Player Matchup

Neith
Neith
Ivanfgarzoli
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,198 Elo+
Solo
King Arthur
King Arthur
JebroUnity
King Arthur
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,216 Elo+
Party 1
Chaac
Chaac
Larionz
Chaac
Level 28
God Stats
12W - 11L
1,556 SR
Queue Stats
87W - 90L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Viuro
Gilgamesh
Level 28
God Stats
3W - 2L
1,239 SR
Queue Stats
53W - 34L
1,530 Elo+
Party 1
Ra
Ra
paladintmplr
Ra
Level 145
God Stats
5W - 3L
1,638 SR
Queue Stats
153W - 136L
1,489 Elo+
Party 1
Team Averages
Level 43
1,487 SR
1,363 Elo+

VS

Team Averages
Level 24
1,581 SR
1,333 Elo+
Ymir
Ymir
Dizzytick772525
Ymir
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 41L
1,342 Elo+
Solo
Bellona
Bellona
DozenItska
Bellona
Level 29
God Stats
20W - 15L
1,664 SR
Queue Stats
70W - 72L
1,383 Elo+
Solo
Nemesis
Nemesis
Scotch_Pirate91
Nemesis
Level 23
God Stats
0W - 1L
1,741 SR
Queue Stats
89W - 116L
1,290 Elo+
Solo
Thor
Thor
lopot2020
Thor
Level 8
God Stats
4W - 12L
1,283 SR
Queue Stats
5W - 12L
1,208 Elo+
Solo
Tiamat
Tiamat
xBoyWonder21
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,636
545
5,835
6,143
1,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
JebroUnity
King Arthur
12
4 / 2 / 4
7,766
555
3,202
7,610
2,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Larionz
Chaac
11
5 / 3 / 3
7,482
534
4,661
8,423
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Viuro
Gilgamesh
12
6 / 1 / 6
7,916
565
6,889
11,939
5,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
17 / 0 / 4
9,940
710
12,471
5,231
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,504
393
5,263
6,756
4,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
DozenItska
Bellona
11
3 / 5 / 0
6,678
477
7,458
12,063
7,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 9 / 2
5,154
368
517
7,615
1,762
Thor
7
0 / 8 / 1
5,415
387
1,876
9,554
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
9
0 / 9 / 1
5,449
389
3,549
10,230
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
36
Kills
5
7
Deaths
36
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Bellona
DozenItska
Bellona
3
5
0
0.6
W
4
1
7
7.5
W
King Arthur
JebroUnity
King Arthur
4
2
4
3
W
Chaac
Larionz
Chaac
5
3
3
2.17
L
0
9
2
0.11
W
Gilgamesh
Viuro
Gilgamesh
6
1
6
9
L
Thor
0
8
1
0.06
W
17
0
4
19
L
Tiamat
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
18,663
39,346
Taken
46,218
17,609
Mitigated
21,173
12,137
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,263
803
0
904
6,756
4,205
0
0
6,756
15,264
0
L
Bellona
DozenItska
Bellona
7,458
2,499
0
475
12,063
7,807
0
2,554
9,351
0
34,250
W
5,835
2,876
0
1,149
6,143
1,913
4,310
2,687
3,418
0
31,722
W
King Arthur
JebroUnity
King Arthur
3,202
863
0
1,669
7,610
2,902
943
487
7,075
0
21,941
W
Chaac
Larionz
Chaac
4,661
1,320
159
1,826
8,423
4,979
1,782
2,219
6,204
0
22,021
L
517
186
0
89
7,615
1,762
0
1,922
5,591
0
3,621
W
Gilgamesh
Viuro
Gilgamesh
6,889
1,711
0
2,879
11,939
5,919
1,459
1,539
10,304
0
35,034
L
Thor
1,876
841
0
1,586
9,554
2,598
0
1,998
7,433
0
20,157
W
12,471
1,686
1,472
2,983
5,231
1,896
1,829
1,478
3,533
52,079
0
L
Tiamat
3,549
555
0
1,220
10,230
4,801
64
5,306
4,616
21,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
28,200
322
Minions Killed
180
0
Camps Cleared
0
1,233,234
Distance Traveled
1,004,816
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,504
393
29
2
0
125,511
1
L
Bellona
6,678
477
70
5
0
235,760
3
W
Neith
7,636
545
65
5
0
223,967
1
W
King Arthur
7,766
555
40
3
0
235,460
2
W
Chaac
7,482
534
36
3
0
231,160
0
L
Nemesis
5,154
368
7
1
0
188,627
0
W
Gilgamesh
7,916
565
66
5
0
257,338
1
L
Thor
5,415
387
41
3
0
231,320
0
W
Ra
9,940
710
115
8
0
285,309
0
L
Tiamat
5,449
389
33
2
0
223,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role