Player Matchup

Hera
Hera
CHARLE2468
Hera
Level 46
God Stats
2W - 0L
1,672 SR
Queue Stats
13W - 21L
1,352 Elo+
Solo
Ares
Ares
ReaP_ZayZay
Ares
Level 67
God Stats
13W - 6L
1,656 SR
Queue Stats
205W - 247L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
divinesoul82
Danzaburou
Level 109
God Stats
122W - 140L
1,486 SR
Queue Stats
193W - 279L
1,288 Elo+
Party 1
Team Averages
Level 74
1,605 SR
1,346 Elo+

VS

Team Averages
Level 32
1,563 SR
1,288 Elo+
Zeus
Zeus
JeTs4life212451
Zeus
Level 8
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 6L
1,179 Elo+
Solo
Thor
Thor
TropicalFerret1
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,358 Elo+
Party 2
Ares
Ares
TropicalMythic
Ares
Level 26
God Stats
15W - 13L
1,896 SR
Queue Stats
37W - 38L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 9
7,155
716
7,172
3,793
1,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 2 / 6
7,753
775
4,744
9,784
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
divinesoul82
Danzaburou
11
6 / 0 / 3
8,473
847
5,749
4,524
1,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,816
582
1,275
3,942
1,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 4 / 0
6,735
674
4,358
8,239
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
6,882
688
3,022
12,614
8,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
0
1
0
0
W
3
2
6
3
L
2
4
0
0.5
L
0
4
2
0.25
W
Danzaburou
divinesoul82
Danzaburou
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
8,655
18,101
Taken
24,795
7,064
Mitigated
12,020
5,131
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,172
1,467
834
665
3,793
1,134
45
868
2,925
25,722
0
L
1,275
491
357
405
3,942
1,215
0
2,283
1,659
10,359
0
W
4,744
291
0
647
9,784
4,388
32
2,137
7,647
21,805
0
L
4,358
947
0
1,460
8,239
2,605
0
2,757
5,482
0
19,425
L
3,022
33
0
0
12,614
8,200
0
6,944
5,670
10,107
0
W
Danzaburou
divinesoul82
Danzaburou
5,749
2,444
258
2,727
4,524
1,542
2,516
1,340
3,184
0
22,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
19,433
105
Minions Killed
68
0
Camps Cleared
0
594,742
Distance Traveled
427,256
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,155
716
28
3
0
201,967
0
L
Zeus
5,816
582
22
2
0
106,088
0
W
Ares
7,753
775
33
3
0
199,340
0
L
Thor
6,735
674
25
3
0
164,780
1
L
Ares
6,882
688
21
2
0
156,388
0
W
Danzaburou
8,473
847
44
4
0
193,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role