Player Matchup

Bakasura
Bakasura
ASESINO__NINJA
Bakasura
Level 88
God Stats
1W - 4L
1,351 SR
Queue Stats
320W - 423L
1,425 Elo+
Party 1
Discordia
Discordia
Rockbellina
Discordia
Level 28
God Stats
29W - 20L
1,517 SR
Queue Stats
135W - 155L
1,392 Elo+
Party 1
Izanami
Izanami
XluistlnX
Izanami
Level 41
God Stats
34W - 38L
1,308 SR
Queue Stats
172W - 237L
1,270 Elo+
Party 1
Chaac
Chaac
Zombiex_01
Chaac
Level 103
God Stats
13W - 21L
1,300 SR
Queue Stats
313W - 384L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
gabox_949
Jormungandr
Level 79
God Stats
8W - 9L
1,529 SR
Queue Stats
446W - 510L
1,433 Elo+
Party 1
Team Averages
Level 68
1,401 SR
1,396 Elo+

VS

Team Averages
Level 46
1,520 SR
1,416 Elo+
Scylla
Scylla
BitSleepyy
Scylla
Level 29
God Stats
6W - 6L
1,589 SR
Queue Stats
68W - 65L
1,497 Elo+
Party 2
Fenrir
Fenrir
Jotunn_Gamr
Fenrir
Level 77
God Stats
44W - 46L
1,500 SR
Queue Stats
159W - 168L
1,377 Elo+
Party 2
Chaac
Chaac
Master_Toad_Sage
Chaac
Level 32
God Stats
8W - 15L
1,371 SR
Queue Stats
99W - 151L
1,297 Elo+
Solo
Hachiman
Hachiman
PlzMrImOnly8
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,497 Elo+
Solo
Cerberus
Cerberus
Strikemare
Cerberus
Level 44
God Stats
6W - 8L
1,640 SR
Queue Stats
38W - 52L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
1 / 1 / 4
5,360
536
1,775
5,253
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Rockbellina
Discordia
8
2 / 3 / 0
5,342
534
2,970
3,316
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
XluistlnX
Izanami
9
3 / 1 / 1
5,570
557
2,447
2,495
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
13
5 / 0 / 0
7,174
717
7,932
7,906
4,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
gabox_949
Jormungandr
8
0 / 1 / 4
4,942
494
3,962
6,342
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BitSleepyy
Scylla
9
2 / 2 / 2
5,520
552
2,494
4,010
1,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
9
3 / 2 / 1
5,669
567
2,538
7,151
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 0
5,355
536
2,679
9,951
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
PlzMrImOnly8
Hachiman
8
1 / 1 / 3
4,751
475
2,462
2,699
631
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Strikemare
Cerberus
8
0 / 3 / 4
5,035
504
3,001
6,903
2,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
6
6
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
1
4
3
L
Scylla
BitSleepyy
Scylla
2
2
2
1.5
L
Fenrir
3
2
1
1.75
L
0
4
0
0
L
Hachiman
PlzMrImOnly8
Hachiman
1
1
3
2.5
W
Discordia
Rockbellina
Discordia
2
3
0
0.67
L
Cerberus
Strikemare
Cerberus
0
3
4
0.67
W
Izanami
XluistlnX
Izanami
3
1
1
3.5
W
Chaac
5
0
0
5
W
Jormungandr
gabox_949
Jormungandr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,086
Damage
13,174
25,312
Taken
30,714
10,301
Mitigated
13,657
6,998
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,775
1,463
0
1,000
5,253
1,842
0
1,697
3,408
0
15,646
L
Scylla
BitSleepyy
Scylla
2,494
205
0
1,516
4,010
1,022
280
1,193
2,493
20,020
0
L
Fenrir
2,538
710
0
1,425
7,151
2,177
13
881
6,071
0
22,956
L
2,679
862
0
4,281
9,951
7,300
0
0
9,951
0
28,902
L
Hachiman
PlzMrImOnly8
Hachiman
2,462
1,631
0
490
2,699
631
0
1,235
1,314
0
16,618
W
Discordia
Rockbellina
Discordia
2,970
100
0
545
3,316
917
0
1,181
2,097
16,452
0
L
Cerberus
Strikemare
Cerberus
3,001
41
0
1,979
6,903
2,527
0
2,880
3,858
13,401
0
W
Izanami
XluistlnX
Izanami
2,447
1,821
0
509
2,495
580
272
890
1,605
0
24,034
W
Chaac
7,932
2,872
0
4,008
7,906
4,227
0
0
7,656
0
40,249
W
Jormungandr
gabox_949
Jormungandr
3,962
1,090
0
936
6,342
2,735
0
1,541
4,801
19,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
26,330
235
Minions Killed
215
0
Camps Cleared
0
1,016,848
Distance Traveled
933,282
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,360
536
45
5
0
234,677
2
L
Scylla
5,520
552
45
5
0
188,542
2
L
Fenrir
5,669
567
41
4
0
210,163
0
L
Chaac
5,355
536
74
7
0
173,822
0
L
Hachiman
4,751
475
24
2
0
174,248
4
W
Discordia
5,342
534
38
4
0
205,379
3
L
Cerberus
5,035
504
31
3
0
186,507
3
W
Izanami
5,570
557
43
4
0
177,551
3
W
Chaac
7,174
717
78
8
0
213,054
3
W
Jormungandr
4,942
494
31
3
0
186,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role