Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Gaffygoose84
Cerberus
Level 28
God Stats
3W - 3L
1,480 SR
Queue Stats
143W - 108L
1,613 Elo+
Solo
Heimdallr
Heimdallr
HEY ITS GAB3
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,517 Elo+
Solo
Osiris
Osiris
SwiftFoal696662
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,461 Elo+
Solo
Persephone
Persephone
TooshieRipper
Persephone
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Team Averages
Level 39
1,496 SR
1,518 Elo+

VS

Team Averages
Level 17
1,461 SR
1,499 Elo+
Skadi
Skadi
DAMN-LON
Skadi
Level 28
God Stats
5W - 6L
1,434 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Ravana
Ravana
Miguel1111111
Ravana
Level 27
God Stats
7W - 6L
1,490 SR
Queue Stats
89W - 95L
1,599 Elo+
Solo
Bakasura
Bakasura
aquatic-awe9
Bakasura
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 25L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
endmaker6565
Cthulhu
Level 8
God Stats
0W - 4L
1,296 SR
Queue Stats
0W - 4L
1,278 Elo+
Solo
Neith
Neith
xMvp-PR
Neith
Level 10
God Stats
5W - 6L
1,585 SR
Queue Stats
7W - 7L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 3 / 4
10,339
574
11,216
13,029
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Gaffygoose84
Cerberus
15
2 / 0 / 11
9,781
543
6,246
13,873
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
HEY ITS GAB3
Heimdallr
15
0 / 1 / 1
8,677
482
4,735
6,679
3,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 5
9,182
510
8,970
14,159
10,923
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
TooshieRipper
Persephone
16
7 / 1 / 7
10,464
581
11,080
7,991
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DAMN-LON
Skadi
12
2 / 4 / 3
8,093
450
9,027
10,587
2,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 5 / 2
8,474
471
6,953
11,713
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
aquatic-awe9
Bakasura
16
3 / 3 / 3
9,485
527
8,132
16,765
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
endmaker6565
Cthulhu
9
1 / 6 / 0
6,551
364
4,894
12,446
7,371
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
xMvp-PR
Neith
13
0 / 3 / 0
8,180
454
4,612
8,321
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
7
7
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
4
3.67
L
Skadi
DAMN-LON
Skadi
2
4
3
0.88
W
Cerberus
Gaffygoose84
Cerberus
2
0
11
7.5
W
Heimdallr
HEY ITS GAB3
Heimdallr
0
1
1
0.5
L
1
5
2
0.4
W
3
2
5
2.75
W
Persephone
TooshieRipper
Persephone
7
1
7
10.5
L
Bakasura
aquatic-awe9
Bakasura
3
3
3
1.5
L
Cthulhu
endmaker6565
Cthulhu
1
6
0
0.17
L
Neith
xMvp-PR
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,247
Damage
33,618
55,731
Taken
59,832
33,002
Mitigated
24,768
17,866
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,216
2,653
0
6,097
13,029
6,112
0
1,077
11,882
0
60,807
L
Skadi
DAMN-LON
Skadi
9,027
5,012
0
1,539
10,587
2,921
241
2,818
7,687
0
31,728
W
Cerberus
Gaffygoose84
Cerberus
6,246
345
0
5,929
13,873
9,737
0
1,493
12,170
43,847
0
W
Heimdallr
HEY ITS GAB3
Heimdallr
4,735
2,440
0
1,398
6,679
3,423
1,467
0
6,679
0
45,224
L
6,953
2,149
183
3,128
11,713
5,323
528
2,166
9,448
0
54,143
W
8,970
2,343
0
2,286
14,159
10,923
251
787
12,644
0
44,467
W
Persephone
TooshieRipper
Persephone
11,080
1,536
0
2,156
7,991
2,807
1,320
1,537
6,033
70,524
0
L
Bakasura
aquatic-awe9
Bakasura
8,132
4,983
0
7,200
16,765
6,107
0
5,259
11,330
0
60,895
L
Cthulhu
endmaker6565
Cthulhu
4,894
593
0
292
12,446
7,371
0
5,465
6,682
22,839
0
L
Neith
xMvp-PR
Neith
4,612
3,128
0
2,740
8,321
3,046
152
962
7,359
0
51,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
40,783
518
Minions Killed
429
0
Camps Cleared
0
1,758,266
Distance Traveled
1,592,260
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,339
574
111
6
0
347,038
3
L
Skadi
8,093
450
59
3
0
280,717
0
W
Cerberus
9,781
543
99
6
0
379,628
8
W
Heimdallr
8,677
482
94
5
0
339,265
0
L
Ravana
8,474
471
86
5
0
342,984
5
W
Osiris
9,182
510
75
4
0
340,733
1
W
Persephone
10,464
581
139
8
0
351,602
2
L
Bakasura
9,485
527
143
8
0
425,261
1
L
Cthulhu
6,551
364
32
2
0
254,155
2
L
Neith
8,180
454
109
6
0
289,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role