Player Matchup

Aphrodite
Aphrodite
ALBORNO
Aphrodite
Level 40
God Stats
0W - 2L
1,335 SR
Queue Stats
61W - 66L
1,463 Elo+
Solo
Skadi
Skadi
R4T0 1MUND0
Skadi
Level 47
God Stats
20W - 20L
1,399 SR
Queue Stats
390W - 428L
1,397 Elo+
Party 2
Bellona
Bellona
XxCAVALRYxX7246
Bellona
Level 56
God Stats
26W - 19L
1,518 SR
Queue Stats
656W - 555L
1,499 Elo+
Party 2
Scylla
Scylla
YxKaTShuPaxy
Scylla
Level 79
God Stats
4W - 7L
1,518 SR
Queue Stats
492W - 509L
1,501 Elo+
Party 2
Khepri
Khepri
xBraga4402
Khepri
Level 148
God Stats
11W - 6L
1,746 SR
Queue Stats
918W - 827L
1,571 Elo+
Party 2
Team Averages
Level 74
1,503 SR
1,486 Elo+

VS

Team Averages
Level 99
1,500 SR
1,508 Elo+
Serqet
Serqet
JuanmaRoss
Serqet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
P0MBAGIRA
King Arthur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 194L
1,542 Elo+
Solo
Geb
Geb
darvaron
Geb
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
mramendoim
Xbalanque
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ra
Ra
mrsalame
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALBORNO
Aphrodite
15
0 / 1 / 4
8,092
506
3,858
10,489
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 4
8,124
508
6,277
6,354
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 3 / 4
8,172
511
7,642
11,896
8,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
13
3 / 1 / 3
7,507
469
5,725
5,529
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
xBraga4402
Khepri
11
1 / 1 / 6
7,089
443
3,433
11,809
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JuanmaRoss
Serqet
12
2 / 6 / 0
7,422
464
2,390
10,889
3,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
P0MBAGIRA
King Arthur
15
0 / 2 / 3
8,822
551
7,897
13,729
10,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 4
6,602
413
3,156
11,722
10,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
mramendoim
Xbalanque
12
2 / 3 / 1
7,712
482
9,968
11,172
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 0 / 1
8,500
531
9,320
4,983
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ALBORNO
Aphrodite
0
1
4
2
W
Serqet
JuanmaRoss
Serqet
2
6
0
0.33
W
King Arthur
P0MBAGIRA
King Arthur
0
2
3
0.75
L
5
0
4
7
L
4
3
4
2
L
Scylla
3
1
3
4.5
W
0
4
4
0.5
W
Xbalanque
mramendoim
Xbalanque
2
3
1
0.83
W
2
0
1
2.5
L
Khepri
xBraga4402
Khepri
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
32,731
46,077
Taken
52,495
28,040
Mitigated
29,959
15,072
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ALBORNO
Aphrodite
3,858
872
872
6,869
10,489
3,592
576
57
10,126
46,722
0
W
Serqet
JuanmaRoss
Serqet
2,390
20
0
3,235
10,889
3,646
0
1,475
9,256
0
36,068
W
King Arthur
P0MBAGIRA
King Arthur
7,897
359
0
3,730
13,729
10,177
0
3,482
9,896
112
57,884
L
6,277
3,748
0
1,860
6,354
2,201
0
1,623
4,527
0
38,780
L
7,642
2,257
0
1,152
11,896
8,605
0
2,971
8,642
0
56,322
L
Scylla
5,725
291
0
1,922
5,529
2,228
0
2,753
2,776
41,225
0
W
3,156
502
771
1,346
11,722
10,753
194
2,616
8,978
14,351
0
W
Xbalanque
mramendoim
Xbalanque
9,968
4,056
0
3,638
11,172
3,598
2,276
2,605
8,513
0
56,650
W
9,320
1,218
2,073
2,349
4,983
1,785
180
1,979
2,836
63,921
0
L
Khepri
xBraga4402
Khepri
3,433
257
0
2,397
11,809
11,414
0
5,174
6,635
17,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
39,058
415
Minions Killed
417
0
Camps Cleared
0
1,438,730
Distance Traveled
1,482,671
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,092
506
121
8
0
288,810
4
W
Serqet
7,422
464
56
4
0
290,940
1
W
King Arthur
8,822
551
130
8
0
297,990
3
L
Skadi
8,124
508
82
5
0
244,708
1
L
Bellona
8,172
511
111
7
0
348,745
2
L
Scylla
7,507
469
82
5
0
264,935
2
W
Geb
6,602
413
20
1
0
290,827
3
W
Xbalanque
7,712
482
98
6
0
279,172
6
W
Ra
8,500
531
113
7
0
323,742
2
L
Khepri
7,089
443
19
1
0
291,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role