Player Matchup

Tiamat
Tiamat
Gold V
Hakanisti
Tiamat
Gold V
Level 116
God Stats
5W - 3L
1,630 SR
Queue Stats
48W - 46L
1,350 MMR
Party 3
Cerberus
Cerberus
Gold II
Haukka
Cerberus
Gold II
Level 96
God Stats
13W - 9L
1,579 SR
Queue Stats
89W - 90L
1,536 MMR
Party 3
Ao Kuang
Ao Kuang
Silver III
YllaxESP
Ao Kuang
Silver III
Level 133
God Stats
1W - 0L
1,694 SR
Queue Stats
63W - 56L
1,446 MMR
Solo
Hachiman
Hachiman
Gold III
jorge99eng
Hachiman
Gold III
Level 128
God Stats
3W - 0L
1,703 SR
Queue Stats
172W - 177L
1,425 MMR
Solo
Achilles
Achilles
Gold IV
luisprobaza
Achilles
Gold IV
Level 122
God Stats
13W - 8L
1,756 SR
Queue Stats
492W - 496L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,672 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,635 SR
1,434 MMR
Thanatos
Thanatos
Gold IV
Narkotice
Thanatos
Gold IV
Level 108
God Stats
3W - 4L
1,266 SR
Queue Stats
184W - 187L
1,386 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
Vinas
Cernunnos
Gold IV
Level 142
God Stats
5W - 6L
1,616 SR
Queue Stats
116W - 127L
1,458 MMR
Solo
Vulcan
Vulcan
Gold IV
klavots
Vulcan
Gold IV
Level 77
God Stats
13W - 10L
1,772 SR
Queue Stats
274W - 261L
1,456 MMR
Party 2
Hercules
Hercules
Gold IV
lMelo
Hercules
Gold IV
Level 126
God Stats
12W - 13L
1,604 SR
Queue Stats
529W - 544L
1,421 MMR
Party 1
Sylvanus
Sylvanus
Gold III
pepitoelgrillo
Sylvanus
Gold III
Level 125
God Stats
2W - 2L
1,916 SR
Queue Stats
234W - 228L
1,449 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hakanisti
Tiamat
20
18 / 2 / 10
22,768
712
47,158
21,998
20,597
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Haukka
Cerberus
20
1 / 5 / 26
16,645
520
12,540
36,478
44,502
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
YllaxESP
Ao Kuang
20
7 / 9 / 10
16,920
529
14,343
37,470
15,412
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
jorge99eng
Hachiman
20
8 / 3 / 8
20,576
643
26,131
26,206
13,353
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
luisprobaza
Achilles
20
5 / 3 / 11
18,234
570
26,479
40,215
64,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
DanzaburouAthenaSetApolloScylla

VS

Bans
TsukuyomiKing ArthurKaliSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Narkotice
Thanatos
20
9 / 9 / 4
15,733
492
16,683
31,120
13,656
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Vinas
Cernunnos
20
6 / 5 / 2
16,854
527
32,447
28,169
12,194
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
klavots
Vulcan
20
1 / 6 / 1
14,417
451
18,152
23,054
8,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
lMelo
Hercules
20
4 / 8 / 4
15,401
481
18,934
43,835
53,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
18
1 / 11 / 12
12,949
405
12,624
29,902
29,658
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
39
Kills
21
22
Deaths
39
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Hakanisti
Tiamat
18
2
10
11.5
W
Cerberus
Haukka
Cerberus
1
5
26
2.8
L
Thanatos
Narkotice
Thanatos
9
9
4
1.22
L
Cernunnos
Vinas
Cernunnos
6
5
2
1.4
W
Ao Kuang
YllaxESP
Ao Kuang
7
9
10
1.33
W
Hachiman
jorge99eng
Hachiman
8
3
8
4
L
Vulcan
klavots
Vulcan
1
6
1
0.25
L
Hercules
lMelo
Hercules
4
8
4
0.75
W
Achilles
luisprobaza
Achilles
5
3
11
3.5
L
Sylvanus
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,651
Damage
98,840
162,367
Taken
156,080
158,677
Mitigated
117,847
65,967
Healing
66,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Hakanisti
Tiamat
47,158
6,051
205
12,576
21,998
20,597
1,993
6,841
15,157
209,368
0
W
Cerberus
Haukka
Cerberus
12,540
513
0
15,261
36,478
44,502
520
7,948
28,530
45,188
0
L
Thanatos
Narkotice
Thanatos
16,683
7,147
0
23,167
31,120
13,656
86
12,823
17,989
0
113,333
L
Cernunnos
Vinas
Cernunnos
32,447
16,878
0
10,120
28,169
12,194
264
10,271
17,812
0
163,508
W
Ao Kuang
YllaxESP
Ao Kuang
14,343
3,791
0
18,939
37,470
15,412
1,685
7,556
29,834
126,343
0
W
Hachiman
jorge99eng
Hachiman
26,131
16,591
0
4,307
26,206
13,353
5,306
5,143
21,063
0
226,306
L
Vulcan
klavots
Vulcan
18,152
5,367
0
5,539
23,054
8,460
308
17,279
5,523
130,877
0
L
Hercules
lMelo
Hercules
18,934
5,387
0
15,319
43,835
53,879
294
19,472
24,281
0
101,920
W
Achilles
luisprobaza
Achilles
26,479
7,038
0
14,679
40,215
64,813
1,870
5,620
34,595
24,004
120,755
L
Sylvanus
12,624
2,250
5,324
7,401
29,902
29,658
652
16,758
12,960
43,473
8,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,143
Gold Earned
75,354
1,006
Minions Killed
970
0
Camps Cleared
0
3,174,863
Distance Traveled
2,836,827
38
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
22,768
712
329
10
0
646,457
10
W
Cerberus
16,645
520
71
2
0
635,852
5
L
Thanatos
15,733
492
165
5
0
590,515
8
L
Cernunnos
16,854
527
277
9
0
567,623
11
W
Ao Kuang
16,920
529
133
4
0
665,295
11
W
Hachiman
20,576
643
278
9
0
594,545
7
L
Vulcan
14,417
451
265
8
0
610,181
15
L
Hercules
15,401
481
179
6
0
557,512
2
W
Achilles
18,234
570
195
6
0
632,714
5
L
Sylvanus
12,949
405
84
3
0
510,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role