Player Matchup

Mulan
Mulan
Blue-Dragon869
Mulan
Level 18
God Stats
24W - 19L
1,612 SR
Queue Stats
83W - 87L
1,358 Elo+
Party 2
Bellona
Bellona
BossRobtic145
Bellona
Level 6
God Stats
1W - 2L
1,469 SR
Queue Stats
3W - 8L
1,235 Elo+
Party 1
Thoth
Thoth
CarefreeFive
Thoth
Level 15
God Stats
2W - 4L
1,408 SR
Queue Stats
23W - 16L
1,569 Elo+
Party 1
Izanami
Izanami
FlapenJacken
Izanami
Level 27
God Stats
54W - 38L
1,554 SR
Queue Stats
156W - 154L
1,467 Elo+
Party 2
Ymir
Ymir
OpSniper24
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 1
Team Averages
Level 14
1,509 SR
1,363 Elo+

VS

Team Averages
Level 19
1,498 SR
1,377 Elo+
Vulcan
Vulcan
Aristalk
Vulcan
Level 35
God Stats
1W - 1L
1,642 SR
Queue Stats
9W - 11L
1,338 Elo+
Party 4
Jormungandr
Jormungandr
BeanGomey
Jormungandr
Level 28
God Stats
8W - 12L
1,330 SR
Queue Stats
106W - 85L
1,428 Elo+
Party 3
Gilgamesh
Gilgamesh
Jokester4203284
Gilgamesh
Level 8
God Stats
10W - 8L
1,421 SR
Queue Stats
10W - 13L
1,355 Elo+
Party 4
Bakasura
Bakasura
Zombie5946
Bakasura
Level 19
God Stats
10W - 7L
1,618 SR
Queue Stats
54W - 55L
1,429 Elo+
Party 3
Loki
Loki
stonedwitch4847
Loki
Level 7
God Stats
6W - 3L
1,477 SR
Queue Stats
9W - 11L
1,338 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 19
14,783
1,137
19,870
21,256
15,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
19
1 / 15 / 20
12,303
946
5,091
28,033
13,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
8 / 5 / 22
15,177
1,167
23,067
16,936
5,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FlapenJacken
Izanami
20
18 / 4 / 13
17,300
1,331
33,357
24,670
7,878
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 13 / 23
13,665
1,051
17,682
30,768
37,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aristalk
Vulcan
20
15 / 9 / 17
15,787
1,214
43,445
19,467
9,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
BeanGomey
Jormungandr
20
13 / 6 / 25
16,615
1,278
34,131
22,241
9,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Jokester4203284
Gilgamesh
20
2 / 8 / 22
13,004
1,000
14,566
25,623
26,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Zombie5946
Bakasura
19
5 / 7 / 10
12,030
925
5,806
21,296
9,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 7 / 12
13,496
1,038
16,140
17,733
7,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
129
37
Kills
43
43
Deaths
37
97
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aristalk
Vulcan
15
9
17
2.61
W
Jormungandr
BeanGomey
Jormungandr
13
6
25
4.25
L
8
6
19
2.92
L
Bellona
1
15
20
0.73
L
8
5
22
3.8
L
Izanami
FlapenJacken
Izanami
18
4
13
6.13
W
Gilgamesh
Jokester4203284
Gilgamesh
2
8
22
1.63
L
2
13
23
1.04
W
Bakasura
Zombie5946
Bakasura
5
7
10
1.43
W
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,067
Damage
114,088
121,663
Taken
106,360
80,235
Mitigated
63,042
9,309
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aristalk
Vulcan
43,445
14,519
384
1,825
19,467
9,490
0
4,921
14,546
77,505
0
W
Jormungandr
BeanGomey
Jormungandr
34,131
7,752
0
1,496
22,241
9,618
0
11,861
10,380
65,833
0
L
19,870
1,924
0
993
21,256
15,456
0
15,396
5,486
525
31,169
L
Bellona
5,091
968
0
314
28,033
13,605
0
17,813
9,545
0
13,645
L
23,067
1,524
678
2,075
16,936
5,921
0
10,553
6,218
43,262
0
L
Izanami
FlapenJacken
Izanami
33,357
26,472
0
5,249
24,670
7,878
0
17,753
6,265
0
80,670
W
Gilgamesh
Jokester4203284
Gilgamesh
14,566
4,596
0
466
25,623
26,809
0
10,227
15,396
0
22,921
L
17,682
3,743
0
0
30,768
37,375
0
14,947
14,220
54,987
0
W
Bakasura
Zombie5946
Bakasura
5,806
3,034
0
2,060
21,296
9,387
0
7,927
13,369
0
17,914
W
16,140
4,535
0
12
17,733
7,738
0
6,295
11,438
0
30,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,228
Gold Earned
70,932
265
Minions Killed
252
8
Camps Cleared
6
1,197,142
Distance Traveled
1,304,017
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,787
1,214
84
6
0
260,912
0
W
Jormungandr
16,615
1,278
73
6
0
244,777
0
L
Mulan
14,783
1,137
20
2
2
266,170
1
L
Bellona
12,303
946
18
1
0
227,421
1
L
Thoth
15,177
1,167
55
4
1
255,401
0
L
Izanami
17,300
1,331
85
7
5
227,363
1
W
Gilgamesh
13,004
1,000
10
1
0
265,496
0
L
Ymir
13,665
1,051
87
7
0
220,787
0
W
Bakasura
12,030
925
55
4
3
281,389
0
W
Loki
13,496
1,038
30
2
3
251,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role