Player Matchup

Neith
Neith
GT3000
Neith
Level 145
God Stats
64W - 51L
1,604 SR
Queue Stats
358W - 396L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
GralNacho74
Baron Samedi
Level 120
God Stats
2W - 3L
1,584 SR
Queue Stats
174W - 215L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
eineZahl
Kuzenbo
Level 135
God Stats
5W - 1L
1,903 SR
Queue Stats
111W - 128L
1,462 Elo+
Party 2
Team Averages
Level 133
1,697 SR
1,445 Elo+

VS

Team Averages
Level 84
1,565 SR
1,506 Elo+
Chaac
Chaac
AmrcnNitemare01
Chaac
Level 104
God Stats
7W - 6L
1,693 SR
Queue Stats
239W - 270L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
ChewyRui
Cernunnos
Level 50
God Stats
6W - 5L
1,502 SR
Queue Stats
35W - 46L
1,445 Elo+
Solo
Hades
Hades
night fury39
Hades
Level 98
God Stats
5W - 2L
1,500 SR
Queue Stats
234W - 268L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GT3000
Neith
11
2 / 3 / 2
8,270
636
7,583
9,001
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GralNacho74
Baron Samedi
11
1 / 3 / 2
8,764
674
6,651
10,360
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
eineZahl
Kuzenbo
11
1 / 2 / 3
8,747
673
8,054
12,724
13,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
8,720
671
10,628
11,497
6,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
ChewyRui
Cernunnos
12
3 / 0 / 5
9,005
693
9,711
9,823
3,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 5
8,988
691
6,628
9,391
4,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
8
8
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Cernunnos
ChewyRui
Cernunnos
3
0
5
5.5
L
Neith
GT3000
Neith
2
3
2
1
L
Baron Samedi
GralNacho74
Baron Samedi
1
3
2
0.67
L
Kuzenbo
eineZahl
Kuzenbo
1
2
3
1.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,288
Damage
26,967
32,085
Taken
30,711
22,685
Mitigated
14,654
9,733
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,628
1,457
0
3,605
11,497
6,795
786
6,058
5,439
0
31,502
W
Cernunnos
ChewyRui
Cernunnos
9,711
2,701
906
3,139
9,823
3,428
970
4,588
5,235
0
42,295
L
Neith
GT3000
Neith
7,583
2,377
0
1,364
9,001
4,004
491
2,199
6,802
0
31,198
L
Baron Samedi
GralNacho74
Baron Samedi
6,651
459
1,644
3,192
10,360
5,459
179
1,617
8,743
31,872
0
L
Kuzenbo
eineZahl
Kuzenbo
8,054
1,890
687
2,846
12,724
13,222
0
2,856
9,868
21,150
0
W
6,628
357
503
3,268
9,391
4,431
926
4,107
5,284
24,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
26,713
120
Minions Killed
151
0
Camps Cleared
0
680,260
Distance Traveled
716,883
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,720
671
45
3
0
250,470
3
W
Cernunnos
9,005
693
61
5
0
235,129
1
L
Neith
8,270
636
53
4
0
203,823
0
L
Baron Samedi
8,764
674
44
3
0
234,967
3
L
Kuzenbo
8,747
673
23
2
0
241,470
2
W
Hades
8,988
691
45
3
0
231,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role