Player Matchup

Cupid
Cupid
DOINK AND DINK
Cupid
Level 27
God Stats
45W - 49L
1,552 SR
Queue Stats
90W - 103L
1,412 Elo+
Party 2
Ares
Ares
II Baldon II
Ares
Level 59
God Stats
29W - 24L
1,537 SR
Queue Stats
121W - 146L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
II RecoN II
Gilgamesh
Level 47
God Stats
15W - 9L
1,538 SR
Queue Stats
99W - 120L
1,402 Elo+
Party 2
Team Averages
Level 44
1,542 SR
1,405 Elo+

VS

Team Averages
Level 34
1,518 SR
1,407 Elo+
Fenrir
Fenrir
Alexistrl
Fenrir
Level 6
God Stats
6W - 10L
1,482 SR
Queue Stats
7W - 15L
1,339 Elo+
Party 1
Tiamat
Tiamat
Foxy Kry
Tiamat
Level 88
God Stats
14W - 10L
1,601 SR
Queue Stats
97W - 99L
1,492 Elo+
Party 1
Ra
Ra
RipprOz
Ra
Level 7
God Stats
10W - 13L
1,472 SR
Queue Stats
13W - 24L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
10,171
636
4,680
6,612
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
6 / 1 / 5
11,262
704
8,986
17,619
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
II RecoN II
Gilgamesh
14
4 / 0 / 8
10,710
669
9,232
13,399
10,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexistrl
Fenrir
12
1 / 7 / 0
8,782
549
1,737
12,243
4,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
Foxy Kry
Tiamat
12
0 / 3 / 0
8,441
528
11,371
11,788
14,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
8,448
528
6,755
3,436
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alexistrl
Fenrir
1
7
0
0.14
W
2
0
9
6.5
L
Tiamat
Foxy Kry
Tiamat
0
3
0
0
W
6
1
5
8.5
W
Gilgamesh
II RecoN II
Gilgamesh
4
0
8
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
19,863
37,630
Taken
27,467
31,467
Mitigated
19,726
9,119
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alexistrl
Fenrir
1,737
465
0
173
12,243
4,670
0
3,288
8,955
0
8,874
W
4,680
2,518
1,121
1,746
6,612
2,910
2,491
3,692
2,654
0
50,466
L
Tiamat
Foxy Kry
Tiamat
11,371
603
0
3,174
11,788
14,002
0
4,657
7,131
53,602
0
W
8,986
208
0
4,819
17,619
17,603
0
7,087
9,846
23,523
0
W
Gilgamesh
II RecoN II
Gilgamesh
9,232
1,965
0
1,433
13,399
10,954
189
6,224
6,600
0
49,069
L
6,755
984
1,026
814
3,436
1,054
0
1,089
2,347
24,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
25,671
183
Minions Killed
141
0
Camps Cleared
0
864,825
Distance Traveled
776,397
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,782
549
11
1
0
296,747
1
W
Cupid
10,171
636
96
6
0
240,551
0
L
Tiamat
8,441
528
85
5
0
282,995
3
W
Ares
11,262
704
19
1
0
299,238
0
W
Gilgamesh
10,710
669
68
4
0
325,036
0
L
Ra
8,448
528
45
3
0
196,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role