Player Matchup

Arachne
Arachne
Andreslc88
Arachne
Level 29
God Stats
87W - 55L
1,701 SR
Queue Stats
493W - 468L
1,608 Elo+
Solo
Medusa
Medusa
Cheborkulina
Medusa
Level 25
God Stats
42W - 43L
1,610 SR
Queue Stats
118W - 108L
1,568 Elo+
Solo
Hercules
Hercules
JR97
Hercules
Level 17
God Stats
8W - 3L
1,579 SR
Queue Stats
95W - 74L
1,554 Elo+
Solo
Set
Set
PvtSaltShaker
Set
Level 26
God Stats
4W - 4L
1,540 SR
Queue Stats
131W - 113L
1,595 Elo+
Solo
Scylla
Scylla
TomOnWelfare
Scylla
Level 29
God Stats
14W - 6L
1,721 SR
Queue Stats
123W - 102L
1,631 Elo+
Solo
Team Averages
Level 25
1,630 SR
1,591 Elo+

VS

Team Averages
Level 16
1,668 SR
1,671 Elo+
Kukulkan
Kukulkan
BrunoMorettos
Kukulkan
Level 8
God Stats
1W - 3L
1,703 SR
Queue Stats
1W - 4L
1,679 Elo+
Solo
Olorun
Olorun
PsychoPurna
Olorun
Level 4
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 3L
1,812 Elo+
Solo
Danzaburou
Danzaburou
TacosDeBarbacoaF
Danzaburou
Level 20
God Stats
0W - 1L
1,748 SR
Queue Stats
16W - 7L
1,744 Elo+
Solo
Cthulhu
Cthulhu
Wasted9305
Cthulhu
Level 19
God Stats
2W - 2L
1,574 SR
Queue Stats
107W - 77L
1,631 Elo+
Solo
Mercury
Mercury
ZeusKingOG
Mercury
Level 29
God Stats
3W - 2L
1,581 SR
Queue Stats
120W - 127L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andreslc88
Arachne
15
5 / 1 / 3
9,054
566
4,465
10,720
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
16
4 / 0 / 6
10,026
627
3,591
8,611
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
JR97
Hercules
17
4 / 0 / 4
9,945
622
7,504
12,041
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 3 / 8
9,397
587
7,798
13,014
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
18
17 / 3 / 4
12,124
758
16,934
8,276
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrunoMorettos
Kukulkan
12
2 / 8 / 0
7,395
462
2,240
7,635
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
10
1 / 10 / 0
6,272
392
4,284
13,012
3,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TacosDeBarbacoaF
Danzaburou
6
1 / 3 / 0
5,520
345
658
2,364
304
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Wasted9305
Cthulhu
13
1 / 5 / 1
8,012
501
6,770
12,269
6,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ZeusKingOG
Mercury
13
2 / 9 / 3
8,086
505
6,348
14,391
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
35
Kills
7
7
Deaths
35
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andreslc88
Arachne
5
1
3
6.5
L
Kukulkan
BrunoMorettos
Kukulkan
2
8
0
0.25
W
Medusa
4
0
6
7
W
Hercules
JR97
Hercules
4
0
4
6
L
Olorun
1
10
0
0.1
W
5
3
8
3
L
Danzaburou
TacosDeBarbacoaF
Danzaburou
1
3
0
0.33
W
Scylla
17
3
4
6.33
L
Cthulhu
Wasted9305
Cthulhu
1
5
1
0.3
L
Mercury
ZeusKingOG
Mercury
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,292
Damage
20,300
52,662
Taken
49,671
26,428
Mitigated
17,241
19,724
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andreslc88
Arachne
4,465
2,435
0
3,053
10,720
5,256
2,002
1,434
9,172
0
48,797
L
Kukulkan
BrunoMorettos
Kukulkan
2,240
344
0
78
7,635
2,484
0
4,638
2,997
16,962
0
W
Medusa
3,591
919
390
2,942
8,611
3,233
5,908
1,026
7,435
0
62,326
W
Hercules
JR97
Hercules
7,504
2,096
0
4,768
12,041
9,067
412
4,206
7,483
0
56,618
L
Olorun
4,284
2,144
0
1,692
13,012
3,682
0
5,820
7,167
26,863
0
W
7,798
4,801
0
6,020
13,014
5,604
1,298
3,114
9,834
0
48,219
L
Danzaburou
TacosDeBarbacoaF
Danzaburou
658
204
0
327
2,364
304
0
194
2,170
0
4,824
W
Scylla
16,934
2,101
0
2,551
8,276
3,268
2,255
2,754
5,444
94,893
0
L
Cthulhu
Wasted9305
Cthulhu
6,770
606
0
1,862
12,269
6,399
0
2,494
9,510
44,084
0
L
Mercury
ZeusKingOG
Mercury
6,348
2,646
0
1,806
14,391
4,372
0
3,788
10,553
0
39,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
35,285
526
Minions Killed
288
0
Camps Cleared
0
1,492,699
Distance Traveled
1,186,133
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,054
566
72
5
0
314,086
4
L
Kukulkan
7,395
462
38
2
0
239,386
1
W
Medusa
10,026
627
115
7
0
281,461
6
W
Hercules
9,945
622
105
7
0
302,042
3
L
Olorun
6,272
392
56
4
0
285,489
0
W
Set
9,397
587
78
5
0
309,623
1
L
Danzaburou
5,520
345
7
0
0
113,250
3
W
Scylla
12,124
758
156
10
0
285,487
3
L
Cthulhu
8,012
501
108
7
0
280,272
1
L
Mercury
8,086
505
79
5
0
267,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role