Player Matchup

Bellona
Bellona
AveRumik
Bellona
Level 23
God Stats
5W - 0L
1,862 SR
Queue Stats
26W - 39L
1,329 Elo+
Party 3
Heimdallr
Heimdallr
BullyFigh
Heimdallr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 66L
1,339 Elo+
Party 3
Thor
Thor
JebroUnity
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
Viuro
Sylvanus
Level 28
God Stats
1W - 1L
1,307 SR
Queue Stats
53W - 34L
1,545 Elo+
Party 1
Anubis
Anubis
paladintmplr
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 136L
1,502 Elo+
Party 1
Team Averages
Level 47
1,534 SR
1,423 Elo+

VS

Team Averages
Level 19
1,370 SR
1,336 Elo+
Izanami
Izanami
Blvyxs
Izanami
Level 25
God Stats
5W - 6L
1,180 SR
Queue Stats
323W - 347L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
Dark N3bulaPR
Gilgamesh
Level 21
God Stats
32W - 25L
1,168 SR
Queue Stats
313W - 306L
1,301 Elo+
Party 2
Ra
Ra
NachoRey6
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,361 Elo+
Solo
Chang'e
Chang'e
WigglelyMonkey
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 196L
1,275 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lordeimons
Tsukuyomi
Level 14
God Stats
5W - 10L
1,500 SR
Queue Stats
108W - 114L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AveRumik
Bellona
13
4 / 4 / 13
8,564
451
6,109
11,434
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
BullyFigh
Heimdallr
15
1 / 4 / 5
9,700
511
6,611
10,832
5,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 3 / 9
10,381
546
6,730
11,856
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Viuro
Sylvanus
13
5 / 3 / 9
8,768
461
5,237
10,333
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
19
24 / 0 / 8
12,629
665
28,563
14,242
8,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blvyxs
Izanami
16
5 / 3 / 2
9,285
489
13,746
15,854
4,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Dark N3bulaPR
Gilgamesh
12
3 / 9 / 4
8,470
446
7,505
17,051
4,572
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 13 / 2
8,632
454
4,133
14,368
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 10 / 3
7,421
391
4,253
14,630
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
lordeimons
Tsukuyomi
11
2 / 5 / 0
7,561
398
3,759
10,876
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
40
Kills
14
14
Deaths
40
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
AveRumik
Bellona
4
4
13
2.63
L
Izanami
Blvyxs
Izanami
5
3
2
2
W
Heimdallr
BullyFigh
Heimdallr
1
4
5
0.88
L
Gilgamesh
Dark N3bulaPR
Gilgamesh
3
9
4
0.56
W
6
3
9
3.5
L
3
13
2
0.31
W
Sylvanus
Viuro
Sylvanus
5
3
9
3.17
L
1
10
3
0.25
L
Tsukuyomi
lordeimons
Tsukuyomi
2
5
0
0.4
W
Anubis
24
0
8
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,250
Damage
33,396
58,697
Taken
72,779
34,253
Mitigated
18,676
22,248
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AveRumik
Bellona
6,109
1,320
171
1,062
11,434
7,608
560
1,019
10,245
0
20,655
L
Izanami
Blvyxs
Izanami
13,746
8,665
0
4,859
15,854
4,664
958
7,194
8,660
0
70,135
W
Heimdallr
BullyFigh
Heimdallr
6,611
3,472
0
2,279
10,832
5,339
5,444
314
10,440
0
58,856
L
Gilgamesh
Dark N3bulaPR
Gilgamesh
7,505
2,335
0
194
17,051
4,572
0
7,246
9,805
0
18,667
W
6,730
1,895
0
4,067
11,856
5,395
2,602
863
10,825
0
50,000
L
4,133
451
237
1,306
14,368
3,384
36
8,897
5,471
22,875
0
W
Sylvanus
Viuro
Sylvanus
5,237
1,082
795
2,533
10,333
7,182
600
2,398
7,741
15,433
2,142
L
4,253
846
546
1,534
14,630
3,024
74
7,564
7,066
19,455
0
L
Tsukuyomi
lordeimons
Tsukuyomi
3,759
1,041
0
3,101
10,876
3,032
57
2,691
8,185
0
34,422
W
Anubis
28,563
2,686
0
11,341
14,242
8,729
3,461
2,760
11,060
92,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,042
Gold Earned
41,369
397
Minions Killed
306
0
Camps Cleared
0
1,652,064
Distance Traveled
1,406,211
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,564
451
33
2
0
342,692
0
L
Izanami
9,285
489
125
7
0
306,701
3
W
Heimdallr
9,700
511
111
6
0
310,127
2
L
Gilgamesh
8,470
446
20
1
0
309,804
0
W
Thor
10,381
546
98
5
0
333,675
1
L
Ra
8,632
454
47
2
0
298,330
0
W
Sylvanus
8,768
461
19
1
0
321,946
1
L
Chang'e
7,421
391
37
2
0
267,614
0
L
Tsukuyomi
7,561
398
77
4
0
223,762
3
W
Anubis
12,629
665
136
7
0
343,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role