Player Matchup

Bellona
Bellona
BigJuiceyBone
Bellona
Level 68
God Stats
19W - 19L
1,542 SR
Queue Stats
118W - 104L
1,465 Elo+
Party 3
Thor
Thor
InFamousBoss430
Thor
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
430W - 392L
1,504 Elo+
Party 1
Cerberus
Cerberus
KLEM007
Cerberus
Level 105
God Stats
1W - 4L
1,163 SR
Queue Stats
127W - 133L
1,454 Elo+
Party 3
Olorun
Olorun
anfernilove
Olorun
Level 79
God Stats
3W - 5L
1,439 SR
Queue Stats
334W - 315L
1,531 Elo+
Party 1
Janus
Janus
shinigamy20
Janus
Level 145
God Stats
2W - 3L
1,159 SR
Queue Stats
26W - 21L
1,496 Elo+
Solo
Team Averages
Level 99
1,361 SR
1,490 Elo+

VS

Team Averages
Level 81
1,426 SR
1,384 Elo+
Medusa
Medusa
JDaSensei
Medusa
Level 42
God Stats
1W - 4L
1,412 SR
Queue Stats
39W - 53L
1,414 Elo+
Party 2
Loki
Loki
Kainraz
Loki
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 82L
1,477 Elo+
Solo
Janus
Janus
ShanePT
Janus
Level 87
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 7L
1,195 Elo+
Party 2
Yemoja
Yemoja
Zafreya
Yemoja
Level 39
God Stats
1W - 1L
1,565 SR
Queue Stats
18W - 25L
1,352 Elo+
Party 2
Vamana
Vamana
ercid666
Vamana
Level 154
God Stats
7W - 3L
1,445 SR
Queue Stats
416W - 382L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 0 / 3
8,591
573
7,464
13,100
9,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 5
8,205
547
6,861
10,275
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
KLEM007
Cerberus
13
2 / 1 / 5
8,071
538
5,831
6,311
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
14
3 / 1 / 2
8,252
550
7,817
9,178
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 2 / 1
9,732
649
5,111
7,743
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JDaSensei
Medusa
11
0 / 4 / 2
6,647
443
4,628
10,658
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Kainraz
Loki
12
3 / 3 / 3
7,722
515
4,890
11,070
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ShanePT
Janus
11
3 / 7 / 2
7,533
502
5,086
9,528
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Zafreya
Yemoja
10
0 / 1 / 2
6,319
421
2,214
7,983
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
ercid666
Vamana
11
2 / 1 / 0
7,267
484
7,342
8,008
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
8
8
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
0
3
5.5
W
2
4
5
1.13
L
Medusa
JDaSensei
Medusa
0
4
2
0.25
W
Cerberus
KLEM007
Cerberus
2
1
5
4.5
L
Loki
Kainraz
Loki
3
3
3
1.5
L
Janus
ShanePT
Janus
3
7
2
0.57
L
Yemoja
Zafreya
Yemoja
0
1
2
1
W
Olorun
3
1
2
4
L
Vamana
ercid666
Vamana
2
1
0
2
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
24,160
46,607
Taken
47,247
23,615
Mitigated
19,970
20,337
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
7,464
1,568
0
5,599
13,100
9,841
911
874
12,170
4,084
43,073
W
6,861
3,017
0
3,287
10,275
3,495
850
861
9,346
0
46,718
L
Medusa
JDaSensei
Medusa
4,628
1,895
0
1,823
10,658
3,071
0
5,377
5,281
0
46,184
W
Cerberus
KLEM007
Cerberus
5,831
217
0
2,127
6,311
4,182
728
1,343
4,916
18,475
0
L
Loki
Kainraz
Loki
4,890
1,824
0
2,648
11,070
3,718
0
1,594
9,476
0
40,192
L
Janus
ShanePT
Janus
5,086
612
0
1,322
9,528
3,074
0
5,453
4,075
31,741
0
L
Yemoja
Zafreya
Yemoja
2,214
478
2,314
2,436
7,983
4,155
0
6,559
1,424
10,480
0
W
Olorun
7,817
3,077
431
6,073
9,178
3,317
638
1,718
7,376
54,868
0
L
Vamana
ercid666
Vamana
7,342
3,757
0
2,773
8,008
5,952
0
223
7,785
0
39,725
W
5,111
240
0
2,820
7,743
2,780
1,051
2,070
5,499
68,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
35,488
472
Minions Killed
335
0
Camps Cleared
0
1,442,333
Distance Traveled
1,242,880
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,591
573
90
6
0
295,508
3
W
Thor
8,205
547
85
6
0
290,104
4
L
Medusa
6,647
443
78
5
0
257,147
4
W
Cerberus
8,071
538
46
3
0
314,785
5
L
Loki
7,722
515
77
5
0
281,016
1
L
Janus
7,533
502
78
5
0
279,390
1
L
Yemoja
6,319
421
18
1
0
237,420
3
W
Olorun
8,252
550
106
7
0
257,814
3
L
Vamana
7,267
484
84
6
0
187,907
2
W
Janus
9,732
649
145
10
0
284,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role