Player Matchup

Chaac
Chaac
BDA x ScoOBiE
Chaac
Level 62
God Stats
7W - 5L
1,368 SR
Queue Stats
41W - 42L
1,391 Elo+
Party 1
Chang'e
Chang'e
ET TANK4167
Chang'e
Level 41
God Stats
27W - 34L
1,570 SR
Queue Stats
381W - 436L
1,450 Elo+
Solo
Hades
Hades
LezlyMackerel
Hades
Level 86
God Stats
46W - 31L
1,724 SR
Queue Stats
238W - 236L
1,529 Elo+
Party 1
Neith
Neith
MrChop8933
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,704 Elo+
Party 1
Ares
Ares
Mysterious Skro
Ares
Level 49
God Stats
8W - 6L
1,483 SR
Queue Stats
76W - 65L
1,436 Elo+
Solo
Team Averages
Level 48
1,529 SR
1,502 Elo+

VS

Team Averages
Level 82
1,582 SR
1,525 Elo+
Zeus
Zeus
GenesisWrath
Zeus
Level 153
God Stats
63W - 45L
1,611 SR
Queue Stats
176W - 145L
1,650 Elo+
Party 3
Fenrir
Fenrir
Kavir97
Fenrir
Level 29
God Stats
3W - 0L
1,893 SR
Queue Stats
134W - 54L
1,800 Elo+
Party 3
Izanami
Izanami
SkinnyMalonee
Izanami
Level 44
God Stats
295W - 301L
1,436 SR
Queue Stats
345W - 390L
1,360 Elo+
Party 2
Hera
Hera
XxHyperQueenxX
Hera
Level 41
God Stats
36W - 44L
1,477 SR
Queue Stats
1,038W - 1,176L
1,313 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dPooda
Cu Chulainn
Level 143
God Stats
2W - 0L
1,496 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 7
12,075
1,006
10,158
25,974
25,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ET TANK4167
Chang'e
17
0 / 10 / 10
10,727
894
13,867
22,158
10,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 10 / 5
11,692
974
19,432
26,515
15,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
1 / 10 / 6
10,453
871
7,969
19,794
8,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 5
11,283
940
9,896
28,148
32,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 16
13,703
1,142
42,629
9,315
3,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Kavir97
Fenrir
19
13 / 2 / 14
13,298
1,108
17,598
14,403
7,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
19
2 / 2 / 25
12,351
1,029
17,856
10,248
4,354
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 4 / 14
12,768
1,064
20,803
10,756
4,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
dPooda
Cu Chulainn
19
7 / 2 / 22
12,711
1,059
16,298
22,557
17,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
133
11
Kills
42
42
Deaths
11
33
Assists
91
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
L
Chang'e
ET TANK4167
Chang'e
0
10
10
0.5
W
11
1
16
19
W
Fenrir
Kavir97
Fenrir
13
2
14
10
L
3
10
5
0.55
L
Neith
1
10
6
0.4
L
3
5
5
1.1
W
Izanami
2
2
25
7.25
W
9
4
14
4
W
Cu Chulainn
dPooda
Cu Chulainn
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,322
Damage
115,184
122,589
Taken
67,279
92,699
Mitigated
36,854
21,139
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,158
2,564
0
2,669
25,974
25,906
0
13,314
12,660
0
21,735
L
Chang'e
ET TANK4167
Chang'e
13,867
930
5,491
4,458
22,158
10,904
0
12,724
9,434
32,197
0
W
42,629
1,618
0
936
9,315
3,331
0
5,427
3,777
69,733
0
W
Fenrir
Kavir97
Fenrir
17,598
5,849
0
1,990
14,403
7,440
0
7,795
6,321
0
28,940
L
19,432
1,027
485
6,358
26,515
15,567
0
12,668
13,847
53,646
0
L
Neith
7,969
225
0
1,306
19,794
8,217
0
10,535
9,259
0
13,461
L
9,896
961
0
372
28,148
32,105
0
14,506
13,642
31,966
0
W
Izanami
17,856
14,851
0
1,225
10,248
4,354
0
5,668
4,524
0
40,273
W
20,803
9,054
684
1,270
10,756
4,262
0
6,692
3,854
43,800
0
W
Cu Chulainn
dPooda
Cu Chulainn
16,298
5,260
0
4,099
22,557
17,467
0
17,289
5,033
640
27,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,230
Gold Earned
64,831
145
Minions Killed
224
3
Camps Cleared
10
1,097,282
Distance Traveled
1,020,657
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,075
1,006
19
2
0
241,865
0
L
Chang'e
10,727
894
15
1
0
202,572
0
W
Zeus
13,703
1,142
58
5
0
227,100
0
W
Fenrir
13,298
1,108
21
2
6
207,015
0
L
Hades
11,692
974
74
6
2
215,171
1
L
Neith
10,453
871
5
0
0
233,289
0
L
Ares
11,283
940
32
3
1
204,385
0
W
Izanami
12,351
1,029
54
5
3
172,211
0
W
Hera
12,768
1,064
60
5
1
182,517
3
W
Cu Chulainn
12,711
1,059
31
3
0
231,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role