Player Matchup

Ravana
Ravana
D4RKT3AR_145
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 345L
1,299 Elo+
Party 3
Aphrodite
Aphrodite
Drixpy_yad
Aphrodite
Level 59
God Stats
14W - 19L
1,260 SR
Queue Stats
235W - 295L
1,274 Elo+
Party 3
Cerberus
Cerberus
LLCoolJayy
Cerberus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 254L
1,361 Elo+
Party 1
Apollo
Apollo
WN_J4keDuhhSnake
Apollo
Level 42
God Stats
6W - 4L
1,116 SR
Queue Stats
72W - 60L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
jarwet
Sun Wukong
Level 45
God Stats
2W - 1L
1,384 SR
Queue Stats
326W - 320L
1,412 Elo+
Party 1
Team Averages
Level 43
1,352 SR
1,371 Elo+

VS

Team Averages
Level 40
1,510 SR
1,335 Elo+
Bellona
Bellona
RexQuincy
Bellona
Level 49
God Stats
8W - 10L
1,495 SR
Queue Stats
47W - 57L
1,485 Elo+
Party 2
Terra
Terra
angello1996k
Terra
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
chesseit0012
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Arachne
Arachne
ewest539
Arachne
Level 20
God Stats
15W - 10L
1,500 SR
Queue Stats
43W - 50L
1,186 Elo+
Party 4
Discordia
Discordia
xTylan
Discordia
Level 69
God Stats
23W - 21L
1,556 SR
Queue Stats
666W - 774L
1,300 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
4 / 1 / 4
7,920
566
4,789
6,570
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Drixpy_yad
Aphrodite
13
1 / 1 / 4
7,460
533
2,913
7,660
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LLCoolJayy
Cerberus
11
2 / 2 / 4
7,276
520
5,039
9,936
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 0 / 1
8,831
631
8,753
7,500
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
jarwet
Sun Wukong
14
4 / 1 / 2
8,026
573
5,385
10,989
5,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RexQuincy
Bellona
11
1 / 5 / 0
6,888
492
8,747
10,952
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,676
477
2,648
6,625
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 5 / 1
5,999
429
5,322
9,938
4,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ewest539
Arachne
9
0 / 3 / 1
5,929
424
1,717
10,484
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
xTylan
Discordia
13
2 / 4 / 0
7,211
515
8,906
5,538
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
5
5
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
1
4
6
W
Aphrodite
Drixpy_yad
Aphrodite
1
1
4
3
W
Cerberus
LLCoolJayy
Cerberus
2
2
4
2
L
Bellona
RexQuincy
Bellona
1
5
0
0.2
W
6
0
1
6.5
L
1
0
0
1
L
1
5
1
0.3
L
Arachne
ewest539
Arachne
0
3
1
0.17
W
Sun Wukong
jarwet
Sun Wukong
4
1
2
5
L
Discordia
xTylan
Discordia
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,879
Damage
27,340
42,655
Taken
43,537
19,936
Mitigated
22,620
15,777
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
4,789
1,722
111
445
6,570
3,107
767
2,162
4,147
0
45,239
W
Aphrodite
Drixpy_yad
Aphrodite
2,913
433
1,617
3,919
7,660
2,546
844
4,419
2,537
39,150
0
W
Cerberus
LLCoolJayy
Cerberus
5,039
590
0
4,213
9,936
6,120
0
4,566
5,295
26,885
0
L
Bellona
RexQuincy
Bellona
8,747
4,330
0
1,096
10,952
9,310
528
405
10,547
0
41,222
W
8,753
4,750
0
2,798
7,500
2,550
423
4,689
2,811
0
60,244
L
2,648
338
605
1,943
6,625
3,928
0
1,239
5,386
21,173
0
L
5,322
743
381
2,399
9,938
4,474
287
1,661
8,277
23,925
0
L
Arachne
ewest539
Arachne
1,717
1,169
56
4,275
10,484
3,281
0
3,282
7,102
0
29,934
W
Sun Wukong
jarwet
Sun Wukong
5,385
1,167
0
2,674
10,989
5,613
32
0
10,989
0
41,301
L
Discordia
xTylan
Discordia
8,906
520
0
710
5,538
1,627
0
1,197
4,273
48,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
32,703
446
Minions Killed
285
0
Camps Cleared
0
1,373,356
Distance Traveled
1,335,900
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,920
566
97
7
0
305,487
0
W
Aphrodite
7,460
533
112
8
0
258,559
1
W
Cerberus
7,276
520
50
4
0
285,748
4
L
Bellona
6,888
492
72
5
0
248,389
0
W
Apollo
8,831
631
119
9
0
247,848
5
L
Terra
6,676
477
35
3
0
293,128
5
L
Hades
5,999
429
43
3
0
256,359
1
L
Arachne
5,929
424
58
4
0
271,890
0
W
Sun Wukong
8,026
573
68
5
0
275,714
6
L
Discordia
7,211
515
77
6
0
266,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role