Player Matchup

Ganesha
Ganesha
AaerysTargaryen
Ganesha
Level 27
God Stats
2W - 1L
1,697 SR
Queue Stats
13W - 7L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
HAMATOYOSHI456
Gilgamesh
Level 29
God Stats
7W - 1L
1,713 SR
Queue Stats
243W - 217L
1,515 Elo+
Solo
Ra
Ra
MiToPaLa
Ra
Level 5
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
crpxcx2
Cupid
Level 26
God Stats
4W - 2L
1,650 SR
Queue Stats
12W - 10L
1,517 Elo+
Party 2
Mercury
Mercury
tekap
Mercury
Level 12
God Stats
5W - 2L
1,692 SR
Queue Stats
9W - 5L
1,583 Elo+
Party 2
Team Averages
Level 20
1,665 SR
1,546 Elo+

VS

Team Averages
Level 16
1,609 SR
1,505 Elo+
Ra
Ra
DarkThevoll
Ra
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 29L
1,479 Elo+
Solo
Yemoja
Yemoja
Erupticus
Yemoja
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Achilles
Achilles
MoistMango69
Achilles
Level 5
God Stats
1W - 2L
1,689 SR
Queue Stats
3W - 8L
1,476 Elo+
Solo
Neith
Neith
Thenaitt
Neith
Level 27
God Stats
10W - 8L
1,757 SR
Queue Stats
77W - 69L
1,582 Elo+
Solo
Thor
Thor
fartmasterrrr
Thor
Level 24
God Stats
3W - 3L
1,599 SR
Queue Stats
44W - 57L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 15
8,557
475
8,606
10,268
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
HAMATOYOSHI456
Gilgamesh
17
9 / 2 / 4
10,637
591
14,719
15,366
8,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 3
7,861
437
494
5,013
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
crpxcx2
Cupid
15
8 / 3 / 6
9,600
533
7,474
11,063
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
tekap
Mercury
15
7 / 3 / 7
10,098
561
6,727
10,692
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 2
10,700
594
13,305
9,736
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Erupticus
Yemoja
11
0 / 5 / 1
7,293
405
4,071
9,133
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
MoistMango69
Achilles
12
1 / 7 / 2
7,358
409
3,504
11,492
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Thenaitt
Neith
12
1 / 6 / 3
7,517
418
5,752
10,817
4,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 5 / 9
8,864
492
5,206
12,493
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
25
Kills
15
15
Deaths
25
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
L
12
2
2
6.5
L
Yemoja
Erupticus
Yemoja
0
5
1
0.1
W
Gilgamesh
HAMATOYOSHI456
Gilgamesh
9
2
4
5.5
W
1
4
3
0.63
L
Achilles
MoistMango69
Achilles
1
7
2
0.29
L
Neith
Thenaitt
Neith
1
6
3
0.42
W
Cupid
crpxcx2
Cupid
8
3
6
3.67
L
1
5
9
1.1
W
Mercury
tekap
Mercury
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
31,838
52,402
Taken
53,671
24,439
Mitigated
33,664
14,188
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,606
1,137
0
1,773
10,268
6,491
58
3,927
6,073
20,937
0
L
13,305
1,283
1,646
3,429
9,736
4,642
0
2,620
7,076
66,974
0
L
Yemoja
Erupticus
Yemoja
4,071
295
476
754
9,133
6,376
638
2,684
6,409
22,282
0
W
Gilgamesh
HAMATOYOSHI456
Gilgamesh
14,719
4,103
0
3,664
15,366
8,777
1,038
2,537
12,395
0
66,006
W
494
47
114
8
5,013
1,674
72
2,222
2,647
38,704
0
L
Achilles
MoistMango69
Achilles
3,504
1,090
0
437
11,492
12,193
0
524
10,968
0
29,439
L
Neith
Thenaitt
Neith
5,752
2,513
0
2,484
10,817
4,308
1,820
1,386
9,431
0
36,769
W
Cupid
crpxcx2
Cupid
7,474
5,236
77
4,652
11,063
3,825
1,940
4,433
6,441
0
49,752
L
5,206
1,897
0
2,735
12,493
6,145
466
1,806
10,687
0
41,121
W
Mercury
tekap
Mercury
6,727
4,060
0
3,900
10,692
3,672
0
3,443
7,120
0
53,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
41,732
397
Minions Killed
363
0
Camps Cleared
0
1,665,774
Distance Traveled
1,581,305
6
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,557
475
9
1
0
367,572
3
L
Ra
10,700
594
134
7
0
351,126
15
L
Yemoja
7,293
405
27
2
0
328,000
4
W
Gilgamesh
10,637
591
118
7
0
327,889
3
W
Ra
7,861
437
73
4
0
319,671
0
L
Achilles
7,358
409
46
3
0
306,778
1
L
Neith
7,517
418
68
4
0
260,721
7
W
Cupid
9,600
533
106
6
0
284,191
0
L
Thor
8,864
492
88
5
0
334,680
2
W
Mercury
10,098
561
91
5
0
366,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role