Player Matchup

Tiamat
Tiamat
Dragoonite
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kagajibari
Bellona
Level 29
God Stats
92W - 33L
1,929 SR
Queue Stats
110W - 41L
1,830 Elo+
Party 2
Gilgamesh
Gilgamesh
Sun WuKhan
Gilgamesh
Level 158
God Stats
55W - 27L
1,763 SR
Queue Stats
283W - 247L
1,670 Elo+
Party 2
Team Averages
Level 90
1,731 SR
1,667 Elo+

VS

Team Averages
Level 40
1,573 SR
1,359 Elo+
Chang'e
Chang'e
Chibi Jabba
Chang'e
Level 85
God Stats
7W - 7L
1,628 SR
Queue Stats
881W - 835L
1,562 Elo+
Party 1
Neith
Neith
ii A i R o AXE
Neith
Level 29
God Stats
66W - 53L
1,592 SR
Queue Stats
297W - 256L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
rocketgun25
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
941 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dragoonite
Tiamat
11
7 / 4 / 10
8,238
824
8,501
6,105
4,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Kagajibari
Bellona
12
8 / 1 / 16
9,076
908
11,150
9,534
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Sun WuKhan
Gilgamesh
11
11 / 3 / 7
8,713
871
9,095
9,231
4,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chibi Jabba
Chang'e
9
2 / 6 / 3
7,306
731
7,001
8,485
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 7 / 2
8,200
820
5,118
8,223
2,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
rocketgun25
Guan Yu
8
2 / 13 / 2
6,841
684
4,584
17,440
11,109
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
26
Kills
8
8
Deaths
26
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chibi Jabba
Chang'e
2
6
3
0.58
W
Tiamat
Dragoonite
Tiamat
7
4
10
3
W
Bellona
Kagajibari
Bellona
8
1
16
16
W
Gilgamesh
Sun WuKhan
Gilgamesh
11
3
7
4.83
L
4
7
2
0.71
L
Guan Yu
rocketgun25
Guan Yu
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
16,703
24,870
Taken
34,148
14,574
Mitigated
16,469
7,981
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chibi Jabba
Chang'e
7,001
850
862
2,317
8,485
2,547
0
1,565
6,920
17,922
0
W
Tiamat
Dragoonite
Tiamat
8,501
2,004
0
1,410
6,105
4,109
838
962
5,018
24,875
0
W
Bellona
Kagajibari
Bellona
11,150
7,243
0
4,125
9,534
5,699
1,600
2,685
6,505
0
29,963
W
Gilgamesh
Sun WuKhan
Gilgamesh
9,095
2,752
342
2,104
9,231
4,766
1,099
2,716
6,239
0
25,040
L
5,118
2,233
0
924
8,223
2,813
0
661
7,562
0
15,272
L
Guan Yu
rocketgun25
Guan Yu
4,584
1,945
150
944
17,440
11,109
0
6,283
11,157
0
10,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
22,347
96
Minions Killed
72
0
Camps Cleared
0
536,555
Distance Traveled
452,408
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,306
731
27
3
0
146,597
3
W
Tiamat
8,238
824
39
4
0
156,836
1
W
Bellona
9,076
908
27
3
0
197,100
0
W
Gilgamesh
8,713
871
30
3
0
182,619
2
L
Neith
8,200
820
31
3
0
137,718
0
L
Guan Yu
6,841
684
14
1
0
168,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role