
303,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role