Player Matchup

Ravana
Ravana
Autistmissen
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,619 Elo+
Party 1
Geb
Geb
MiniJ3sp3rs3N
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,619 Elo+
Party 1
Susano
Susano
Poulsinatorr
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,619 Elo+
Party 1
Neith
Neith
giNoX13
Neith
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 5L
1,619 Elo+
Party 1
Thor
Thor
hopilopi
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,619 Elo+
Party 1
Team Averages
Level 4
1,500 SR
1,619 Elo+

VS

Team Averages
Level 28
1,519 SR
1,532 Elo+
Guan Yu
Guan Yu
IFuzeYou
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,695 Elo+
Party 2
Xbalanque
Xbalanque
KermitHatesElmo
Xbalanque
Level 29
God Stats
3W - 2L
1,295 SR
Queue Stats
237W - 215L
1,582 Elo+
Solo
Nu Wa
Nu Wa
NewWorldLeader
Nu Wa
Level 23
God Stats
17W - 8L
1,527 SR
Queue Stats
88W - 109L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Reignz
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
torbenvestur
Thor
Level 25
God Stats
4W - 3L
1,775 SR
Queue Stats
5W - 7L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
1 / 13 / 6
8,891
387
6,828
15,886
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 9 / 9
10,920
475
9,041
17,307
14,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
15
3 / 12 / 3
9,790
426
9,665
19,169
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
giNoX13
Neith
16
5 / 5 / 6
10,944
476
12,028
15,254
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
5 / 8 / 8
10,422
453
14,406
16,026
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IFuzeYou
Guan Yu
15
9 / 3 / 8
11,347
493
6,818
11,725
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
KermitHatesElmo
Xbalanque
20
16 / 2 / 6
15,500
674
14,664
20,926
9,632
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 9
10,739
467
8,414
10,622
3,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Reignz
Cthulhu
18
11 / 2 / 18
12,447
541
22,001
18,901
21,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
10 / 5 / 16
11,274
490
12,213
13,973
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
17
Kills
47
47
Deaths
17
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
13
6
0.31
W
Guan Yu
IFuzeYou
Guan Yu
9
3
8
4.33
W
Xbalanque
KermitHatesElmo
Xbalanque
16
2
6
9.5
L
3
9
9
0.83
W
1
5
9
1.1
L
Susano
3
12
3
0.38
W
Cthulhu
Reignz
Cthulhu
11
2
18
10
L
Neith
giNoX13
Neith
5
5
6
1.6
L
Thor
5
8
8
1.13
W
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,968
Damage
64,110
83,642
Taken
76,147
39,075
Mitigated
52,690
3,702
Healing
26,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,828
2,181
0
309
15,886
5,938
0
5,077
10,566
0
25,633
W
Guan Yu
IFuzeYou
Guan Yu
6,818
1,232
414
1,810
11,725
13,779
341
2,271
9,454
0
29,256
W
Xbalanque
KermitHatesElmo
Xbalanque
14,664
7,230
0
15,842
20,926
9,632
6,164
960
19,966
0
151,694
L
9,041
1,264
0
725
17,307
14,538
481
5,414
11,618
31,869
0
W
8,414
1,841
0
880
10,622
3,319
5,439
1,474
9,148
44,161
0
L
Susano
9,665
2,459
0
952
19,169
7,022
0
5,708
13,236
0
43,675
W
Cthulhu
Reignz
Cthulhu
22,001
1,412
615
4,871
18,901
21,383
388
2,525
16,376
59,185
0
L
Neith
giNoX13
Neith
12,028
5,515
0
1,230
15,254
5,515
2,730
7,807
7,322
0
59,802
L
Thor
14,406
4,035
0
486
16,026
6,062
0
5,616
10,210
0
36,129
W
12,213
3,094
0
2,378
13,973
4,577
304
1,811
12,162
0
35,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
61,307
298
Minions Killed
507
0
Camps Cleared
0
1,989,888
Distance Traveled
1,968,680
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,891
387
47
2
0
420,870
3
W
Guan Yu
11,347
493
57
2
0
409,929
0
W
Xbalanque
15,500
674
231
10
0
395,056
5
L
Geb
10,920
475
39
2
0
424,447
8
W
Nu Wa
10,739
467
83
4
0
310,157
1
L
Susano
9,790
426
56
2
0
393,905
1
W
Cthulhu
12,447
541
87
4
0
471,263
2
L
Neith
10,944
476
107
5
0
350,942
0
L
Thor
10,422
453
49
2
0
399,724
1
W
Thor
11,274
490
49
2
0
382,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role