Player Matchup

Medusa
Medusa
Enes29SBK34
Medusa
Level 8
God Stats
1W - 2L
1,371 SR
Queue Stats
71W - 43L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
JVegaGonzalez
Sun Wukong
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,099 Elo+
Party 1
He Bo
He Bo
Stampede27
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,385 Elo+
Solo
Team Averages
Level 12
1,457 SR
1,315 Elo+

VS

Team Averages
Level 40
1,631 SR
1,521 Elo+
Ra
Ra
Davishait
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Oeisis
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SanbiksCZ
Fenrir
Level 89
God Stats
5W - 1L
1,893 SR
Queue Stats
141W - 130L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 5 / 3
11,047
581
12,265
12,574
4,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JVegaGonzalez
Sun Wukong
13
2 / 4 / 2
10,434
549
4,728
14,609
9,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
14
2 / 6 / 3
11,006
579
14,642
11,361
3,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
12,423
654
10,363
9,432
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Oeisis
Ymir
17
3 / 0 / 11
12,408
653
8,581
19,546
18,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
SanbiksCZ
Fenrir
15
9 / 5 / 4
13,260
698
12,384
15,749
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
15
15
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Medusa
2
5
3
0.7
L
Sun Wukong
JVegaGonzalez
Sun Wukong
2
4
2
0.75
W
Ymir
Oeisis
Ymir
3
0
11
8.5
W
Fenrir
SanbiksCZ
Fenrir
9
5
4
2.2
L
He Bo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
31,328
38,544
Taken
44,727
16,758
Mitigated
30,689
5,768
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,363
752
2,585
2,813
9,432
5,764
1,178
3,402
6,030
88,876
0
L
Medusa
12,265
6,472
0
3,739
12,574
4,081
0
6,249
6,325
0
60,736
L
Sun Wukong
JVegaGonzalez
Sun Wukong
4,728
1,257
0
1,203
14,609
9,243
0
9,085
5,524
0
21,406
W
Ymir
Oeisis
Ymir
8,581
1,899
842
8,105
19,546
18,038
526
6,558
12,988
45,383
0
W
Fenrir
SanbiksCZ
Fenrir
12,384
5,458
0
4,817
15,749
6,887
996
5,439
10,310
0
63,169
L
He Bo
14,642
95
0
826
11,361
3,434
0
3,618
7,743
41,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
38,091
139
Minions Killed
257
0
Camps Cleared
0
837,264
Distance Traveled
1,127,696
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,423
654
145
8
0
374,231
2
L
Medusa
11,047
581
72
4
0
288,395
3
L
Sun Wukong
10,434
549
25
1
0
268,765
2
W
Ymir
12,408
653
49
3
0
375,413
4
W
Fenrir
13,260
698
63
3
0
378,052
1
L
He Bo
11,006
579
42
2
0
280,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role