Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
RexQuincy
Anubis
Level 49
God Stats
4W - 7L
1,375 SR
Queue Stats
47W - 57L
1,508 Elo+
Party 3
Nemesis
Nemesis
chesseit0012
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ninjaking820
Heimdallr
Level 53
God Stats
30W - 21L
1,510 SR
Queue Stats
107W - 104L
1,351 Elo+
Party 1
Nike
Nike
temor_remetido
Nike
Level 142
God Stats
16W - 17L
1,435 SR
Queue Stats
1,170W - 1,244L
1,422 Elo+
Solo
Team Averages
Level 66
1,464 SR
1,456 Elo+

VS

Team Averages
Level 65
1,469 SR
1,397 Elo+
Da Ji
Da Ji
Erey1324
Da Ji
Level 48
God Stats
2W - 2L
1,387 SR
Queue Stats
30W - 28L
1,489 Elo+
Solo
Ra
Ra
LLCoolJayy
Ra
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 254L
1,350 Elo+
Party 2
Loki
Loki
Mortus8998
Loki
Level 88
God Stats
21W - 17L
1,395 SR
Queue Stats
788W - 793L
1,383 Elo+
Solo
Anubis
Anubis
dawsonleding
Anubis
Level 105
God Stats
109W - 74L
1,797 SR
Queue Stats
746W - 720L
1,360 Elo+
Solo
Hou Yi
Hou Yi
jarwet
Hou Yi
Level 45
God Stats
2W - 1L
1,267 SR
Queue Stats
326W - 320L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 7 / 4
10,634
506
6,833
21,096
10,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
RexQuincy
Anubis
18
8 / 5 / 0
11,461
546
11,474
17,352
8,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
chesseit0012
Nemesis
13
1 / 5 / 2
8,737
416
5,488
15,114
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
ninjaking820
Heimdallr
12
4 / 9 / 2
8,773
418
9,356
13,743
3,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 1
9,999
476
8,313
19,254
11,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Erey1324
Da Ji
14
4 / 5 / 7
9,763
465
7,300
13,747
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 7
10,186
485
8,551
9,865
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
9 / 2 / 6
13,063
622
15,596
15,660
10,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
10 / 5 / 9
11,768
560
21,635
19,164
10,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
jarwet
Hou Yi
17
9 / 1 / 10
10,883
518
11,190
11,860
4,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
18
Kills
33
34
Deaths
18
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
7
4
0.71
W
Da Ji
Erey1324
Da Ji
4
5
7
1.5
W
1
5
7
0.9
W
9
2
6
6
L
Anubis
RexQuincy
Anubis
8
5
0
1.6
L
Nemesis
chesseit0012
Nemesis
1
5
2
0.4
W
Anubis
10
5
9
2.9
W
Hou Yi
jarwet
Hou Yi
9
1
10
14
L
Heimdallr
ninjaking820
Heimdallr
4
9
2
0.56
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,464
Damage
64,272
86,559
Taken
70,296
42,231
Mitigated
33,405
21,647
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,833
420
0
3,956
21,096
10,768
0
8,876
12,190
34,602
0
W
Da Ji
Erey1324
Da Ji
7,300
2,549
0
2,590
13,747
4,855
266
3,850
9,897
0
37,205
W
8,551
1,187
682
1,751
9,865
3,222
62
5,577
4,288
61,979
0
W
15,596
4,433
0
5,430
15,660
10,112
0
2,112
13,548
0
86,529
L
Anubis
RexQuincy
Anubis
11,474
414
0
7,814
17,352
8,600
1,068
7,245
9,679
79,468
0
L
Nemesis
chesseit0012
Nemesis
5,488
1,596
525
4,805
15,114
7,113
442
2,839
12,177
0
41,099
W
Anubis
21,635
1,361
0
10,168
19,164
10,521
858
5,137
14,024
75,501
0
W
Hou Yi
jarwet
Hou Yi
11,190
7,144
0
5,679
11,860
4,695
1,720
2,280
9,580
0
57,715
L
Heimdallr
ninjaking820
Heimdallr
9,356
5,060
0
2,730
13,743
3,787
1,558
7,583
6,056
0
38,621
L
8,313
2,681
0
1,817
19,254
11,963
52
2,983
16,271
3,506
56,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,604
Gold Earned
55,663
478
Minions Killed
510
0
Camps Cleared
0
1,756,049
Distance Traveled
1,858,274
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,634
506
69
3
0
380,799
1
W
Da Ji
9,763
465
75
4
0
378,962
2
W
Ra
10,186
485
113
5
0
328,456
2
W
Loki
13,063
622
152
7
0
357,714
2
L
Anubis
11,461
546
150
7
0
316,052
3
L
Nemesis
8,737
416
79
4
0
434,621
1
W
Anubis
11,768
560
105
5
0
427,540
0
W
Hou Yi
10,883
518
65
3
0
365,602
8
L
Heimdallr
8,773
418
55
3
0
265,558
0
L
Nike
9,999
476
125
6
0
359,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role