Player Matchup

Skadi
Skadi
Naginara
Skadi
Level 46
God Stats
21W - 30L
1,516 SR
Queue Stats
105W - 111L
1,328 Elo+
Party 2
Bellona
Bellona
OnerRok
Bellona
Level 66
God Stats
2W - 3L
1,602 SR
Queue Stats
422W - 407L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
SlamDunker2020
Amaterasu
Level 63
God Stats
3W - 3L
1,437 SR
Queue Stats
189W - 205L
1,343 Elo+
Party 2
Ao Kuang
Ao Kuang
TheStatesHawk
Ao Kuang
Level 49
God Stats
14W - 9L
1,667 SR
Queue Stats
238W - 206L
1,422 Elo+
Party 1
Chang'e
Chang'e
TripazZ_
Chang'e
Level 81
God Stats
28W - 15L
1,683 SR
Queue Stats
280W - 310L
1,432 Elo+
Solo
Team Averages
Level 61
1,581 SR
1,413 Elo+

VS

Team Averages
Level 66
1,543 SR
1,417 Elo+
Vamana
Vamana
Antbasquet97
Vamana
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 51L
1,257 Elo+
Party 3
Kuzenbo
Kuzenbo
Jud4Priest
Kuzenbo
Level 152
God Stats
6W - 3L
1,519 SR
Queue Stats
358W - 375L
1,529 Elo+
Solo
Hera
Hera
Krash44
Hera
Level 39
God Stats
3W - 1L
1,670 SR
Queue Stats
13W - 9L
1,525 Elo+
Party 4
Skadi
Skadi
TXEMAGORE
Skadi
Level 69
God Stats
4W - 2L
1,679 SR
Queue Stats
35W - 36L
1,515 Elo+
Party 4
Nemesis
Nemesis
borjagartor
Nemesis
Level 46
God Stats
12W - 19L
1,349 SR
Queue Stats
56W - 99L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Naginara
Skadi
20
4 / 10 / 4
14,871
480
13,182
26,580
9,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
OnerRok
Bellona
20
3 / 5 / 9
15,848
511
13,219
30,175
32,196
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
SlamDunker2020
Amaterasu
20
4 / 7 / 11
14,277
461
9,937
25,250
19,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
TheStatesHawk
Ao Kuang
20
12 / 5 / 4
17,311
558
24,658
39,921
20,727
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
TripazZ_
Chang'e
20
1 / 6 / 9
14,111
455
11,210
21,437
7,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
3 / 7 / 4
13,313
429
10,373
21,238
11,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Jud4Priest
Kuzenbo
20
7 / 2 / 20
14,891
480
16,301
30,065
39,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
Krash44
Hera
20
12 / 3 / 13
16,425
530
35,409
16,301
7,952
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
TXEMAGORE
Skadi
20
11 / 6 / 8
16,988
548
29,336
14,456
6,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
borjagartor
Nemesis
19
0 / 6 / 6
13,332
430
10,062
22,578
10,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
84
24
Kills
33
33
Deaths
24
37
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
7
4
0.71
W
Kuzenbo
Jud4Priest
Kuzenbo
7
2
20
8.5
W
Hera
Krash44
Hera
12
3
13
6.17
L
Skadi
Naginara
Skadi
4
10
4
0.6
L
Bellona
OnerRok
Bellona
3
5
9
1.5
L
Amaterasu
SlamDunker2020
Amaterasu
4
7
11
1.36
W
Skadi
TXEMAGORE
Skadi
11
6
8
2.5
L
Ao Kuang
TheStatesHawk
Ao Kuang
12
5
4
2.8
L
Chang'e
TripazZ_
Chang'e
1
6
9
0.92
W
Nemesis
borjagartor
Nemesis
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,206
Damage
101,481
143,363
Taken
104,638
90,151
Mitigated
75,602
47,762
Healing
21,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,373
6,589
0
4,009
21,238
11,695
2,058
9,143
11,923
0
60,315
W
Kuzenbo
Jud4Priest
Kuzenbo
16,301
4,847
2,215
6,384
30,065
39,455
1,023
9,752
20,004
58,174
0
W
Hera
Krash44
Hera
35,409
9,651
606
5,600
16,301
7,952
2,029
4,845
11,216
100,769
0
L
Skadi
Naginara
Skadi
13,182
7,941
518
4,559
26,580
9,960
1,543
8,815
17,545
0
127,385
L
Bellona
OnerRok
Bellona
13,219
6,001
0
10,980
30,175
32,196
13
10,784
19,247
0
106,108
L
Amaterasu
SlamDunker2020
Amaterasu
9,937
4,274
0
5,606
25,250
19,558
150
7,967
17,179
0
66,181
W
Skadi
TXEMAGORE
Skadi
29,336
12,877
0
422
14,456
6,130
3,164
1,731
12,709
0
138,989
L
Ao Kuang
TheStatesHawk
Ao Kuang
24,658
5,944
0
15,083
39,921
20,727
0
13,456
26,065
159,328
0
L
Chang'e
TripazZ_
Chang'e
11,210
254
3,147
7,869
21,437
7,710
0
10,319
10,656
79,308
0
W
Nemesis
borjagartor
Nemesis
10,062
4,116
0
2,420
22,578
10,370
4,495
9,562
12,918
0
91,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,418
Gold Earned
74,949
787
Minions Killed
621
0
Camps Cleared
0
2,792,179
Distance Traveled
2,872,064
29
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,313
429
95
3
0
550,956
11
W
Kuzenbo
14,891
480
66
2
0
625,026
8
W
Hera
16,425
530
154
5
0
552,846
0
L
Skadi
14,871
480
180
6
0
453,127
1
L
Bellona
15,848
511
169
5
0
550,593
7
L
Amaterasu
14,277
461
90
3
0
616,765
3
W
Skadi
16,988
548
168
5
0
521,591
3
L
Ao Kuang
17,311
558
205
7
0
593,333
10
L
Chang'e
14,111
455
143
5
0
578,361
8
W
Nemesis
13,332
430
138
4
0
621,645
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role