Player Matchup

Mercury
Mercury
AladdinA
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Direwolf40312
Hel
Level 156
God Stats
7W - 24L
1,124 SR
Queue Stats
813W - 891L
1,422 Elo+
Solo
Fafnir
Fafnir
MadAbdul
Fafnir
Level 157
God Stats
4W - 9L
1,092 SR
Queue Stats
706W - 751L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nemthias
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
imperialblackfx
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 126
1,343 SR
1,466 Elo+

VS

Team Averages
Level 110
1,424 SR
1,456 Elo+
Cernunnos
Cernunnos
COYS10
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
Eurodance
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jeringaslokas
King Arthur
Level 49
God Stats
15W - 20L
1,349 SR
Queue Stats
445W - 559L
1,344 Elo+
Solo
Ra
Ra
TheSexyYak
Ra
Level 100
God Stats
3W - 5L
1,408 SR
Queue Stats
301W - 280L
1,448 Elo+
Solo
Bastet
Bastet
bercelius
Bastet
Level 138
God Stats
4W - 3L
1,364 SR
Queue Stats
347W - 309L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AladdinA
Mercury
12
0 / 1 / 2
7,048
542
1,794
8,623
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 0
7,273
559
3,860
6,050
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
MadAbdul
Fafnir
11
2 / 2 / 5
7,418
571
4,284
8,774
6,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Nemthias
Cu Chulainn
13
2 / 2 / 1
7,687
591
10,210
10,210
7,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
3 / 3 / 2
7,293
561
4,653
7,440
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
COYS10
Cernunnos
10
1 / 4 / 2
5,815
447
4,705
5,896
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Eurodance
Jing Wei
10
2 / 1 / 1
6,144
473
3,139
5,291
1,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Jeringaslokas
King Arthur
12
0 / 3 / 3
6,183
476
4,079
14,776
7,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 1
7,197
554
5,405
7,225
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
bercelius
Bastet
11
2 / 0 / 3
6,408
493
4,474
5,622
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
9
9
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
AladdinA
Mercury
0
1
2
1
L
Cernunnos
COYS10
Cernunnos
1
4
2
0.5
W
3
1
0
3
L
Jing Wei
Eurodance
Jing Wei
2
1
1
2.5
L
King Arthur
Jeringaslokas
King Arthur
0
3
3
0.5
W
Fafnir
MadAbdul
Fafnir
2
2
5
2.25
W
Cu Chulainn
Nemthias
Cu Chulainn
2
2
1
1.25
L
4
2
1
2.25
L
Bastet
bercelius
Bastet
2
0
3
3.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
21,802
41,097
Taken
38,810
21,906
Mitigated
15,565
14,882
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AladdinA
Mercury
1,794
800
0
1,590
8,623
3,312
88
1,259
7,338
0
43,452
L
Cernunnos
COYS10
Cernunnos
4,705
2,313
0
594
5,896
2,218
0
1,273
4,623
0
26,517
W
3,860
166
1,333
3,740
6,050
2,135
120
1,655
4,229
45,470
0
L
Jing Wei
Eurodance
Jing Wei
3,139
2,012
0
1,883
5,291
1,290
0
1,500
3,791
0
30,973
L
King Arthur
Jeringaslokas
King Arthur
4,079
40
0
3,642
14,776
7,593
0
2,698
12,078
0
30,184
W
Fafnir
MadAbdul
Fafnir
4,284
403
0
2,470
8,774
6,780
0
718
7,980
15,619
0
W
Cu Chulainn
Nemthias
Cu Chulainn
10,210
1,109
0
2,252
10,210
7,285
491
889
9,231
8,820
42,367
L
5,405
771
257
3,138
7,225
2,607
0
3,770
3,455
43,259
0
L
Bastet
bercelius
Bastet
4,474
1,071
0
929
5,622
1,857
0
790
4,832
0
36,402
W
4,653
1,368
0
3,497
7,440
2,394
0
486
6,914
0
44,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,719
Gold Earned
31,747
408
Minions Killed
355
0
Camps Cleared
0
1,280,142
Distance Traveled
1,171,577
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,048
542
94
7
0
290,500
3
L
Cernunnos
5,815
447
51
4
0
192,440
1
W
Hel
7,273
559
87
7
0
278,571
3
L
Jing Wei
6,144
473
65
5
0
242,905
3
L
King Arthur
6,183
476
71
5
0
229,861
0
W
Fafnir
7,418
571
23
2
0
255,790
5
W
Cu Chulainn
7,687
591
112
9
0
221,411
0
L
Ra
7,197
554
94
7
0
241,415
0
L
Bastet
6,408
493
74
6
0
264,956
1
W
Neith
7,293
561
92
7
0
233,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role