Player Matchup

Osiris
Osiris
Synobeam
Osiris
Level 68
God Stats
1W - 1L
1,755 SR
Queue Stats
80W - 116L
1,350 Elo+
Party 1
The Morrigan
The Morrigan
Wasinqa
The Morrigan
Level 26
God Stats
0W - 2L
1,307 SR
Queue Stats
94W - 91L
1,420 Elo+
Party 1
Thoth
Thoth
internalploopy
Thoth
Level 60
God Stats
0W - 2L
1,522 SR
Queue Stats
47W - 81L
1,345 Elo+
Party 1
Team Averages
Level 51
1,528 SR
1,372 Elo+

VS

Team Averages
Level 52
1,637 SR
1,515 Elo+
Medusa
Medusa
DaftanDirekt
Medusa
Level 28
God Stats
22W - 17L
1,622 SR
Queue Stats
110W - 81L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
Kimzey
Cthulhu
Level 122
God Stats
8W - 7L
1,759 SR
Queue Stats
206W - 152L
1,642 Elo+
Party 2
Chang'e
Chang'e
Loréanna
Chang'e
Level 5
God Stats
2W - 2L
1,528 SR
Queue Stats
2W - 2L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Synobeam
Osiris
11
2 / 5 / 2
8,477
652
4,764
13,798
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Wasinqa
The Morrigan
11
2 / 5 / 5
8,295
638
9,523
7,443
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 8 / 3
8,602
662
9,250
10,506
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
13 / 2 / 5
10,994
846
10,802
8,111
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Kimzey
Cthulhu
12
4 / 1 / 14
9,331
718
11,254
14,537
12,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Loréanna
Chang'e
11
1 / 4 / 14
8,409
647
1,830
7,040
2,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
18
18
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
2
5
7.75
W
Cthulhu
Kimzey
Cthulhu
4
1
14
11
W
Chang'e
Loréanna
Chang'e
1
4
14
2
L
Osiris
Synobeam
Osiris
2
5
2
0.6
L
The Morrigan
Wasinqa
The Morrigan
2
5
5
0.9
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
23,886
31,747
Taken
29,688
11,320
Mitigated
17,499
7,673
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,802
4,692
0
675
8,111
2,859
1,887
4,146
3,823
0
32,990
W
Cthulhu
Kimzey
Cthulhu
11,254
1,134
1,170
2,766
14,537
12,573
356
6,096
8,236
41,099
0
W
Chang'e
Loréanna
Chang'e
1,830
232
1,803
1,462
7,040
2,067
192
4,129
2,807
4,706
0
L
Osiris
Synobeam
Osiris
4,764
2,373
0
4,372
13,798
6,587
0
5,337
8,461
0
31,721
L
The Morrigan
Wasinqa
The Morrigan
9,523
2,815
0
772
7,443
2,111
0
3,736
3,682
17,376
6,528
L
9,250
599
0
2,529
10,506
2,622
360
4,083
6,423
40,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
28,734
144
Minions Killed
100
0
Camps Cleared
0
590,911
Distance Traveled
651,420
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,994
846
41
3
0
240,154
3
W
Cthulhu
9,331
718
55
4
0
249,673
1
W
Chang'e
8,409
647
4
0
0
161,593
1
L
Osiris
8,477
652
43
3
0
215,771
0
L
The Morrigan
8,295
638
40
3
0
184,613
3
L
Thoth
8,602
662
61
5
0
190,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role