Player Matchup

Gilgamesh
Gilgamesh
RYBORGAMES
Gilgamesh
Level 137
God Stats
6W - 4L
1,453 SR
Queue Stats
18W - 22L
1,422 Elo+
Solo
Ra
Ra
SantiagÖ
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TikiTrouble
Medusa
Level 68
God Stats
2W - 0L
1,680 SR
Queue Stats
130W - 149L
1,475 Elo+
Solo
Hercules
Hercules
bibidibob
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
dylanr77
Thanatos
Level 63
God Stats
7W - 11L
1,497 SR
Queue Stats
801W - 890L
1,511 Elo+
Solo
Team Averages
Level 92
1,526 SR
1,482 Elo+

VS

Team Averages
Level 94
1,595 SR
1,455 Elo+
Cupid
Cupid
Dipdoink
Cupid
Level 85
God Stats
6W - 6L
1,617 SR
Queue Stats
272W - 272L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
JalapenoBro
Erlang Shen
Level 85
God Stats
2W - 2L
1,870 SR
Queue Stats
125W - 151L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
Pela98
Baba Yaga
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
421W - 497L
1,420 Elo+
Party 1
Chaac
Chaac
RocotoFeo
Chaac
Level 88
God Stats
13W - 16L
1,489 SR
Queue Stats
479W - 536L
1,423 Elo+
Party 1
Athena
Athena
smackman
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RYBORGAMES
Gilgamesh
17
5 / 1 / 7
11,201
560
9,651
10,625
8,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 4 / 3
11,534
577
14,387
12,609
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
19
9 / 3 / 8
12,466
623
19,040
16,182
7,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
bibidibob
Hercules
16
7 / 2 / 11
11,385
569
11,639
11,120
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
dylanr77
Thanatos
19
4 / 4 / 5
11,353
568
5,461
14,540
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dipdoink
Cupid
16
3 / 6 / 2
10,383
519
5,177
12,381
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
JalapenoBro
Erlang Shen
13
0 / 8 / 6
8,089
404
6,373
16,857
8,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
Pela98
Baba Yaga
13
2 / 6 / 7
8,424
421
7,223
12,819
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
RocotoFeo
Chaac
16
8 / 6 / 4
11,076
554
13,787
18,661
14,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
smackman
Athena
12
1 / 9 / 4
7,923
396
3,108
18,711
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
35
Kills
14
14
Deaths
35
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
Dipdoink
Cupid
3
6
2
0.67
L
Erlang Shen
JalapenoBro
Erlang Shen
0
8
6
0.38
L
Baba Yaga
Pela98
Baba Yaga
2
6
7
0.92
W
Gilgamesh
RYBORGAMES
Gilgamesh
5
1
7
8.5
L
Chaac
RocotoFeo
Chaac
8
6
4
1.67
W
10
4
3
2.88
W
Medusa
9
3
8
4.33
W
Hercules
bibidibob
Hercules
7
2
11
6.25
W
Thanatos
dylanr77
Thanatos
4
4
5
1.63
L
Athena
smackman
Athena
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,178
Damage
35,668
65,076
Taken
79,429
40,443
Mitigated
47,897
30,497
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Dipdoink
Cupid
5,177
2,357
330
2,652
12,381
4,687
592
0
12,381
0
47,721
L
Erlang Shen
JalapenoBro
Erlang Shen
6,373
2,903
0
2,560
16,857
8,617
1,453
3,455
13,236
449
39,488
L
Baba Yaga
Pela98
Baba Yaga
7,223
948
143
1,786
12,819
5,246
160
2,836
9,748
42,812
0
W
Gilgamesh
RYBORGAMES
Gilgamesh
9,651
3,431
0
838
10,625
8,879
826
1,443
9,182
0
72,343
L
Chaac
RocotoFeo
Chaac
13,787
4,713
0
5,151
18,661
14,735
189
4,282
14,187
0
59,113
W
14,387
2,163
2,450
4,715
12,609
5,798
364
2,867
9,742
72,745
0
W
Medusa
19,040
10,582
0
6,954
16,182
7,362
1,925
2,084
14,098
0
103,216
W
Hercules
bibidibob
Hercules
11,639
5,481
0
2,692
11,120
11,904
717
2,025
9,095
0
42,742
W
Thanatos
dylanr77
Thanatos
5,461
2,077
0
12,848
14,540
6,500
312
2,361
12,179
0
81,837
L
Athena
smackman
Athena
3,108
546
0
818
18,711
14,612
387
3,109
15,490
21,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,939
Gold Earned
45,895
642
Minions Killed
364
0
Camps Cleared
0
1,834,362
Distance Traveled
1,781,129
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,383
519
93
5
0
351,841
13
L
Erlang Shen
8,089
404
83
4
0
337,709
5
L
Baba Yaga
8,424
421
62
3
0
372,182
4
W
Gilgamesh
11,201
560
131
7
0
349,644
5
L
Chaac
11,076
554
88
4
0
371,590
1
W
Ra
11,534
577
140
7
0
384,675
4
W
Medusa
12,466
623
155
8
0
356,632
2
W
Hercules
11,385
569
71
4
0
397,774
2
W
Thanatos
11,353
568
145
7
0
345,637
0
L
Athena
7,923
396
38
2
0
347,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role