Player Matchup

Arachne
Arachne
AdroGran
Arachne
Level 86
God Stats
15W - 13L
1,548 SR
Queue Stats
593W - 656L
1,443 Elo+
Party 2
Cerberus
Cerberus
Arlok_Piurlen
Cerberus
Level 14
God Stats
5W - 6L
1,413 SR
Queue Stats
9W - 17L
1,273 Elo+
Party 1
Anubis
Anubis
Lucaspump200
Anubis
Level 66
God Stats
48W - 47L
1,462 SR
Queue Stats
393W - 519L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
federiquin
Kukulkan
Level 15
God Stats
4W - 4L
1,106 SR
Queue Stats
35W - 28L
1,388 Elo+
Party 2
King Arthur
King Arthur
xJavierSkrr
King Arthur
Level 101
God Stats
17W - 11L
1,549 SR
Queue Stats
207W - 224L
1,479 Elo+
Solo
Team Averages
Level 56
1,416 SR
1,398 Elo+

VS

Team Averages
Level 65
1,500 SR
1,391 Elo+
Cu Chulainn
Cu Chulainn
AAaH AxoKep
Cu Chulainn
Level 57
God Stats
16W - 25L
1,421 SR
Queue Stats
50W - 70L
1,315 Elo+
Party 3
Tiamat
Tiamat
FelRibMor
Tiamat
Level 28
God Stats
1W - 4L
1,350 SR
Queue Stats
83W - 100L
1,320 Elo+
Party 3
Jormungandr
Jormungandr
Sr_Kuco
Jormungandr
Level 67
God Stats
28W - 27L
1,514 SR
Queue Stats
198W - 209L
1,497 Elo+
Party 4
Medusa
Medusa
joaquinmo115
Medusa
Level 105
God Stats
6W - 9L
1,716 SR
Queue Stats
508W - 504L
1,490 Elo+
Party 4
Hercules
Hercules
tompolengobr
Hercules
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 201L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdroGran
Arachne
16
6 / 0 / 5
9,600
600
8,604
10,329
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Arlok_Piurlen
Cerberus
10
1 / 7 / 1
7,396
462
3,259
11,132
4,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
14
4 / 6 / 4
9,214
576
11,022
13,894
7,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
federiquin
Kukulkan
13
1 / 1 / 2
7,942
496
5,013
6,296
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xJavierSkrr
King Arthur
16
2 / 2 / 1
9,449
591
7,603
14,941
9,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AAaH AxoKep
Cu Chulainn
15
2 / 2 / 0
8,483
530
11,873
13,171
11,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
FelRibMor
Tiamat
10
1 / 2 / 2
6,901
431
3,379
4,414
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Sr_Kuco
Jormungandr
12
4 / 4 / 1
7,322
458
5,554
9,926
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
15
8 / 4 / 3
9,682
605
11,542
12,293
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
tompolengobr
Hercules
14
0 / 2 / 4
7,956
497
4,942
12,620
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
14
Kills
15
16
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AAaH AxoKep
Cu Chulainn
2
2
0
1
W
Arachne
AdroGran
Arachne
6
0
5
8.5
W
Cerberus
Arlok_Piurlen
Cerberus
1
7
1
0.21
L
Tiamat
FelRibMor
Tiamat
1
2
2
1
W
Anubis
4
6
4
1
L
Jormungandr
Sr_Kuco
Jormungandr
4
4
1
1.13
W
Kukulkan
federiquin
Kukulkan
1
1
2
2
L
Medusa
8
4
3
2.38
L
Hercules
tompolengobr
Hercules
0
2
4
1
W
King Arthur
xJavierSkrr
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,501
Damage
37,290
56,592
Taken
52,424
27,635
Mitigated
27,521
19,401
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AAaH AxoKep
Cu Chulainn
11,873
1,883
0
3,846
13,171
11,406
178
0
13,171
350
59,555
W
Arachne
AdroGran
Arachne
8,604
6,351
0
3,867
10,329
4,207
0
1,752
8,435
0
69,698
W
Cerberus
Arlok_Piurlen
Cerberus
3,259
509
0
1,799
11,132
4,437
0
2,622
8,466
17,653
0
L
Tiamat
FelRibMor
Tiamat
3,379
592
0
1,243
4,414
2,407
170
1,812
2,602
25,397
0
W
Anubis
11,022
757
0
5,930
13,894
7,138
171
1,693
12,201
58,013
0
L
Jormungandr
Sr_Kuco
Jormungandr
5,554
1,052
0
1,268
9,926
5,864
288
5,052
4,874
35,245
0
W
Kukulkan
federiquin
Kukulkan
5,013
180
0
1,954
6,296
2,021
45
2,538
3,566
42,776
0
L
Medusa
11,542
6,501
0
4,067
12,293
3,270
420
7,181
5,112
0
59,491
L
Hercules
tompolengobr
Hercules
4,942
1,398
0
5,670
12,620
4,574
0
5,249
7,371
0
51,035
W
King Arthur
xJavierSkrr
King Arthur
7,603
687
0
5,851
14,941
9,832
0
60
14,266
0
61,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,601
Gold Earned
40,344
473
Minions Killed
471
0
Camps Cleared
0
1,427,761
Distance Traveled
1,337,487
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,483
530
123
8
0
294,828
0
W
Arachne
9,600
600
122
8
0
323,732
1
W
Cerberus
7,396
462
39
2
0
264,575
0
L
Tiamat
6,901
431
78
5
0
183,795
1
W
Anubis
9,214
576
92
6
0
248,282
2
L
Jormungandr
7,322
458
67
4
0
288,707
3
W
Kukulkan
7,942
496
97
6
0
273,957
0
L
Medusa
9,682
605
94
6
0
279,280
4
L
Hercules
7,956
497
109
7
0
290,877
0
W
King Arthur
9,449
591
123
8
0
317,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role