Player Matchup

Bastet
Bastet
Deiu_2002_
Bastet
Level 18
God Stats
3W - 1L
1,679 SR
Queue Stats
17W - 16L
1,580 Elo+
Party 1
Chaac
Chaac
PICU_ERRE
Chaac
Level 86
God Stats
0W - 2L
1,612 SR
Queue Stats
105W - 81L
1,568 Elo+
Party 1
Neith
Neith
SORAZ4E
Neith
Level 8
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 4L
1,590 Elo+
Party 1
Cabrakan
Cabrakan
ad2825861
Cabrakan
Level 89
God Stats
0W - 3L
1,420 SR
Queue Stats
79W - 64L
1,592 Elo+
Party 1
Tiamat
Tiamat
jakemateOMG
Tiamat
Level 28
God Stats
1W - 3L
1,753 SR
Queue Stats
35W - 14L
1,670 Elo+
Party 1
Team Averages
Level 46
1,636 SR
1,600 Elo+

VS

Team Averages
Level 21
1,672 SR
1,622 Elo+
Athena
Athena
Fayssal-_-TrQl
Athena
Level 19
God Stats
5W - 4L
1,687 SR
Queue Stats
194W - 153L
1,608 Elo+
Solo
Hades
Hades
Valde_Blade
Hades
Level 26
God Stats
5W - 4L
1,847 SR
Queue Stats
28W - 17L
1,480 Elo+
Solo
King Arthur
King Arthur
domed_kangaroo7
King Arthur
Level 16
God Stats
14W - 14L
1,635 SR
Queue Stats
178W - 123L
1,687 Elo+
Party 2
Loki
Loki
mTonn1
Loki
Level 29
God Stats
20W - 21L
1,500 SR
Queue Stats
356W - 319L
1,643 Elo+
Solo
Heimdallr
Heimdallr
spackasura
Heimdallr
Level 16
God Stats
5W - 1L
1,691 SR
Queue Stats
35W - 21L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Deiu_2002_
Bastet
13
0 / 8 / 8
8,715
396
6,242
17,404
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
PICU_ERRE
Chaac
17
4 / 5 / 1
10,708
487
13,283
23,417
17,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
SORAZ4E
Neith
13
0 / 4 / 2
7,923
360
4,720
8,234
3,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cabrakan
ad2825861
Cabrakan
13
1 / 8 / 3
9,006
409
4,503
19,295
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
15
6 / 10 / 4
10,437
474
18,338
18,231
12,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
12,662
576
6,309
15,733
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 7
12,145
552
11,205
19,033
10,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
domed_kangaroo7
King Arthur
19
6 / 0 / 8
12,947
589
16,853
18,241
14,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
mTonn1
Loki
19
7 / 4 / 8
13,122
596
12,550
17,812
7,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
spackasura
Heimdallr
20
12 / 0 / 3
14,011
637
20,909
15,430
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
11
Kills
35
35
Deaths
11
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bastet
Deiu_2002_
Bastet
0
8
8
0.5
W
5
2
10
5
L
Chaac
PICU_ERRE
Chaac
4
5
1
0.9
L
Neith
SORAZ4E
Neith
0
4
2
0.25
W
5
5
7
1.7
L
Cabrakan
ad2825861
Cabrakan
1
8
3
0.31
W
King Arthur
domed_kangaroo7
King Arthur
6
0
8
10
L
Tiamat
6
10
4
0.8
W
Loki
mTonn1
Loki
7
4
8
2.75
W
Heimdallr
spackasura
Heimdallr
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,086
Damage
67,826
86,581
Taken
86,249
54,395
Mitigated
54,449
21,685
Healing
37,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Deiu_2002_
Bastet
6,242
2,759
0
5,103
17,404
5,749
0
3,085
14,319
0
49,974
W
6,309
2,013
0
4,468
15,733
13,882
354
2,777
12,956
40,455
0
L
Chaac
PICU_ERRE
Chaac
13,283
2,030
0
7,341
23,417
17,003
0
3,365
20,052
0
68,912
L
Neith
SORAZ4E
Neith
4,720
2,142
0
1,708
8,234
3,686
0
449
7,785
0
42,603
W
11,205
1,435
538
8,701
19,033
10,642
1,207
10,431
8,602
53,125
0
L
Cabrakan
ad2825861
Cabrakan
4,503
411
517
4,439
19,295
15,882
0
2,451
16,844
33,701
0
W
King Arthur
domed_kangaroo7
King Arthur
16,853
1,377
0
7,140
18,241
14,765
384
1,980
16,261
0
77,270
L
Tiamat
18,338
2,752
0
2,577
18,231
12,075
0
8,164
10,067
58,690
0
W
Loki
mTonn1
Loki
12,550
3,024
0
5,727
17,812
7,785
5,607
5,311
12,501
0
90,526
W
Heimdallr
spackasura
Heimdallr
20,909
11,238
0
10,436
15,430
7,375
2,875
5,266
10,164
0
142,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
64,887
464
Minions Killed
645
0
Camps Cleared
0
2,093,446
Distance Traveled
2,049,563
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,715
396
75
3
0
497,602
0
W
Athena
12,662
576
64
3
0
421,001
10
L
Chaac
10,708
487
153
7
0
418,050
3
L
Neith
7,923
360
94
4
0
386,778
0
W
Hades
12,145
552
112
5
0
385,516
1
L
Cabrakan
9,006
409
49
2
0
448,129
4
W
King Arthur
12,947
589
136
6
0
415,217
4
L
Tiamat
10,437
474
93
4
0
342,887
1
W
Loki
13,122
596
138
6
0
446,242
2
W
Heimdallr
14,011
637
195
9
0
381,587
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role