Player Matchup

Sun Wukong
Sun Wukong
GABBER-NEVER-DIE
Sun Wukong
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LeonSpamL2_btw
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bastet
Bastet
SlayinKitty
Bastet
Level 24
God Stats
45W - 42L
1,367 SR
Queue Stats
183W - 188L
1,405 Elo+
Solo
Scylla
Scylla
TA888
Scylla
Level 14
God Stats
1W - 3L
1,359 SR
Queue Stats
18W - 22L
1,377 Elo+
Solo
Baba Yaga
Baba Yaga
bobmarley8
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,328 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,422 Elo+

VS

Team Averages
Level 26
1,432 SR
1,371 Elo+
Anubis
Anubis
Darkdragon1790
Anubis
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
48W - 73L
1,374 Elo+
Party 1
Chaac
Chaac
Devil__Puppet
Chaac
Level 12
God Stats
3W - 3L
1,243 SR
Queue Stats
25W - 33L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
SteveVai-88
Amaterasu
Level 28
God Stats
76W - 91L
1,418 SR
Queue Stats
247W - 277L
1,444 Elo+
Solo
Medusa
Medusa
darkangel1434
Medusa
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 86L
1,370 Elo+
Party 1
Nemesis
Nemesis
xhayleyannx
Nemesis
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 61L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GABBER-NEVER-DIE
Sun Wukong
19
4 / 15 / 6
13,668
854
18,067
32,501
21,612
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

19
1 / 1 / 7
13,539
846
10,191
17,771
24,285
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
20
3 / 2 / 8
14,403
900
17,497
11,363
10,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
TA888
Scylla
15
0 / 0 / 0
9,750
609
0
0
0
Baba Yaga
bobmarley8
Baba Yaga
20
4 / 5 / 6
15,430
964
34,425
16,396
9,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 10
13,312
832
9,937
10,258
4,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 2 / 13
14,500
906
15,591
22,715
24,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
SteveVai-88
Amaterasu
20
7 / 0 / 13
16,141
1,009
18,979
23,249
18,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 1 / 11
15,226
952
20,156
11,400
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
xhayleyannx
Nemesis
20
3 / 6 / 9
13,641
853
8,895
23,907
10,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
12
Kills
23
23
Deaths
12
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
3
2
13
4.75
L
Sun Wukong
GABBER-NEVER-DIE
Sun Wukong
4
15
6
0.47
L
1
1
7
4.5
L
Bastet
3
2
8
3.5
W
Amaterasu
SteveVai-88
Amaterasu
7
0
13
13.5
L
Scylla
TA888
Scylla
0
0
0
0
L
Baba Yaga
bobmarley8
Baba Yaga
4
5
6
1.4
W
8
1
11
13.5
W
Nemesis
xhayleyannx
Nemesis
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,180
Damage
73,558
78,031
Taken
91,529
66,141
Mitigated
61,639
3,042
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,937
1,022
0
1,923
10,258
4,348
0
5,620
4,638
27,016
0
W
15,591
3,521
0
4,226
22,715
24,136
0
11,946
10,769
0
39,228
L
Sun Wukong
GABBER-NEVER-DIE
Sun Wukong
18,067
5,095
0
0
32,501
21,612
0
5,836
26,665
0
26,679
L
10,191
367
0
863
17,771
24,285
0
5,725
12,046
26,107
0
L
Bastet
17,497
3,251
0
22
11,363
10,589
0
1,468
9,895
0
45,319
W
Amaterasu
SteveVai-88
Amaterasu
18,979
5,532
0
5,928
23,249
18,542
0
11,028
12,221
17,046
42,869
L
Scylla
TA888
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
bobmarley8
Baba Yaga
34,425
805
0
2,157
16,396
9,655
0
3,226
13,170
89,223
0
W
20,156
9,828
0
2,070
11,400
4,265
0
4,840
6,560
0
51,148
W
Nemesis
xhayleyannx
Nemesis
8,895
3,935
0
493
23,907
10,348
0
11,182
12,725
0
32,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,790
Gold Earned
72,820
268
Minions Killed
346
0
Camps Cleared
10
1,077,035
Distance Traveled
1,546,083
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,312
832
38
2
2
248,797
2
W
Chaac
14,500
906
66
4
1
310,659
0
L
Sun Wukong
13,668
854
24
2
0
225,577
2
L
Cthulhu
13,539
846
32
2
0
231,548
0
L
Bastet
14,403
900
63
4
0
347,590
1
W
Amaterasu
16,141
1,009
85
5
6
327,685
0
L
Scylla
9,750
609
0
0
0
0
0
L
Baba Yaga
15,430
964
149
9
0
272,320
0
W
Medusa
15,226
952
96
6
1
327,176
4
W
Nemesis
13,641
853
61
4
0
331,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role