Player Matchup

Set
Set
Gohyagne
Set
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KaliLinuxKiller
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Samuso1522
Kukulkan
Level 64
God Stats
10W - 10L
1,575 SR
Queue Stats
647W - 647L
1,391 Elo+
Solo
Ymir
Ymir
kornbizkit
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
proalon
Tyr
Level 129
God Stats
2W - 4L
1,399 SR
Queue Stats
93W - 111L
1,386 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,455 Elo+

VS

Team Averages
Level 98
1,512 SR
1,457 Elo+
Anhur
Anhur
DevilSamael
Anhur
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
352W - 359L
1,462 Elo+
Solo
Bacchus
Bacchus
Simdemon
Bacchus
Level 83
God Stats
31W - 24L
1,656 SR
Queue Stats
163W - 193L
1,411 Elo+
Solo
Mercury
Mercury
eltopez
Mercury
Level 66
God Stats
3W - 2L
1,636 SR
Queue Stats
30W - 31L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
ghosterman3
Zhong Kui
Level 145
God Stats
3W - 4L
1,129 SR
Queue Stats
175W - 156L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
zspwn
Sun Wukong
Level 47
God Stats
9W - 7L
1,638 SR
Queue Stats
59W - 57L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,924
466
3,806
11,682
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
KaliLinuxKiller
Danzaburou
13
2 / 4 / 2
8,028
472
7,107
11,515
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Samuso1522
Kukulkan
14
0 / 3 / 1
8,214
483
4,286
7,914
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 1
8,448
497
3,876
10,916
5,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
13
4 / 7 / 1
8,546
503
8,485
15,778
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
8,938
526
8,677
10,518
3,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Simdemon
Bacchus
13
3 / 0 / 10
8,644
508
5,496
6,962
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
eltopez
Mercury
12
1 / 1 / 7
7,474
440
2,794
9,188
2,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ghosterman3
Zhong Kui
15
9 / 4 / 6
9,511
559
15,718
11,283
7,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
zspwn
Sun Wukong
15
7 / 3 / 4
9,337
549
8,133
11,552
6,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
25
25
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
1
6
3
0.42
L
Danzaburou
KaliLinuxKiller
Danzaburou
2
4
2
0.75
L
Kukulkan
Samuso1522
Kukulkan
0
3
1
0.17
W
Bacchus
Simdemon
Bacchus
3
0
10
8
W
Mercury
eltopez
Mercury
1
1
7
4.5
W
Zhong Kui
ghosterman3
Zhong Kui
9
4
6
3
L
2
5
1
0.5
L
Tyr
4
7
1
0.64
W
Sun Wukong
zspwn
Sun Wukong
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
40,818
57,805
Taken
49,503
23,019
Mitigated
25,245
11,809
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,677
4,562
0
3,507
10,518
3,276
552
630
9,888
0
53,227
L
3,806
1,676
0
3,516
11,682
3,546
0
5,389
6,115
0
34,646
L
Danzaburou
KaliLinuxKiller
Danzaburou
7,107
2,490
0
3,143
11,515
2,961
736
3,775
7,580
0
44,400
L
Kukulkan
Samuso1522
Kukulkan
4,286
90
0
1,311
7,914
2,692
0
4,153
3,493
58,129
0
W
Bacchus
Simdemon
Bacchus
5,496
535
723
1,447
6,962
5,163
315
2,307
4,655
27,939
0
W
Mercury
eltopez
Mercury
2,794
1,339
0
1,480
9,188
2,757
0
90
9,098
0
36,022
W
Zhong Kui
ghosterman3
Zhong Kui
15,718
1,210
0
3,470
11,283
7,326
60
3,168
8,115
58,405
0
L
3,876
484
0
1,827
10,916
5,738
96
4,123
6,661
33,335
0
L
Tyr
8,485
443
0
2,012
15,778
8,082
0
2,926
12,742
0
42,419
W
Sun Wukong
zspwn
Sun Wukong
8,133
1,320
243
2,636
11,552
6,723
366
1,967
9,585
0
44,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
43,904
430
Minions Killed
385
0
Camps Cleared
0
1,513,813
Distance Traveled
1,573,882
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,938
526
98
6
0
301,833
1
L
Set
7,924
466
73
4
0
322,780
1
L
Danzaburou
8,028
472
77
5
0
278,032
4
L
Kukulkan
8,214
483
123
7
0
319,148
6
W
Bacchus
8,644
508
34
2
0
347,091
11
W
Mercury
7,474
440
66
4
0
324,712
0
W
Zhong Kui
9,511
559
99
6
0
297,069
3
L
Ymir
8,448
497
60
4
0
304,661
2
L
Tyr
8,546
503
97
6
0
289,192
6
W
Sun Wukong
9,337
549
88
5
0
303,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role