Player Matchup

Arachne
Arachne
BboySilvio
Arachne
Level 159
God Stats
80W - 45L
1,763 SR
Queue Stats
296W - 295L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
PsychREAP
Baron Samedi
Level 88
God Stats
3W - 3L
1,453 SR
Queue Stats
445W - 456L
1,454 Elo+
Solo
Xbalanque
Xbalanque
TR4PACE1R01240
Xbalanque
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,601 Elo+
Party 1
Athena
Athena
killer bean2123
Athena
Level 120
God Stats
14W - 11L
1,696 SR
Queue Stats
646W - 611L
1,533 Elo+
Solo
Bellona
Bellona
martinocho
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,596 Elo+
Solo
Team Averages
Level 122
1,582 SR
1,522 Elo+

VS

Team Averages
Level 112
1,507 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
A ProGorilla
Arachne
Level 142
God Stats
19W - 15L
1,477 SR
Queue Stats
375W - 392L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Esel3men2
Cthulhu
Level 68
God Stats
28W - 19L
1,661 SR
Queue Stats
44W - 37L
1,614 Elo+
Solo
Achilles
Achilles
GusM570_
Achilles
Level 105
God Stats
15W - 10L
1,500 SR
Queue Stats
432W - 424L
1,494 Elo+
Solo
Anhur
Anhur
llESPARTACOll
Anhur
Level 107
God Stats
8W - 14L
1,399 SR
Queue Stats
242W - 213L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BboySilvio
Arachne
14
4 / 5 / 3
8,663
510
8,342
13,660
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
PsychREAP
Baron Samedi
13
0 / 7 / 1
7,428
437
5,368
10,721
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
TR4PACE1R01240
Xbalanque
11
2 / 8 / 2
7,356
433
6,053
11,917
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 3
6,966
410
4,509
18,392
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
martinocho
Bellona
14
3 / 3 / 3
8,834
520
11,446
14,748
12,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
9 / 1 / 7
10,283
605
15,279
10,762
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
A ProGorilla
Arachne
17
4 / 2 / 6
10,007
589
6,649
15,027
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Esel3men2
Cthulhu
14
4 / 2 / 11
8,640
508
9,179
11,160
11,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
GusM570_
Achilles
16
7 / 2 / 2
9,877
581
9,819
13,569
9,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 2 / 7
9,069
533
9,935
10,630
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
9
Kills
30
30
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
7
12.5
W
Arachne
A ProGorilla
Arachne
4
2
6
3.5
L
Arachne
BboySilvio
Arachne
4
5
3
1.1
W
Cthulhu
Esel3men2
Cthulhu
4
2
11
4.75
W
Achilles
GusM570_
Achilles
7
2
2
4
L
Baron Samedi
PsychREAP
Baron Samedi
0
7
1
0.07
L
Xbalanque
TR4PACE1R01240
Xbalanque
2
8
2
0.38
L
0
7
3
0.21
W
6
2
7
4.75
L
Bellona
martinocho
Bellona
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
50,861
69,438
Taken
61,148
35,602
Mitigated
36,145
17,316
Healing
25,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,279
781
1,695
6,163
10,762
4,229
220
3,994
6,612
62,299
0
W
Arachne
A ProGorilla
Arachne
6,649
4,419
0
8,697
15,027
6,636
0
651
14,376
0
70,020
L
Arachne
BboySilvio
Arachne
8,342
5,616
0
4,033
13,660
6,810
385
3,469
9,955
0
55,806
W
Cthulhu
Esel3men2
Cthulhu
9,179
1,018
163
602
11,160
11,598
193
3,808
7,302
36,831
0
W
Achilles
GusM570_
Achilles
9,819
2,485
0
3,976
13,569
9,966
82
1,704
11,865
0
59,928
L
Baron Samedi
PsychREAP
Baron Samedi
5,368
602
0
1,826
10,721
4,504
0
7,246
2,948
47,671
0
L
Xbalanque
TR4PACE1R01240
Xbalanque
6,053
2,865
0
1,654
11,917
3,122
0
3,010
8,746
0
38,358
L
4,509
625
0
4,837
18,392
9,032
0
7,626
10,096
21,957
0
W
9,935
4,063
0
4,329
10,630
3,716
311
1,717
8,893
0
50,563
L
Bellona
martinocho
Bellona
11,446
3,496
0
4,966
14,748
12,134
156
1,439
13,235
8,244
39,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
47,876
387
Minions Killed
505
0
Camps Cleared
0
1,563,202
Distance Traveled
1,640,913
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,283
605
113
7
0
338,811
2
W
Arachne
10,007
589
135
8
0
346,873
2
L
Arachne
8,663
510
96
6
0
318,357
0
W
Cthulhu
8,640
508
61
4
0
345,407
1
W
Achilles
9,877
581
109
6
0
334,963
1
L
Baron Samedi
7,428
437
94
6
0
269,860
4
L
Xbalanque
7,356
433
67
4
0
310,383
1
L
Athena
6,966
410
30
2
0
307,305
3
W
Anhur
9,069
533
87
5
0
274,859
9
L
Bellona
8,834
520
100
6
0
357,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role