Player Matchup

Chaac
Chaac
BuenahTardeh-MT
Chaac
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 29L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CABRAKAN_1_SHOOT
Cabrakan
Level 8
God Stats
4W - 0L
1,738 SR
Queue Stats
39W - 11L
1,895 Elo+
Party 1
Geb
Geb
JPZgameplays
Geb
Level 2
God Stats
8W - 4L
1,500 SR
Queue Stats
74W - 32L
1,500 Elo+
Party 1
Chang'e
Chang'e
MartuSmurf
Chang'e
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,699 Elo+
Party 1
Anhur
Anhur
PharahSinManos
Anhur
Level 4
God Stats
1W - 1L
1,324 SR
Queue Stats
284W - 108L
1,471 Elo+
Party 1
Team Averages
Level 5
1,513 SR
1,613 Elo+

VS

Team Averages
Level 17
1,636 SR
1,586 Elo+
Merlin
Merlin
Joeybear52
Merlin
Level 27
God Stats
1W - 6L
1,430 SR
Queue Stats
48W - 47L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
RMReinoso
Ao Kuang
Level 25
God Stats
4W - 2L
1,752 SR
Queue Stats
27W - 24L
1,532 Elo+
Solo
Nike
Nike
RyAnTigerLemur
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,769 Elo+
Solo
King Arthur
King Arthur
TayAllDay26
King Arthur
Level 27
God Stats
13W - 6L
1,648 SR
Queue Stats
99W - 89L
1,480 Elo+
Solo
Heimdallr
Heimdallr
ggb2007
Heimdallr
Level 4
God Stats
4W - 1L
1,852 SR
Queue Stats
19W - 19L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 5
7,913
609
9,045
11,644
5,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 9
7,488
576
6,408
6,876
7,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 3 / 11
6,150
473
3,367
7,428
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
MartuSmurf
Chang'e
11
6 / 2 / 9
7,328
564
6,745
6,653
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 4 / 7
7,110
547
5,017
8,937
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Joeybear52
Merlin
9
1 / 7 / 6
5,790
445
4,256
7,864
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
RMReinoso
Ao Kuang
12
6 / 2 / 1
7,530
579
12,249
13,606
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 6 / 0
5,171
398
964
6,381
1,835
King Arthur
TayAllDay26
King Arthur
9
1 / 5 / 3
5,729
441
2,938
9,148
3,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
ggb2007
Heimdallr
10
1 / 6 / 2
6,457
497
4,431
8,896
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
26
Kills
10
12
Deaths
26
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
W
4
1
9
8.5
W
1
3
11
2.17
L
Merlin
Joeybear52
Merlin
1
7
6
0.57
W
Chang'e
MartuSmurf
Chang'e
6
2
9
5.25
W
5
4
7
2.13
L
Ao Kuang
RMReinoso
Ao Kuang
6
2
1
3.25
L
1
6
0
0.17
L
King Arthur
TayAllDay26
King Arthur
1
5
3
0.5
L
Heimdallr
ggb2007
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
24,838
41,538
Taken
45,895
20,513
Mitigated
14,665
13,936
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,045
2,090
0
5,273
11,644
5,120
0
5,688
5,956
0
35,557
W
6,408
810
0
695
6,876
7,370
0
2,326
4,550
29,614
0
W
3,367
618
0
528
7,428
3,259
124
2,985
4,443
15,800
0
L
Merlin
Joeybear52
Merlin
4,256
384
273
1,598
7,864
2,200
155
1,708
6,052
16,245
0
W
Chang'e
MartuSmurf
Chang'e
6,745
735
1,455
2,961
6,653
1,983
111
2,223
4,430
31,858
0
W
5,017
2,966
0
3,024
8,937
2,781
125
3,283
5,654
0
28,286
L
Ao Kuang
RMReinoso
Ao Kuang
12,249
1,670
0
6,848
13,606
4,309
0
4,213
9,261
49,983
0
L
964
36
0
0
6,381
1,835
127
2,615
3,588
0
10,161
L
King Arthur
TayAllDay26
King Arthur
2,938
396
0
890
9,148
3,314
0
2,690
6,389
0
21,618
L
Heimdallr
ggb2007
Heimdallr
4,431
1,532
0
1,222
8,896
3,007
1,010
4,677
4,085
0
28,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
30,677
227
Minions Killed
232
0
Camps Cleared
0
1,400,608
Distance Traveled
1,139,046
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,913
609
57
4
0
295,222
0
W
Cabrakan
7,488
576
43
3
0
299,589
1
W
Geb
6,150
473
20
2
0
255,251
1
L
Merlin
5,790
445
33
3
0
228,203
1
W
Chang'e
7,328
564
59
5
0
284,891
3
W
Anhur
7,110
547
48
4
0
265,655
1
L
Ao Kuang
7,530
579
88
7
0
250,659
6
L
Nike
5,171
398
16
1
0
208,422
1
L
King Arthur
5,729
441
41
3
0
226,906
2
L
Heimdallr
6,457
497
54
4
0
224,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role