Player Matchup

Neith
Neith
BraveHuntress
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FairAetheria
Nu Wa
Level 62
God Stats
7W - 5L
1,729 SR
Queue Stats
76W - 168L
1,333 Elo+
Party 2
Scylla
Scylla
Jamsman
Scylla
Level 129
God Stats
3W - 1L
1,887 SR
Queue Stats
65W - 44L
1,606 Elo+
Party 1
Ares
Ares
Nightvexen
Ares
Level 108
God Stats
4W - 4L
1,842 SR
Queue Stats
116W - 86L
1,818 Elo+
Party 1
Fenrir
Fenrir
SpoilYa
Fenrir
Level 49
God Stats
12W - 7L
1,757 SR
Queue Stats
20W - 15L
1,635 Elo+
Party 1
Team Averages
Level 77
1,743 SR
1,579 Elo+

VS

Team Averages
Level 54
1,527 SR
1,486 Elo+
Artemis
Artemis
DIRTY DIEHL 4
Artemis
Level 33
God Stats
45W - 33L
1,601 SR
Queue Stats
276W - 269L
1,572 Elo+
Party 4
Zhong Kui
Zhong Kui
NoobzillaRN
Zhong Kui
Level 44
God Stats
7W - 7L
1,626 SR
Queue Stats
373W - 372L
1,486 Elo+
Party 4
Ares
Ares
ShanePT
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,466 Elo+
Party 3
Izanami
Izanami
SteeleIsTheMan
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Zafreya
Thanatos
Level 39
God Stats
1W - 3L
1,410 SR
Queue Stats
67W - 83L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
11,035
1,003
8,252
6,371
3,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 0 / 15
12,239
1,113
14,329
6,715
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
Jamsman
Scylla
20
13 / 0 / 18
13,609
1,237
34,675
7,065
3,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 20
11,845
1,077
11,334
13,022
14,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
SpoilYa
Fenrir
17
3 / 1 / 17
10,822
984
5,445
6,773
3,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

254

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
2 / 5 / 3
10,486
953
8,446
9,859
3,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
NoobzillaRN
Zhong Kui
15
2 / 6 / 3
10,005
910
10,957
20,141
12,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
ShanePT
Ares
16
2 / 10 / 2
10,215
929
7,313
21,723
18,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 6 / 1
9,322
847
5,568
12,003
3,601
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Zafreya
Thanatos
15
0 / 9 / 2
9,421
856
5,185
15,792
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
17
36
Kills
6
6
Deaths
36
86
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
Artemis
2
5
3
0.7
W
8
0
15
15.5
W
Scylla
Jamsman
Scylla
13
0
18
22
W
8
3
20
6
L
Zhong Kui
NoobzillaRN
Zhong Kui
2
6
3
0.58
L
Ares
ShanePT
Ares
2
10
2
0.3
W
Fenrir
SpoilYa
Fenrir
3
1
17
11.5
L
0
6
1
0.08
L
Thanatos
Zafreya
Thanatos
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,035
Damage
37,469
39,946
Taken
79,518
26,989
Mitigated
42,726
4,734
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,252
3,936
0
1,363
6,371
3,215
0
3,346
3,025
0
25,103
L
Artemis
8,446
2,811
0
0
9,859
3,166
0
7,049
2,810
0
32,002
W
14,329
3,935
0
488
6,715
2,707
0
3,008
3,707
35,038
0
W
Scylla
Jamsman
Scylla
34,675
4,207
0
2,276
7,065
3,053
0
1,459
5,606
77,294
0
W
11,334
45
0
250
13,022
14,491
0
7,374
5,648
14,630
0
L
Zhong Kui
NoobzillaRN
Zhong Kui
10,957
743
152
3,280
20,141
12,603
0
16,317
3,824
29,133
0
L
Ares
ShanePT
Ares
7,313
290
0
0
21,723
18,076
0
16,094
5,629
17,600
0
W
Fenrir
SpoilYa
Fenrir
5,445
635
0
357
6,773
3,523
0
3,083
3,690
0
8,316
L
5,568
3,259
0
321
12,003
3,601
0
10,325
1,678
0
38,145
L
Thanatos
Zafreya
Thanatos
5,185
544
0
4,414
15,792
5,280
0
10,553
5,239
0
20,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
49,449
208
Minions Killed
206
11
Camps Cleared
5
1,035,359
Distance Traveled
916,188
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,035
1,003
45
4
1
194,713
0
L
Artemis
10,486
953
44
4
0
185,340
0
W
Nu Wa
12,239
1,113
50
5
4
190,836
0
W
Scylla
13,609
1,237
104
9
5
220,611
2
W
Ares
11,845
1,077
0
0
0
200,034
0
L
Zhong Kui
10,005
910
48
4
2
187,925
1
L
Ares
10,215
929
21
2
1
203,095
0
W
Fenrir
10,822
984
9
1
1
229,165
0
L
Izanami
9,322
847
73
7
0
154,440
1
L
Thanatos
9,421
856
20
2
2
185,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role