Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
KINUA969
Terra
Level 59
God Stats
3W - 3L
1,520 SR
Queue Stats
441W - 777L
1,266 Elo+
Party 1
Hachiman
Hachiman
fluffy_cloud_123
Hachiman
Level 7
God Stats
0W - 6L
1,500 SR
Queue Stats
20W - 62L
1,500 Elo+
Party 1
Team Averages
Level 65
1,507 SR
1,422 Elo+

VS

Team Averages
Level 81
1,517 SR
1,350 Elo+
Achilles
Achilles
Nighter Jr
Achilles
Level 109
God Stats
19W - 18L
1,514 SR
Queue Stats
325W - 284L
1,454 Elo+
Solo
Danzaburou
Danzaburou
hempkiller
Danzaburou
Level 127
God Stats
14W - 22L
1,538 SR
Queue Stats
159W - 209L
1,342 Elo+
Solo
Ra
Ra
im-snuggles
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 3 / 1
8,523
656
6,994
9,399
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
KINUA969
Terra
10
1 / 7 / 3
7,757
597
4,089
16,849
11,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 9 / 2
8,997
692
2,836
12,680
3,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nighter Jr
Achilles
15
11 / 4 / 8
11,146
857
16,992
18,140
11,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
hempkiller
Danzaburou
16
8 / 1 / 11
11,461
882
15,079
7,249
2,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 3 / 3
7,126
548
372
2,121
542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
19
19
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
1
1.5
L
Terra
KINUA969
Terra
1
7
3
0.36
W
Achilles
Nighter Jr
Achilles
11
4
8
3.75
L
2
9
2
0.33
W
Danzaburou
hempkiller
Danzaburou
8
1
11
13.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,919
Damage
32,443
38,928
Taken
27,510
21,155
Mitigated
14,627
10,905
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,994
1,282
0
2,800
9,399
6,105
32
42
9,357
33,022
0
L
Terra
KINUA969
Terra
4,089
1,510
2,763
4,896
16,849
11,640
0
263
16,586
17,129
0
W
Achilles
Nighter Jr
Achilles
16,992
7,885
0
1,667
18,140
11,427
295
6,654
11,167
0
51,226
L
2,836
2,273
0
446
12,680
3,410
0
83
12,597
0
10,283
W
Danzaburou
hempkiller
Danzaburou
15,079
8,243
657
4,003
7,249
2,658
2,360
3,027
3,855
0
56,996
W
372
123
0
22
2,121
542
0
833
1,208
3,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
29,733
87
Minions Killed
184
0
Camps Cleared
0
590,309
Distance Traveled
533,000
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,523
656
50
4
0
209,596
4
L
Terra
7,757
597
18
1
0
230,559
1
W
Achilles
11,146
857
60
5
0
245,513
4
L
Hachiman
8,997
692
19
1
0
150,154
0
W
Danzaburou
11,461
882
118
9
0
234,316
1
W
Ra
7,126
548
6
0
0
53,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role