Player Matchup

Chang'e
Chang'e
FairySIayer
Chang'e
Level 160
God Stats
5W - 1L
1,973 SR
Queue Stats
199W - 81L
1,927 Elo+
Party 1
Gilgamesh
Gilgamesh
ITheMedusinI
Gilgamesh
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 58L
1,839 Elo+
Party 1
Cernunnos
Cernunnos
Sam2x2Soccer2
Cernunnos
Level 29
God Stats
1W - 1L
1,335 SR
Queue Stats
94W - 22L
1,947 Elo+
Party 1
Team Averages
Level 92
1,603 SR
1,904 Elo+

VS

Team Averages
Level 24
1,643 SR
1,775 Elo+
Ne Zha
Ne Zha
ANGELALCALAHERAS
Ne Zha
Level 26
God Stats
4W - 2L
1,795 SR
Queue Stats
21W - 22L
1,856 Elo+
Solo
Kuzenbo
Kuzenbo
RickRickSanchez
Kuzenbo
Level 18
God Stats
4W - 2L
1,634 SR
Queue Stats
25W - 17L
1,619 Elo+
Solo
Hachiman
Hachiman
SomePSYKO
Hachiman
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 24L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FairySIayer
Chang'e
12
9 / 3 / 11
8,656
962
9,509
9,376
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ITheMedusinI
Gilgamesh
11
4 / 1 / 18
8,029
892
6,697
7,063
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Sam2x2Soccer2
Cernunnos
12
9 / 2 / 13
9,449
1,050
14,011
11,391
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 3
6,317
702
5,817
10,665
3,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 4 / 1
8,110
901
7,142
15,675
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
SomePSYKO
Hachiman
9
1 / 10 / 3
6,891
766
5,041
10,340
3,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
22
Kills
6
6
Deaths
23
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Chang'e
FairySIayer
Chang'e
9
3
11
4.83
W
Gilgamesh
ITheMedusinI
Gilgamesh
4
1
18
13
L
4
4
1
1.13
W
Cernunnos
Sam2x2Soccer2
Cernunnos
9
2
13
7.75
L
Hachiman
SomePSYKO
Hachiman
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
18,000
27,830
Taken
36,680
10,462
Mitigated
19,226
14,190
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,817
1,507
180
628
10,665
3,364
0
2,521
8,016
0
16,229
W
Chang'e
FairySIayer
Chang'e
9,509
1,105
3,193
4,746
9,376
2,701
582
2,906
6,470
32,936
0
W
Gilgamesh
ITheMedusinI
Gilgamesh
6,697
2,099
0
786
7,063
4,281
436
2,205
4,858
0
19,419
L
7,142
2,202
0
3,461
15,675
12,764
0
4,341
11,070
18,646
0
W
Cernunnos
Sam2x2Soccer2
Cernunnos
14,011
9,043
0
5,465
11,391
3,480
976
2,047
9,344
0
36,994
L
Hachiman
SomePSYKO
Hachiman
5,041
2,781
0
314
10,340
3,098
0
2,157
8,055
0
11,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
21,318
127
Minions Killed
54
0
Camps Cleared
0
520,908
Distance Traveled
456,518
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,317
702
20
2
0
134,178
1
W
Chang'e
8,656
962
54
6
0
164,514
1
W
Gilgamesh
8,029
892
26
3
0
191,593
1
L
Kuzenbo
8,110
901
19
2
0
184,252
0
W
Cernunnos
9,449
1,050
47
5
0
164,801
0
L
Hachiman
6,891
766
15
2
0
138,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role