Player Matchup

Tiamat
Tiamat
AmazingLimits
Tiamat
Level 82
God Stats
17W - 18L
1,594 SR
Queue Stats
557W - 621L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Enstone1337
Sylvanus
Level 119
God Stats
19W - 24L
1,460 SR
Queue Stats
658W - 795L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
bhizzle26
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,397 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,448 Elo+

VS

Team Averages
Level 58
1,501 SR
1,630 Elo+
Loki
Loki
CallMeDaddy1485
Loki
Level 68
God Stats
9W - 2L
1,620 SR
Queue Stats
211W - 179L
1,842 Elo+
Solo
Ra
Ra
StarLN18
Ra
Level 64
God Stats
6W - 7L
1,337 SR
Queue Stats
150W - 145L
1,515 Elo+
Party 1
Bacchus
Bacchus
thelisan
Bacchus
Level 43
God Stats
10W - 4L
1,548 SR
Queue Stats
64W - 49L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 4
14,695
639
31,804
25,115
21,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Enstone1337
Sylvanus
16
3 / 6 / 9
14,216
618
11,579
31,017
48,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
bhizzle26
Sun Wukong
16
2 / 6 / 9
13,130
571
12,167
24,746
33,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 8
15,535
675
21,033
20,911
8,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 6 / 15
13,717
596
23,938
24,014
8,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
thelisan
Bacchus
19
9 / 3 / 5
15,437
671
18,898
24,980
33,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
13
Kills
16
16
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
8
4
4
2.5
W
7
4
8
2.75
L
Sylvanus
Enstone1337
Sylvanus
3
6
9
1.25
W
0
6
15
1.25
L
Sun Wukong
bhizzle26
Sun Wukong
2
6
9
1.08
W
Bacchus
thelisan
Bacchus
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,550
Damage
63,869
80,878
Taken
69,905
104,275
Mitigated
51,058
36,860
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,804
3,611
851
9,113
25,115
21,792
354
12,213
12,285
96,326
0
W
21,033
4,387
0
1,210
20,911
8,245
1,440
12,019
8,527
0
96,087
L
Sylvanus
Enstone1337
Sylvanus
11,579
1,898
8,605
10,449
31,017
48,936
386
15,078
15,026
39,321
0
W
23,938
2,970
5,353
9,433
24,014
8,952
44
16,445
7,052
98,143
0
L
Sun Wukong
bhizzle26
Sun Wukong
12,167
2,387
1,839
6,003
24,746
33,547
243
13,535
10,501
0
55,426
W
Bacchus
thelisan
Bacchus
18,898
1,302
1,651
6,303
24,980
33,861
195
13,366
10,774
54,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
44,689
223
Minions Killed
332
0
Camps Cleared
0
1,085,155
Distance Traveled
1,263,128
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,695
639
130
6
0
401,271
3
W
Loki
15,535
675
117
5
0
432,938
3
L
Sylvanus
14,216
618
37
2
0
327,057
2
W
Ra
13,717
596
157
7
0
408,122
4
L
Sun Wukong
13,130
571
56
2
0
356,827
5
W
Bacchus
15,437
671
58
3
0
422,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role