Player Matchup

Chang'e
Chang'e
AlejandroH118
Chang'e
Level 12
God Stats
3W - 4L
1,268 SR
Queue Stats
81W - 69L
1,577 Elo+
Solo
Cupid
Cupid
CheddarBobGHS
Cupid
Level 29
God Stats
2W - 1L
1,449 SR
Queue Stats
43W - 32L
1,640 Elo+
Solo
Tyr
Tyr
TrainerKolton
Tyr
Level 27
God Stats
7W - 2L
1,764 SR
Queue Stats
13W - 6L
1,735 Elo+
Solo
Kumbhakarna
Kumbhakarna
mildesmosesduer
Kumbhakarna
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
390W - 303L
1,646 Elo+
Solo
Arachne
Arachne
unswagpogdoge
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,565 Elo+
Solo
Team Averages
Level 22
1,496 SR
1,632 Elo+

VS

Team Averages
Level 25
1,472 SR
1,635 Elo+
Loki
Loki
DisEthan
Loki
Level 28
God Stats
24W - 21L
1,655 SR
Queue Stats
108W - 84L
1,646 Elo+
Party 1
Izanami
Izanami
Mangodreams
Izanami
Level 22
God Stats
11W - 11L
1,314 SR
Queue Stats
187W - 181L
1,581 Elo+
Solo
Poseidon
Poseidon
Mockhyy
Poseidon
Level 29
God Stats
31W - 20L
1,604 SR
Queue Stats
67W - 53L
1,584 Elo+
Party 1
Sobek
Sobek
SethMc
Sobek
Level 21
God Stats
21W - 21L
1,495 SR
Queue Stats
149W - 138L
1,524 Elo+
Solo
Anhur
Anhur
TheOneFake
Anhur
Level 23
God Stats
2W - 2L
1,293 SR
Queue Stats
41W - 25L
1,837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
2 / 2 / 3
6,558
547
3,091
6,337
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 6
7,601
633
6,462
7,387
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 3
7,795
650
4,681
8,345
3,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
mildesmosesduer
Kumbhakarna
10
3 / 3 / 11
6,883
574
4,672
11,215
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
13
4 / 4 / 4
7,664
639
3,207
7,652
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
6 / 3 / 2
7,061
588
6,121
8,462
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Mangodreams
Izanami
5
0 / 2 / 0
4,667
389
3,047
4,152
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Mockhyy
Poseidon
11
2 / 5 / 4
6,298
525
5,608
6,027
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SethMc
Sobek
6
1 / 4 / 3
5,138
428
2,935
8,700
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
5
0 / 3 / 2
4,660
388
2,280
3,692
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
9
10
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
2
3
1.75
W
4
1
6
7
L
Loki
6
3
2
2.33
L
Izanami
Mangodreams
Izanami
0
2
0
0
L
Poseidon
Mockhyy
Poseidon
2
5
4
0.8
L
Sobek
SethMc
Sobek
1
4
3
0.63
L
Anhur
0
3
2
0.33
W
4
0
3
5.5
W
Kumbhakarna
mildesmosesduer
Kumbhakarna
3
3
11
2.83
W
Arachne
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
19,991
40,936
Taken
31,033
17,603
Mitigated
10,677
13,596
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
3,091
168
1,300
1,885
6,337
1,754
500
1,668
4,467
28,519
0
W
6,462
3,778
150
3,115
7,387
2,010
708
1,551
5,762
0
44,099
L
Loki
6,121
2,003
0
1,807
8,462
2,480
0
2,271
6,042
0
31,343
L
Izanami
Mangodreams
Izanami
3,047
2,236
0
1,360
4,152
949
0
0
4,152
0
16,470
L
Poseidon
Mockhyy
Poseidon
5,608
541
0
190
6,027
1,770
120
1,843
4,097
25,407
0
L
Sobek
SethMc
Sobek
2,935
349
0
1,922
8,700
4,734
0
2,426
6,200
7,265
0
L
Anhur
2,280
1,323
0
750
3,692
744
0
913
2,779
0
13,930
W
4,681
1,039
0
4,204
8,345
3,917
1,096
101
8,244
0
50,265
W
Kumbhakarna
mildesmosesduer
Kumbhakarna
4,672
799
0
1,377
11,215
6,524
208
3,707
7,358
11,747
0
W
Arachne
3,207
2,148
0
1,565
7,652
3,398
90
1,026
6,562
0
42,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
27,824
332
Minions Killed
198
0
Camps Cleared
0
1,217,895
Distance Traveled
808,703
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,558
547
45
4
0
241,154
6
W
Cupid
7,601
633
78
7
0
206,972
2
L
Loki
7,061
588
64
5
0
236,199
3
L
Izanami
4,667
389
35
3
0
89,359
3
L
Poseidon
6,298
525
62
5
0
215,857
1
L
Sobek
5,138
428
10
1
0
160,597
0
L
Anhur
4,660
388
27
2
0
106,691
0
W
Tyr
7,795
650
95
8
0
271,791
2
W
Kumbhakarna
6,883
574
18
2
0
249,260
2
W
Arachne
7,664
639
96
8
0
248,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role