Player Matchup

Danzaburou
Danzaburou
HecticGodzz
Danzaburou
Level 147
God Stats
7W - 3L
1,627 SR
Queue Stats
114W - 83L
1,583 Elo+
Party 1
Xing Tian
Xing Tian
Hydro PhantomZ
Xing Tian
Level 101
God Stats
6W - 3L
1,642 SR
Queue Stats
71W - 45L
1,587 Elo+
Party 1
Ra
Ra
TBONEBBlegend
Ra
Level 80
God Stats
2W - 1L
1,709 SR
Queue Stats
44W - 32L
1,574 Elo+
Party 1
Team Averages
Level 109
1,660 SR
1,581 Elo+

VS

Team Averages
Level 86
1,491 SR
1,436 Elo+
Cernunnos
Cernunnos
JirayaUchiwa
Cernunnos
Level 28
God Stats
2W - 1L
1,748 SR
Queue Stats
6W - 8L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
Madara62Uchiha
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,427 Elo+
Party 2
Tiamat
Tiamat
roronoauchiwa
Tiamat
Level 124
God Stats
0W - 2L
1,224 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HecticGodzz
Danzaburou
17
13 / 1 / 7
13,519
845
20,229
11,677
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Hydro PhantomZ
Xing Tian
14
5 / 2 / 13
11,276
705
7,528
15,017
13,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 5 / 11
11,807
738
10,205
9,827
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JirayaUchiwa
Cernunnos
12
3 / 8 / 3
9,720
608
5,747
13,492
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Madara62Uchiha
Gilgamesh
12
2 / 8 / 3
9,512
595
8,404
18,516
13,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 9 / 5
9,267
579
7,810
14,575
7,194
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
25
Kills
7
8
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HecticGodzz
Danzaburou
13
1
7
16.5
W
Xing Tian
Hydro PhantomZ
Xing Tian
5
2
13
5.75
L
Cernunnos
JirayaUchiwa
Cernunnos
3
8
3
0.56
L
Gilgamesh
Madara62Uchiha
Gilgamesh
2
8
3
0.44
W
7
5
11
2.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,962
Damage
21,961
36,521
Taken
46,583
22,014
Mitigated
25,991
10,456
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HecticGodzz
Danzaburou
20,229
12,850
0
5,033
11,677
4,733
2,317
2,955
8,722
0
97,174
W
Xing Tian
Hydro PhantomZ
Xing Tian
7,528
365
927
1,495
15,017
13,528
200
2,827
12,190
23,229
0
L
Cernunnos
JirayaUchiwa
Cernunnos
5,747
2,807
0
1,173
13,492
4,866
24
5,031
8,289
0
36,490
L
Gilgamesh
Madara62Uchiha
Gilgamesh
8,404
1,495
830
1,124
18,516
13,931
44
5,974
12,043
0
29,723
W
10,205
993
1,542
1,459
9,827
3,753
822
2,143
7,684
38,623
0
L
7,810
960
784
1,590
14,575
7,194
56
5,793
8,518
31,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
28,499
198
Minions Killed
140
0
Camps Cleared
0
833,591
Distance Traveled
717,290
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,519
845
118
7
0
269,311
5
W
Xing Tian
11,276
705
33
2
0
311,419
0
L
Cernunnos
9,720
608
67
4
0
238,654
0
L
Gilgamesh
9,512
595
34
2
0
251,293
4
W
Ra
11,807
738
47
3
0
252,861
0
L
Tiamat
9,267
579
39
2
0
227,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role