Player Matchup

Arachne
Arachne
DrSh0oTa
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Imryrr
Ah Muzen Cab
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
Negriito
Apollo
Level 17
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
Toutan27
Chronos
Level 6
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 2
Ymir
Ymir
elpololoco
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 48
1,568 SR
1,504 Elo+

VS

Team Averages
Level 71
1,528 SR
1,558 Elo+
Olorun
Olorun
FungDingDung
Olorun
Level 16
God Stats
2W - 1L
1,554 SR
Queue Stats
13W - 11L
1,550 Elo+
Party 4
Cthulhu
Cthulhu
JSQJ12
Cthulhu
Level 62
God Stats
7W - 3L
1,809 SR
Queue Stats
125W - 122L
1,394 Elo+
Party 3
Loki
Loki
dechovkar
Loki
Level 123
God Stats
2W - 3L
1,267 SR
Queue Stats
116W - 88L
1,554 Elo+
Party 4
Apollo
Apollo
lanakappo
Apollo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,886 Elo+
Solo
Awilix
Awilix
matthewfoel
Awilix
Level 29
God Stats
5W - 3L
1,513 SR
Queue Stats
157W - 179L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrSh0oTa
Arachne
11
3 / 4 / 3
7,440
465
4,934
11,038
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Imryrr
Ah Muzen Cab
12
4 / 6 / 1
7,608
476
7,198
11,056
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
Negriito
Apollo
11
3 / 7 / 0
7,089
443
3,868
10,146
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Toutan27
Chronos
13
0 / 4 / 0
7,544
472
4,058
12,441
4,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 4
6,100
381
4,315
9,944
6,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 3 / 3
8,703
544
7,412
11,229
4,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
JSQJ12
Cthulhu
14
6 / 2 / 12
9,545
597
8,924
8,321
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
17
6 / 0 / 2
9,890
618
9,309
9,819
5,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Apollo
lanakappo
Apollo
15
6 / 2 / 4
9,183
574
5,546
7,121
2,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
15
5 / 3 / 9
9,157
572
8,154
10,774
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
27
27
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
DrSh0oTa
Arachne
3
4
3
1.13
W
Olorun
4
3
3
1.83
L
Ah Muzen Cab
Imryrr
Ah Muzen Cab
4
6
1
0.75
W
Cthulhu
JSQJ12
Cthulhu
6
2
12
6
L
Apollo
Negriito
Apollo
3
7
0
0.43
L
Chronos
Toutan27
Chronos
0
4
0
0
W
Loki
6
0
2
7
L
0
6
4
0.33
W
Apollo
lanakappo
Apollo
6
2
4
4
W
Awilix
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
39,345
54,625
Taken
47,264
23,313
Mitigated
24,555
9,389
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DrSh0oTa
Arachne
4,934
3,284
0
2,534
11,038
4,404
0
2,227
8,729
0
29,802
W
Olorun
7,412
4,538
144
5,210
11,229
4,538
566
1,282
9,947
54,181
0
L
Ah Muzen Cab
Imryrr
Ah Muzen Cab
7,198
2,600
0
2,387
11,056
4,757
645
4,650
6,354
0
38,325
W
Cthulhu
JSQJ12
Cthulhu
8,924
542
0
864
8,321
8,381
132
1,420
6,901
39,503
0
L
Apollo
Negriito
Apollo
3,868
2,357
0
1,415
10,146
3,571
941
2,639
7,507
0
35,794
L
Chronos
Toutan27
Chronos
4,058
877
0
2,715
12,441
4,424
1,414
1,162
11,239
48,137
0
W
Loki
9,309
2,464
0
2,565
9,819
5,291
167
3,101
6,718
0
60,099
L
4,315
1,330
0
338
9,944
6,157
216
5,439
4,460
14,632
0
W
Apollo
lanakappo
Apollo
5,546
2,289
0
740
7,121
2,462
3,159
1,305
5,816
0
52,514
W
Awilix
8,154
3,120
0
3,763
10,774
3,883
115
1,265
9,509
0
56,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
46,478
312
Minions Killed
514
0
Camps Cleared
0
1,424,656
Distance Traveled
1,539,475
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,440
465
56
4
0
334,304
0
W
Olorun
8,703
544
118
7
0
262,135
1
L
Ah Muzen Cab
7,608
476
61
4
0
259,148
2
W
Cthulhu
9,545
597
67
4
0
303,219
5
L
Apollo
7,089
443
72
5
0
289,214
4
L
Chronos
7,544
472
98
6
0
257,989
1
W
Loki
9,890
618
123
8
0
355,458
4
L
Ymir
6,100
381
25
2
0
284,001
2
W
Apollo
9,183
574
107
7
0
272,390
2
W
Awilix
9,157
572
99
6
0
346,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role